BossAkira

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About BossAkira

  • Rank
    Approved Poster
  • Birthday 01/25/1989

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  • Location
    Naila Village :D
  • Interests
    playing online games ..... Studying programing =))
  1. dont waste your time on building a BT type

    :P :P :P :P gogogo!!! high lvl BT :P :P :P give me some items... jwoke :P :P
  2. hei ar u blade taker? i want ask some skill

  3. Spammer's Official Thread

    B) :P
  4. Spammer's Official Thread

    spam??? :P
  5. i need complete magnus guide

    what kind of magnus guid you need???
  6. Spammer's Official Thread

    halo.... just spamming :P
  7. Newbie Guide

    nice thread :P
  8. Hiyas!

    hello... nice meeting you hahahaha :P
  9. hello =)) pinoy here =))

    oh.... thanks spammer hahahaha.... :D
  10. User: "My computer is running slow" Tech Support: "How many windows do you have open?" User: "I'm in the basement, there aren't any windows"

  11. hello everyone =)) have a nice day hahaahhaha B)
  12. [Guide] Rune Walker - Sniper (Elf)

    Rogue (lvl 1-19) Voyager (lvl 20-39) Archer (lvl 40-74) Rune Walker(Elves Only) (lvl 75-104) Sniper (lvl 105-125) The skills that i suggest u to take is: (NOTE:u will be a bow type hero at lvl 1-104) Rogue: Rogue lvl 1-19 Voyager lvl 20-39 Archer lvl 40-74 Rune Walker lvl 75-104 Arch Ranger lvl 105-125 The skills that u must take on the job paths is: Rouge (lvl 1-19) Active Skills: max Power Shot (lvl 5) Buffs and self buffs: max Zephyr (lvl 1) Passives: max Blindside (lvl 1) max Death Sign (lvl 1) max Eagle Eye (lvl 2) max Light Evasion (lvl 2) max Bow Training (lvl 5) max Long Shot (lvl 1) (U can max all this at lvl 18) Voyager lvl 20-39 Active skills: max Power Shot (lvl 10) <~ur main skill until lvl 75 Buffs and Self buffs: max Zephyr (lvl 2) max Fatal Touch (lvl 2) Passives: max Light Evasion (lvl 4) max Death Sign (lvl 2) max Eagle Eye (lvl 4) max Bow Training (lvl 10) max Long Shot (lvl 2) (U can max this at lvl 36) Archer lvl 40-74 Active Skills: max Power Shot>Double Shot (lvl 5 Double Shot/lvl 15 Power Shot) Buffs and Self Buffs: max Zephyr (lvl 4) max Fatal Touch (lvl 4) Passives: max Light Evasion (lvl 6) max Long Shot (lvl 5) max Death Sign (lvl 4) max Eagle Eye (lvl 6) max Bow Training (lvl 15) (U can max this all around lvl 54) Rune Walker lvl 75-104 Active Skills: (Remain Double Shot at lvl 5/lvl 15 Power Shot) max Fire Arrow (lvl 10) max Illusion Attack (lvl 20) max Casting Foil (lvl 2) Buffs and Self Buffs: max Zephyr (lvl 5) max Side Step (lvl 6) max Whispering Wind (lvl 6) max Whispering Fire (lvl 6) max Whispering Stream (lvl 2) max Detect Hole (lvl 4) Passives: max Blindside (lvl 5) max Death Sign (lvl 5) max Eagle Eye (lvl 7) max Light Evasion (lvl 7) max Bow Training (lvl 15) (U can max this at around lvl 96) (Make Sure u already have lvl 105 musket b4 u reach lvl 105...i suggest u buy it with 1 puke coz crafting it is almost impossible...[if u have limited money/materials],coz making the molds succes rate only 30%,and the succes rate to craft the musket itself is around 50-60%[i dont remember coz i never crafted my gun b4..i just buy it with 1 puke) (Use Skill reset Scroll) Sniper Attack Skills: max Standing Shot (lvl 5) [just a normal shooting skill (ur main attack)] max Kneeling Fire (lvl 5) [a damaging skill that decreases the target's movement speed(single target)] max Proximity Fire (lvl 5) [a single target skill that stuns the enemy] max Flash Fire (lvl 5) [a single target skill that stuns the enemy] max Wild Shot (lvl 5) [ur one and only AoE skill) max Illusion Attack (lvl 20) Buffs and Self Buffs: max Zephyr (lvl 8) max Side Step (lvl 6) max Whispering Wind (lvl 6) max Whispering Fire (lvl 6) max Whispering Stream (lvl 6) max Fatal Touch (lvl 8) max Detect hole (lvl 4) max Fast Reload (lvl 4) Passives: max Death Sign (lvl 8) max Eagle Eye (lvl 10) max Light Evasion (lvl 10) max Blindside (lvl 5) max Musket Training (lvl 5) [inreases phy.attack when using gunz] max Musket Range (lvl 2) [inreases Range when using gunz] max Telescopic Musket Scope (lvl 2) [increases range when using gunz] Surprisingly,all the sniper skills only need 1425 SP to max...so that means u have many SP left when u reach lvl 125,feel free to use those free SP's The Place to lvling: lvl 1-20-gate of alker,zakandia outpost lvl 20-40-Tarintus,Moonblind forest,moonblind swamp lvl 40-60-red orc outpost,howling ravine,howling cave 1f lvl 60-80-howling cave 1f and 2f is enough to grind u until lvl 87,beleive me lvl 85-90-ghost tree swamp,go 7 o'clock direction,ull find the lvl 9x mobs lvl 90-95=same place like above.. lvl 95-100-same place like above,nera harbor lvl 100-110-nera harbor,graveyard of the knight of nera lvl 110-120=graveyards of the knights of nera lvl 120-125-graveyards of the knights of nera
  13. [Rogue]Entrapper - Elf

