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ethausia

critical for arc ranger

Question

is this correct? because i use calculator on this using text document.

ARC RANGER CRITICAL BASED ON BUILD.

only critical-
10 dex = 15 critical . 1,2,1,2,1,2 (based on forum info)

at level 105 full dex without base critical rate.
15*10 =150+9 =159

no dagger crit. cause this is for bow user.

R>Scout>Treasure>arc ranger.
blindside      lvl 6    120
death sign     lvl 8    18%
detect hole     lvl 6    130
whispering wind lvl 4    102
fatal touch     lvl 8    21%
zephyr 80 dex = 15*8 = 120

159+120+130+102+120 = 631 critical rate 39% crit damage.
advantage = more loot
similarity = both elves

R>Archer>Rune>arc ranger.
blindside     lvl 5    105
death sign     lvl 8    18%
detect hole     lvl 4    100
whispering wind lvl 6    145
fatal touch     lvl 8    21%
whispering fire lvl 6   13% (bonus for being rune walker)
zephyr 80 =120 crit

159+105+100+145+120 = 629 critical rate 52% crit damage.
advantage = more firepower.

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On ‎5‎/‎11‎/‎2018 at 3:45 AM, ethausia said:

is this correct? because i use calculator on this using text document.

ARC RANGER CRITICAL BASED ON BUILD.

only critical-
10 dex = 15 critical . 1,2,1,2,1,2 (based on forum info)

at level 105 full dex without base critical rate.
15*10 =150+9 =159

no dagger crit. cause this is for bow user.

R>Scout>Treasure>arc ranger.
blindside      lvl 6    120
death sign     lvl 8    18%
detect hole     lvl 6    130
whispering wind lvl 4    102
fatal touch     lvl 8    21%
zephyr 80 dex = 15*8 = 120

159+120+130+102+120 = 631 critical rate 39% crit damage.
advantage = more loot
similarity = both elves

R>Archer>Rune>arc ranger.
blindside     lvl 5    105
death sign     lvl 8    18%
detect hole     lvl 4    100
whispering wind lvl 6    145
fatal touch     lvl 8    21%
whispering fire lvl 6   13% (bonus for being rune walker)
zephyr 80 =120 crit

159+105+100+145+120 = 629 critical rate 52% crit damage.
advantage = more firepower.

You pretty much got the advantages spot on, the only reason people usually go treasure hunter is to farm or to get bomb AoE's, but as an archer you don't really need the bombs so it's all about Extortion for Wonderers. The rune walker path has more critical damage, movement speed and has foil, making it a better PvP build than the Treasure hunter build. 

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ohh thank you very much ,but then i realize that blade taker did a better job at farming then i decided to make one. i know entrapper is better but i need those dual wielding  feeling later when 117+ i'm not yet for pvp too weak.

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