Administrator Orange Posted March 12, 2017 Administrator Share Posted March 12, 2017 Items: Changed crafting bonus stats for higher levels. Lv 111 - 130 = 16 ~ 30 stats Lv 131 - 150 = 20 ~ 50 stats Increased the magical attack of all 2-handed staves by 20%. Increased the physical attack of all guns by 10%. Changed name and model of all guns to allocate new lower level guns. (Enabled next patch) Renamed [Compound Strengthened Leather] to [Reinforced Leather]. Renamed [Dragon Leather Piece] to [Wyrm Hide]. Renamed [Rune Carving Cloth] to [Seabraced Cloth], [Rune Carving Cloth Piece] to [Timeworn Cloth]. Renamed [Rune Carving Leather] to [Stonehide Leather], [Rune Carving Leather Piece] to [Stonehide Scrap]. Renamed [Rune Carving Ingot] to [Cobalt Ingot], [Rune Carving Ore] to [Cobalt Ore] New [Shimmering Cloth] and [Shimmery Rag] cloth materials. New [Suncoated Leather] and [Scorched Leather] leather materials. New [Blazing Alloy Ingot] and [Petrified Ore] metal materials. There will be no dust materials for common higher level jewelry. Higher level jewellery cannot be salvaged. Removed previous tier equipment requirement to craft common equipment. (Eg: Lv 95 bow required a lv 75 bow to be crafted) Increased full cost common equipment recipes success chance. Increased gun craft success chance, craft cost by 10%, materials by 30%. Increased the chance for light armor to be crafted with intelligence (15%). Monsters: Increased agro range of Lv101-120 date dungeon monsters. Added new monsters for Sahel Zone (Please report any bugs with monster stats, drops, and etc!) Maps: Enabled spring Alker Harbor and Nera castle with brand new BGMs. Added new map: Sahel Zone. The next zones (Oasis of Parasus) are not currently added nor enabled! Added portal from Nera Harbor to Sahel Zone. NPCs: Fixed Nera Harbor's General Store jewellery to be of appropriate level. Added General Store NPC to Sahel Zone. Added Food Store NPC to Sahel Zone. 4 Link to comment Share on other sites More sharing options...
Administrator Orange Posted March 18, 2017 Author Administrator Share Posted March 18, 2017 March 18 hotfix patch Interface: Fixed tooltip of old rune-carving materials and new materials Items: Fixed the stats of new PD items. Fixed the enchant effect on new weapons. Monsters: Lowered the accuracy of Soldier Ants, Tak Tak Warriors and Hyenas. Fixed the magical attack of Blackhorn Broodmother. Increased the agro range tak tak villagers and blackhorn skeletons. Adjusted new materials drop amount to balance the increased crafting chance of equipment. Adjusted Tak Tak Shield Frame drop. Maps: Fixed the portal from Nera Harbor to Sahel and back. Fixed the walking constraints of monsters in Candy Garden and Sahel. Link to comment Share on other sites More sharing options...
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