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Antoni77

About Monster Damage Rate

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dear admins, can you please fix Monster Damage Rate back to normal like before... :(
Fighter class and Mage class are relied on their Defends and can't hold too much Damages even is from Nera Harbor monsters
(and even Paladin full Straight Path can't be tanker anymore now) :(
so please the damage rate back to normal like before again... :D

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What is normal damage? no damage at all? Maybe now you will realize you need a healer if you want to tank 10 monsters at once and the healer class becomes useful. Mage is not a tank class, fighter tank jobs have high block, high hp recovery and high health. Even the toughest mage jobs have hp recovery and health buffs and passives.

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we still need healers too back days ago...
even we get 1 damages only, there is burns, poisons, and magical attacks from monsters 

hmm, but,... oh well... so this suggestion will be decline? (I guess)

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