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[Guide] How To Avoid Drama!


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Hello; if you choose to follow my guide, then you shall never have a problem on this server. This guide is mainly for newcomers, or for some who just want a laugh.

 

#1 Rule - Don't hit anyone at PVP Map!

If you so choose to enter this map, understand that 99% of the people there are always mad. Players who hang out there will get mad for the sake of being mad. 

Actually, this game will become very hard on you once you start hitting these so-called players. 

 

Sequence of events if you hit players in PVP:

1) You kill someone or someone kills you.

2) They kill you or are unable to kill you.

3) Person you killed brings all his friends to kill you.

4) Person you killed brings his whole union and guild to kill you.

5) If you keep "hitting" them at PVP for a few days ... you enter a blacklist (in which, if you are on it -- you are not "allowed" to enter PVP).

 

By "not allowed" --- I mean, as soon as you spawn on the map and they see your name ... you will be killed non-stop. I repeat, 99% of the people who hang out in that map are always mad -- sensitive to being "hit". PVP map is supposed to be player vs player, but on this server it's more like ... a dictatorship so to speak.

 

I won't list any guilds or any names, but you know who you are! (cough, this guide has given me new perspectives).

 

#2 Rule -- Don't get involved in Open Wars!

If you've played on this server long enough, you've probably realized by now that the second most dramatic course of events appear out of what we call open wars (wars you keep open). 

 

Sequence of events:

1) You join a guild.

2) Guild gets open war with a big union.

3) Losing guild ends war.

4) Winning guild proceeds to make drama on shout towards losing guild --- shouting "surrender" for two-hours.

5) The losing guild becomes an "enemy" to the winning guild and is blacklisted from PVP (this usually happens because 70% of the server belongs to one collective large union, and between the smaller guilds that remain on the other 30% -- it is statistically not possible to win against the majority). 

 

#3 Rule -- Use shout for selling and buying items only!

Let's face it... these are the things that will quickly rid you of your peaceful experience on Celestia.

 

1) Using a megaphone to talk about your life (you'll make good friends for that)

2) Using a megaphone to trash-talk someone (see the second rule above)

3) Spamming random characters on shout 

 

It's less likely you'll run into a problem if you use shout for those things, but if you don't want to come off as "annoying" ... using megaphones for selling and buying items is ideal, looking for date dungeon friends, and game related activities, looking for fix wars etc. Let's keep it clean guys. 

 

Please note: Many players are sincerely trying to buy and sell items throughout the day via megaphone, I think that was the intended purpose for this specific function in the game. 

 

#4 Rule -- Avoid trash-talking!

use of words like "noob", "weak", "run", which are trivial but will get you into fights that aren't worth it. In fact, the favorite words of half the players on this server are "run" and "noob"

 

Strategy: Ignore the petty insults and move on, be humble. At the end of the day, if someone takes hours out of their lives to trash-talk you then let them -- because in the end when you close CL you won't be thinking about them. In retrospect, your hater will likely be wasting energy thinking about different ways to annoy you. 

 

If I feel like adding more, I will update this thread. 

 

In the end, all of these tips are a choice -- so if you don't like the tips and such, there'd be no reason for potential flame wars on this thread. 

 

The purpose for making this "guide" was for a few objectives... 

A. Helping newcomers have a peaceful experience.

B. Make it clear as to why we are seeing a decline in player activity by a monthly basis.

C. State the obvious, but in a way such that staff will be inclined to recruit an active Game Master. 

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C. State the obvious, but in a way such that staff will be inclined to recruit an active Game Master. 

 

I fail to see the point in that logic, we will never even think that drama between players is a reason to get more staff members because that is not part of the job.

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I fail to see the point in that logic, we will never even think that drama between players is a reason to get more staff members because that is not part of the job.

Need a GM online when it goes overboard and players start cursing at each other / bullying. 

 

Since the server is international, not every player has the confidence in their English to make a report. You'd be surprised at what simple drama escalates to between players... 

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It's not the game masters job to get involved with player fueds and personal issues. Guilds fight, to prove who is best. That's the way it's supposed to be. If someone reports another player then the game masters will get involved and if necessary punish someone.

Drama is one of the worlds most watched genre in movies and Tv series. Of course people like it :p

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Need a GM online when it goes overboard and players start cursing at each other / bullying. 

