Zairul Reidwan R

StaTiC's Destroyer Guide

214 posts in this topic

First of all I would like to thank everyone who have read and replied on this topic, this is the most successful guide I ever made(original guide!). Thank you all and I hope this guide will still be used much much more in the future and I will update it when new things is coming (like 6th job / new equip / new leveling spot) so stay tunes for any updates. ^__^ !

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Ok well since people are getting to play Destroyer so I am going to post a guide on how to be Destroyer where you can tank and also deal great damage.

Warning! This guide only work for any Luna server which the server file isn't being fixed yet. I do not guarantee if Risk Taker(permanent physical attack bonus), Spirit Sword(non weapon specified skill) and Sword Storm(non weapon specified skill) doesn't work on the server you play whether if its official or non official. Use at own risk.

Q.So which path should I go for?

A.You should follow this path that I provide :

Level 1-20 Fighter > Level 20-40 Warrior > Level 40-75 Swordsman > Level 75-105 Knight > Level 105 Destroyer

Q.Which skills should I concentrate into?

A.As for skills, here what you should concentrate into :

Fighter job(level 1-20)

1. Max Fighter Heart.

2. Max Crash Blow.

3. Max Uppercut.

4. Max 2H Training.

5a. Max Sword Training.(If u use 2H Sword as main)

5b. Max Axe Training.(If u use 2H Axe as main)

5b(i). Max Axe Mortality.

Note: If you cant max the Crash Blow or Uppercut don't worry because you will able to do it once you get the next job.

Warrior job(level 20-40)

1. Max Risk Taker.

2. Max Fighter Heart.

3. Max Warrior Form.

4. Max Uppercut > Earthquake.

5. Max Crash Blow > Burning Crash.

6. Max 2H Training.

7a. Max Sword Training.

7b. Max Axe Training.

7b(i). Max Axe Mortality.

Note: If you cant max all the skill above, relax you can still do it on next job. Risk Taker is a bug skill so re log right after you max it for permanent physical attack(as of now it will be called patk) bonus. 2H accuracy skill is a bonus skill to put your sp into but its up to you if you going to raise it or not.

Swordsman job(level 40-75)

1. Max Risk Taker.

2. Max Fighter Heart.

3. Max Warrior Form.

4. Max Earthquake.

5. Max Burning Crash.

6. Max 2H Training.

7a. Max Sword Training.

7b. Max Axe Training.

7b(i). Max Axe Mortality

Note: Sword Storm is an AoE skill but I recommend you dont put any sp on it unless for sure you have 1 skill reset reserved.

Knight job(level 75-105)

1. Max Risk Taker.

2. Max Fighter Heart.

3. Max Warrior Form.

4. Max Sword Storm (Optional).

5. Max Earthquake.

6. Max Burning Crash.

7. Max 2H Training.

8a. Max Sword Training.

8b. Max Axe Training.

8b(i). Max Axe Mortality.

9. Max Solid Weapon.

10. Max Heavy Armor Expertise.

11. Level 1 Attract Circle.

Note: On Knight job, you will gain balanced defense as well as balanced offense and also you will able to mobbing easily. Also note that I'm very lazy to modified the skills numbering so you will notice that your Burning Crash, Earthquake, Fighter Heart, Warrior Form and some other passive skills or active skills are already at max.

Destroyer job(lvl 105)

1. Max Risk Taker.

2. Max Fighter Heart.

3. Max Warrior Form.

4. Max Rage Burst.

5. Max Fatal Force.

6. Max Burning Crash.

7. Max Fearful Blow.

8a. Max Sword Training.

8b. Max Axe Training.

8b(i). Max Axe Mortality.

9. Max Despair.

10. Max Spirit Sword.

Note:IT IS IMPORTANT that you don't increase Earthquake to lvl 21 or else it will be bugged. At this job you already able to solo bosses in Naila Harbor and even mobs in Graveyard.

Q.What kind of gear should I use and should I put all stats on STR?

A.As for equipment, I suggest you use Holy Iron Chain Knights Sets since it gave balanced stats with nice pdef and patk at lvl 105. For lower lvl you can use equipment from npc or monster drop or even from craft. As for stats just put all on STR.

Q.So when I reach Destroyer will I able to do things in solo?

A.Yes once you hit Destroyer job you can pvp easily, solo boss easily, and also mobbing easily because you will deal a lot of dmg other than anyone else.

Q.Where should I level from lvl 20 onwards?

A.The leveling spot are like this:

Level 20-40 = Tarintus, Moon Blind Forest.

Level 40-75 = Mont Blanc Port, Dryed Gazell Fall, Howling Cave 1F/2F

Level 75-105 = Howling Cave 2F, Ghost Swamp Valley, Naila Harbor.

Note: This spot is mainly for x100 exp rate. For official's there might be a few changes on the leveling spot.

Q.Who should I talk to for job change?

A.Well here is a list how to change from Fighter > Destroyer :

1. Warrior : Wiff in Alker Harbor.

2. Swordsman : Wiff in Alker Harbor.

3. Knight : Heromech in Red Orc Outpost.

4. Destroyer : Cindamook in Naila Village.

Q.I see. Should I get a Pet at lower level?

A.Yes you should and make it into a magic support pet.

Q.Can I pawn Rune Knight with this path?

A.You can if you put sp on Spirit Sword but you cant pawn Rune Knight Spirit Sword since they have lvl 20 Sleep which will put you to sleep for 30 sec with 89% chance of sleeping. Basically just get a Kynee stealth to counter Rune Impact. So when you are invisible, keep using AoE until you hit them and then making them stunned.