    The Path i suggest u to take is: Rogue (Elf)-level 1-19 Ruffian-level 20-39 Archer-level 40-74 Rune Walker (Elves only)-level 75-104 Entrapper-level 105-125 The skills that u must take is.. Rogue lvl 1-19 Active skills: max Dusk Slashing (lvl 5) Buffs: max Zephyr (lvl 1) Passives: max Blindside' (lvl 1) max Death sign (lvl 1) max Light evasion (lvl 2) max Dagger Training (lvl 5) (U can max all this at lvl 16) Ruffian lvl 20-39 Active skills: max Dusk Slashing (lvl 10) max Wind Breaking (lvl 5) Buffs and self buffs: max Zephyr (lvl 2) max Detect hole (lvl 2) Passives: max Blindside'(lvl 2) max Light evasion (lvl 4) max Dagger Training (lvl 10) max Diabolic Instinct (lvl 2) max Shadow Instinct (lvl 2) (u can max this at lvl 36) Archer lvl 40-74 Active Skills: u gain no active skills or higher level active skills at this job... Buffs and Self Buffs: max Zephyr (lvl 4) max Fatal Touch (lvl 4) Passives: max Death Sign (lvl 4) max Light Evasion (lvl 6) (u can max this at lvl 44) Rune Walker lvl 75-104 Active Skills: learn Dusk Slashing>Rapid Slashing (lvl 5[lvl 15 Dusk Slashing]) note:dont max it first max Illusion Attack (lvl 20) max Rage Step (lvl 15) max Casting Foil (lvl 2) Buffs and self buffs: max Zephyr (lvl 5) max Side Step (lvl 6) max Whispering Wind (lvl 6) max Whispering Fire (lvl 6) max Whispering Stream (lvl 2) max Detect Hole (lvl 4) Passives: max Blindside (lvl 5) max Death Sign (lvl 5) max Light Evasion (lvl 7) max Dagger Training (lvl 15) max Shadow Instinct (lvl 4) max Diabolic Instinct (lvl 4) (U can max this around lvl 96) Entrapper lvl 105-125 u dont need to reskill,just stick with ur current skills..anyways,why u need to reset ur skill fore? o.o Active Skills: remain Rapid Slashing at lvl 5 (lvl 15 Dusk Slasing) remain Wind Breaking at lvl 5 max Catch Pounding (lvl 5) max Hunter Blast (lvl 20) max Hunter Smoke (lvl 10) learn Shield Boomerang (lvl 9) u cant max any of ur other skill if u increase it to lvl [email protected][email protected] Buffs and self buffs: max Zephyr (lvl 8) max Detect Hole (lvl 8) max Extortion (lvl 4) Passives: max Blindside (lvl 8) max Light Evasion (lvl 10) max Dagger Training (lvl 25) max Shadow Instinct (lvl 7) max Diabolic Instinct (lvl 7) (u can max this at lvl 125,with only a total of 5 SP's left) since SP is limited,i suggest u max aoe skills first and passives second... The Place to lvling: lvl 1-20-gate of alker,zakandia outpost lvl 20-40-Tarintus,Moonblind forest,moonblind swamp lvl 40-60-red orc outpost,howling ravine,howling cave 1f lvl 60-80-howling cave 1f and 2f is enough to grind u until lvl 87,beleive me lvl 85-90-ghost tree swamp,go 7 o'clock direction,ull find the lvl 9x mobs lvl 90-95=same place like above.. lvl 95-100-same place like above,nera harbor lvl 100-110-nera harbor,graveyard of the knight of nera lvl 110-120=graveyards of the knights of nera lvl 120-125-graveyards of the knights of nera
  14. [Rogue]Arch Ranger - Elf

