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  1. this is somehow my idea about guildwar in celestial luna as you can see above this thread there are two possibl repawn point and two possible entrance on the target ... in our recent guild wars, the battle can only be based on strenght of thier equipments or should i say brute force ..? what about the knowledge ..? or strategy ? non of it appears in a guild war you just go kill , die and respawn the possible objective is to drian the guild points of the opponent or such us show how strong ur equipments are so i come up for an idea something more interesting than die and respwn Map: Way to howling revine Objective : defend/conquer the hill(basilisk thorn) information : the guild/union who can stay long alive on the top and defend thr position for 1-2hr depend on thr agreement will be the winner of the war Note : thr are 10 channels , and thr are 10map of way to howling revine
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