Q.Hi, I have a lvl 105 Destroyer and I want to know how to get that lvl 105 set you said?

A.Here is the list on how to get them:

Young Knights (Level 105)

Components:

Holy Iron Chain Knight's Plate Armor

Defense: 232

VIT +20

WIS +9

Sketch Only (Sketch Drops from Austere Grand Master (Boss), Wild Dementor, Tombstone, Skeleton Conjurer, Trentree)

Note: You can gain craft stats bonus when making a Holy Iron Chain Knight's Plate Armor (example +24 STR).

Monster Map : Grave of the Knights

Holy Iron Chain Knight's Power Gloves

Defense: 53

DEX +5

INT +11

Drop: Rose Hair, Maggot Paul

Monster Map : Huge Garden.

Holy Iron Chain Knight's Plate Boots

Defense: 57

STR +10

Drop: Mantis

Monster Map : Huge Garden.

Set Bonuses:

[2 Items]

HP Recovery +16

Physical Hit Rate +11

Move Speed +21

[Full Set]

Physical Attack +5%

Magic Attack +5%

VIT +24

(Credit to: arieskiriel from gpotato luna)

Q.How do I know I will do serious dmg when Im Destroyer?

A.Here is some screeny for u to check out:

crit1.jpg

crit2.jpg

Crit3.jpg

Q.If I am going for Mace user to counter the lack of defense, could I still to the big dmg in above photo?

A.The damage mention in photo was from 2H Axe with max Axe mortality(lvl 25). If you are going for Mace user (which add more def from Mace Protection) you cant do such damage. But you still able to dent the monster with your high physical attack due to full STR.

Q.There some people told me that if you increase your skill level to 20 level and above, the skill will be bugged. Is this true?

A.I hate to disappoint you but to be honest only Earthquake is bugged at level 21. If you still doesn't want to believe me here I give you a screen shot of my Destroyer Skill List just for your future references.

Luna_01_090726_064700_001.jpg

Luna_01_090726_064706_001.jpg

Luna_01_090726_064705_001.jpg

Luna_01_090726_064713_001.jpg

Luna_01_090726_064714_001.jpg

Q.I heard that by going Mercenary instead of Swordman, I will gain more patk on Destroyer job. Is this true?

A.Yes it is true that you will gain more patk. However if you want to choose it instead of Swordsman, I give you the necessary skill you need on that job :

Mercenary job(level 40-75)

1. Max Fighter Heart.

2. Max Risk Taker.

3. Max Warrior Form.

4. Max Rage Burst.

5. Max Burning Crash.

6. Max Earthquake.

7. Max Heavy Weapon Accuracy.

8. Max 2H Training.

9a. Max Sword Training.

9b. Max Axe Training.

9b(i). Max Axe Mortality

Note: The reason why I include Heavy weapon accuracy on Mercenary is because I heard that hitting monster is very pain at low level due to lack of strike. Since Mercenary gave lvl 7 Heavy Weapon Accuracy then its a good practice to get it at max level. Oh and by the way, to gain more patk on Destroyer job you need to be Mercenary only.

Q.What is the difference of Gladiator and Knight job. Will I miss any skill from Gladiator job if I went to Knight > Destroyer?

A.Ok here is the difference. In Knight you will obtain Solid weapon which increase your patk and also you will gain Heavy Armor Expertise(H.A.E) which will boost your defense since you are going to use Young Knight sets. As for Gladiator, there isnt much any useful skills as it only upgrade your Fighter Heart and Warrior Form as well as giving you Flame Smash skill. As to answer the last question, you will get your Gladiator skill at Destroyer job because Destroyer is upgrade class of Gladiator.

Ok that would be all and if there is any update or new things I will update it on this guide. Thank you for reading.

thank you reid :D

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The best Destroyer guide ever :) but I'm still taking mercenary instead of swordsman :lol:

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sir reid,, please include required physical def/eva..

and the pros and cons of goind swordsman or going merc..

thanks a lot!! nice guide! +1!!

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Maro's guide is a good one as well. Its up to you which one you prefer. Also please do note that if you go for pure damage and well glassy defense you can take Gladiator instead of Knight.

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Dear.MrReidhwan.

hmm sir...if it be nice if I like this magnus with the path ? :)

Elf-Warrior-Infantryman-knight-.......?

I'm still confused with 105 in the path of this job .. it's the first time I knowingly make a character with this job .. so what should I take? and please give instructions as above ... I like the way these skills inform .. :D :) :)

thanks Before sir B) B)

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does Mercenary really give you 10% pa i never got the 10% pa

The vocational stats aren't working this time.

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I'm sorry...

I realize your guide is pretty good, but I'm curious as to why we shouldn't bother getting the Spinning AoE.

Is it terrible later or something?

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You can take mercenary aswell . because the +strike you will gain into swordsman is not a good one to you. because you have fearful blow

that will help you to dont miss in rouges. and if you want to have a sleep skill. go to swordman :) but the mercenary will give you

a lot of Physical Attacking Power. :)

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May i ask?

Is fearful blow really "cant miss" skill? 0_0

i just curious.

But i prefer swordman than merce, 'cause spirit sword can be very usefull in emergency situation xD

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May i ask?

Is fearful blow really "cant miss" skill? 0_0

i just curious.

But i prefer swordman than merce, 'cause spirit sword can be very usefull in emergency situation xD

Yup. 100% no miss

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