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guritnosuroo

Need Help Destroyer 2H Sword

4 posts in this topic

What are the pros and cons 2handed sword destroyer with :

1. Fighter-Warrior-Swordsman-Knight-Destroyer path

2. Fighter-Guard-Swordsman-Knight-Destroyer path

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Guards are durable fighters, with much higher vitality and protection. They are excellent tanks and are welcomed to every party. Although, they are not very good damage dealers.

Pros Cons
  • High Defense
  • High HP
  • Low damage

Warriors are meant to be a high damager however they are lack of defense.

Pros Cons
  • High Damage
  • High HP
  • Low Defense

 

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Guard-Swordsman-Knight-Destroyer is for mostly Vitality stat players because of the Level 10 "Enhanced HP" Passive. This passive when max level gives you around 400 + 1% Bonus HP. In addition, you get an HP Recovery passive "Blood Leak."

Warrior-Swordsman-Knight-Destroyer loses the "Blood Leak" passive while maintaining the "Enhanced HP" passive, but only at level 5 meaning the Bonus HP is only 175+1% vs the 400+1% from Guard's Level 10.

 

Unless you are completely dedicated to playing Vitality Destroyer, I would just go with the general W-S-K-D Path, the differences only come from those two passives and they don't differ too much in stat bonuses.

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11 hours ago, ChubbyBunny said:

Guards are durable fighters, with much higher vitality and protection. They are excellent tanks and are welcomed to every party. Although, they are not very good damage dealers.

Pros Cons
  • High Defense
  • High HP
  • Low damage

Warriors are meant to be a high damager however they are lack of defense.

Pros Cons
  • High Damage
  • High HP
  • Low Defense

 

 

8 hours ago, Reptopry said:

Guard-Swordsman-Knight-Destroyer is for mostly Vitality stat players because of the Level 10 "Enhanced HP" Passive. This passive when max level gives you around 400 + 1% Bonus HP. In addition, you get an HP Recovery passive "Blood Leak."

Warrior-Swordsman-Knight-Destroyer loses the "Blood Leak" passive while maintaining the "Enhanced HP" passive, but only at level 5 meaning the Bonus HP is only 175+1% vs the 400+1% from Guard's Level 10.

 

Unless you are completely dedicated to playing Vitality Destroyer, I would just go with the general W-S-K-D Path, the differences only come from those two passives and they don't differ too much in stat bonuses.

thankyou so much guys!

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