 

Since the server is international, not every player has the confidence in their English to make a report. You'd be surprised at what simple drama escalates to between players... 

So that the GMs have to deal with petty drama cases which 95% of the time don't actually break any rules, as I said again, not part of the job.  I no longer accept bullying as part of harassment because honestly you have to be very sensitive or young to not be able to deal with that. When it gets to real harassment then you can report it. Otherwise the typical "weak", "noob" etc is always from all sides, it almost never is one sided, so what are we going to ban the 15 players involved in the drama?

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So that the GMs have to deal with petty drama cases which 95% of the time don't actually break any rules, as I said again, not part of the job.  I no longer accept bullying as part of harassment because honestly you have to be very sensitive or young to not be able to deal with that. When it gets to real harassment then you can report it. Otherwise the typical "weak", "noob" etc is always from all sides, it almost never is one sided, so what are we going to ban the 15 players involved in the drama?

From what I've seen, players tend to just shut up and behave nicely to each other when a GM is online -- that was the point I was trying to illustrate, a ban doesn't solve everything and certainly wouldn't solve this. However, the steady appearance of an authority figure would really help out the server in more ways than one. 

 

It's my first thread, I should have been more specific. 

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From what I've seen, players tend to just shut up and behave nicely to each other when a GM is online -- that was the point I was trying to illustrate, a ban doesn't solve everything and certainly wouldn't solve this. However, the steady appearance of an authority figure would really help out the server in more ways than one. 

 

It's my first thread, I should have been more specific. 

Okay, that makes more sense, however sadly as much as it makes sense it's not true.

Countless of times I have shouted in green text how RMT/Account trading etc is forbidden only to have somebody shout about it a few minutes after. Countless of times I was in game and not AFK either and some person went to call somebody an idiot almost in front of me and more. People who want to make drama will keep doing it, they'll just go to another map or keep it in guild/alliance and etc chats. But I understand your point, it's just not entirely true.

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It's not the game masters job to get involved with player fueds and personal issues. Guilds fight, to prove who is best. That's the way it's supposed to be. If someone reports another player then the game masters will get involved and if necessary punish someone.

Drama is one of the worlds most watched genre in movies and Tv series. Of course people like it :P

 

I didn't say they had to be involved in personal issues (should have been more specific) ... but read above about that. It's more about how players treat each other, really. 

 

These are just tips for those who don't like drama or don't want to deal with it (a choice), fix-wars are an option and also show which guild is best. 

 

There are many players who are tired of it. A TV-show is entertaining, a group of people calling each other "noobs" (on shout for hours) really isn't ... unless you are easily amused. I honestly don't see the comparison there. 

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this is very simple..players should learn how to respect one another..if you and your guild/union is strong..well..+100 pts for you..right thing to do  maybe is to keep it simple, stay humble as we all should be..and give others the chance to enjoy the game the way they want it to be but..of course by abiding with the IN GAME rules..

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It's not the game masters job to get involved with player fueds and personal issues. Guilds fight, to prove who is best. That's the way it's supposed to be. If someone reports another player then the game masters will get involved and if necessary punish someone.

Drama is one of the worlds most watched genre in movies and Tv series. Of course people like it :P

whoa , clise , ur back ?

 

anyway , i'm normally ignore dramas . and 1+ for OP

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#2 Rule -- Don't get involved in Open Wars! - not all the time, ther are still few chill guild to war against

If you've played on this server long enough, you've probably realized by now that the second most dramatic course of events appear out of what we call open wars (wars you keep open). 

 

Sequence of events:

1) You join a guild.

2) Guild gets open war with a big union.

3) Losing guild ends war.

4) Winning guild proceeds to make drama on shout towards losing guild --- shouting "surrender" for two-hours.

5) The losing guild becomes an "enemy" to the winning guild and is blacklisted from PVP (this usually happens because 70% of the server belongs to one collective large union, and between the smaller guilds that remain on the other 30% -- it is statistically not possible to win against the majority).  - no matter how strong u are

 

we need party war!  :D

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Use it as motivation to get stronger or get into a stronger guild.

even if you are strong enough to kill a 140+ then how are you supposed to take on a bunch of characters? its not like you are imba enough to kill a whole bunch of players in one swoop 

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