    The path that i suggest you to take is: Rogue lvl 1-19 Voyager lvl 20-39 Archer lvl 40-74 Rune Walker lvl 75-104 Arch Ranger lvl 105-125 The skills that u must take on the job paths is: Rouge (lvl 1-19) Active Skills: max Power Shot (lvl 5) Buffs and self buffs: max Zephyr (lvl 1) Passives: max Blindside (lvl 1) max Death Sign (lvl 1) max Eagle Eye (lvl 2) max Light Evasion (lvl 2) max Bow Training (lvl 5) max Long Shot (lvl 1) (U can max all this at lvl 18) Voyager lvl 20-39 Active skills: max Power Shot (lvl 10) <~ur main skill until lvl 75 Buffs and Self buffs: max Zephyr (lvl 2) max Fatal Touch (lvl 2) Passives: max Light Evasion (lvl 4) max Death Sign (lvl 2) max Eagle Eye (lvl 4) max Bow Training (lvl 10) max Long Shot (lvl 2) (U can max this at lvl 36) Archer lvl 40-74 Active Skills: max Power Shot>Double Shot (lvl 5 Double Shot/lvl 15 Power Shot) Buffs and Self Buffs: max Zephyr (lvl 4) max Fatal Touch (lvl 4) Passives: max Light Evasion (lvl 6) max Long Shot (lvl 5) max Death Sign (lvl 4) max Eagle Eye (lvl 6) max Bow Training (lvl 15) (U can max this all around lvl 54) Rune Walker lvl 75-104 Active Skills: (Remain Double Shot at lvl 5/lvl 15 Power Shot) max Fire Arrow (lvl 10) max Illusion Attack (lvl 20) max Casting Foil (lvl 2) Buffs and Self Buffs: max Zephyr (lvl 5) max Side Step (lvl 6) max Whispering Wind (lvl 6) max Whispering Fire (lvl 6) max Whispering Stream (lvl 2) max Detect Hole (lvl 4) Passives: max Blindside (lvl 5) max Death Sign (lvl 5) max Eagle Eye (lvl 7) max Light Evasion (lvl 7) max Bow Training (lvl 15) (U can max this at around lvl 96) Arch Ranger lvl 105-125 (U will get 2 main attack skill at this job,but u can only choose 1 either of these 2~>Double Shot/Magic Arrow,if u choose magic arrow,use Skill Reset Scroll,if u prefer to use Double Shot as ur main attack,u dont need the skill reset scroll) Active Skills: max Double Shot (lvl 15/lvl 25 Power Shot) max Magic Arrow (lvl 5) max Fire Arrow (lvl 25) max Smoldering Shot (lvl 5) Learn Rapid Arrow (lvl 22) Buffs and self buffs: max Zephyr (lvl 8) max Fast Reload (lvl 4) max Fatal Touch (lvl 8) (And all the buffs that had been dissapeared if u resetted ur skill) Passives: max Death Sign (lvl 8) max Eagle Eye (lvl 10) max Light Evasion (lvl 10) max Bow Training (lvl 25) max Long Shot (lvl 9) Learn Rapid Arrow (lvl 22) if u max it,u wont have enough SP to max other skill,buff,passive,let it be at lvl 22 The Place to lvling: lvl 1-20-gate of alker,zakandia outpost lvl 20-40-Tarintus,Moonblind forest,moonblind swamp lvl 40-60-red orc outpost,howling ravine,howling cave 1f lvl 60-80-howling cave 1f and 2f is enough to grind u until lvl 87,beleive me lvl 85-90-ghost tree swamp,go 7 o'clock direction,ull find the lvl 9x mobs lvl 90-95=same place like above.. lvl 95-100-same place like above,nera harbor lvl 100-110-nera harbor,graveyard of the knight of nera lvl 110-120=graveyards of the knights of nera lvl 120-125-graveyards of the knights of nera
  15. Rough>Ruffian>Archer>TH>BT Guide

    Blade Taker Stats There are 2 options available for this build: Pure Str or Pure Vit. Pure Str allows for harder hits, which is nice with crits. Pure Vit adds more HP and defence for better tanking. It all depends on which is your fighting style, so pick wisely. I have had success with both Vit and Str builds, and I feel that each has their place, and both are enjoyable to play. My personal preference is Pure Str because my fighting style is to run around like a little kid high on sugar, while stunning and blasting everything close to me. If you are a more stationary player, Pure Vit would be a better path to follow. Job Path Ruffian=>Archer=>Treasure Hunter=>Blade Taker Skills Skills marked as "optional" are skills you should either get last or forget about all together. If the "optional" is removed in a higher job, that means it is not longer a "get last" skill. You will have extra skill points at level 125 to play around with, and they are good skills to get when you have already built your character. Rogue Active Dusk Slashing (max) Zephyr (Max) Burning Rage (lvl 1, optional) Passive Deathsign (Max) Light Armor Expertise (Max) Light Evasion (Max) Dagger Training (Max) Blindside (Max) Do not worry about maxing skills. You will have a lot of spare skill points in your 2nd job change (Archer). Burning rage is optional. It is a nice skill for PvP and guildwars, but if you are a PvE everything, it is not as advantageous to get it immediately at this point. Ruffian Active Dusk Slashing (Lvl 10) Windbreaking (Lvl 5) Zephyr (max) Detect hole (max) Burning Rage (lvl 2, optional) Passive Light Armor Expertise (Max) Light Evasion (Max) Dagger Training (Max) Blindside (Max) Shadow Instinct (Max) Diabolic Instinct (Max) Don't worry about maxing out all the skills here by level 40. You will have plenty of breathing room in your next job. Archer Active Zephyr (max) Fatal Touch (max) Passive Deathsign (max) Light Armor Expertise (Max) Light Evasion (Max) This is going to be the most painful job because of your lack of skills. Since you don't have rapid slashing yet, leveling is slower. Do a few DD, and you will be onto TH in no time, so don't worry about it so much. An explanation of why this job was picked over Thief was outlined above. To give an example of how many skill points leeway you will have for the TH job, I had 348 skill points left to spend when I changed from Archer to TH. Think of it as a glass cannon, the second you reach 75, you will be a crit damage machine. Treasure Hunter Active Rapid slashing (lvl 1, more is not needed for this build) Shield boomerang (Max) Hunter Blast (Max) Zephyr (Max) Detect hole (Max) Hunter Smoke (Max, Optional) Extortion (Max, Optional) Passive Light Armor Expertise (Max) Light Evasion (Max) Dagger Training (Max) Blindside (Max) Shadow Instinct (Max) Diabolic Instinct (Max) With this job, you will eventually see your crit monster come into fruition. Leveling should be fairly easy here, just time consuming. You will have close to 60% crit chance or higher (depending on equips) before you reach level 100. Reskill A reskill is required because a few skills are bugged, and cannot be used while dual wielding. Blade Taker Active Shield boomerang (Max) Hunter Blast (Max) Hunter Smoke (Max) Zephyr (Max) Detect Hole (Max) Fatal Touch (Max) Burning Rage (Max) Predator (Max, Optional) Extortion (Max, Optional) Passive Dual Wield expertise (Max) Dual Wield Training (Max) Deathsign (max) Light Armor Expertise (Max) Light Evasion (Max) Dagger Training (Max) Blindside (Max) Shadow Instinct (Max) Diabolic Instinct (Max) Someone might ask "Why no Dual wield Mastery?" Simple, it only adds attack speed. If you have extra skill points at the end, feel free to put them in it, but the % bonus to speed isn't worth the skill points that could be used on a better skill. At level 5, your speed is only increased by 5.1% (barely noticeable) at a cost of 15 skill points. After you max out all your skills you are going to use, then it would be ok to put points into this. My recommendation is to get skills in this order after you use a skill reset. 1.Dual wield expertise/Dual wield Expertise training/dagger training/Light armor expertise 2. Hunter Smoke/Shield Boomerang 3. Everything else (using your discretion on which skills you think you need first) Job Change Locations Ruffian - Tierre in Alker Harbor Archer - Tierre in Alker Harbor Treasure Hunter - Ellenshar in Alker Harbor Blade Taker - Cindamook in Naila Village How to calculate % chance to crit You can use this simple equation: Crit number / 1500 = % chance to crit So for example, your critical window says "750". By simply plugging this into the equation, you should have a 50% chance to crit. At higher levels (level 105+), and with a crit slime, you should be close to 80% or 90% crit chance. Leveling This is just a leveling suggestion. By no means is there any basis stating that it is the best way to go. I know Dungeon Date hunting grounds are the best places to level. These spots are for the 12 hour breaks between DD times. These are the hunting grounds I use according to level with all my characters, and seems to work fairly well. I am always open to hear suggestions on better hunting grounds according to level. 1-20 Gate of Alker 20-35 Tarintus 35-40 Moonblind Swamp (only hunt Luminas) 40-65 Way to Howling Ravine and Dry Gazell Swamp 65-85 Howling Cave 1f and 2f 85-90 The Valley of Fairy 90-100 Ghost Tree Swamp 100-110 Naila Harbor 110+ Grave of the Knights