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Rune Knight Axe Type By xDoom


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Rune Knight Axe Type Guide by xDoom

Job Path: Warrior>Infantryman>RuneKnight

Warrior: Alker Harbor [ Wiff ]

Infantryman: Alker Harbor [ Wiff ]

RuneKnight: Alker Harbor [ Celerian ]

"Pure STR ONLY"

Go Dual Wield when you reach Lv. 111 so that you wont get big penalty. I recommend Axe type first so that

you will have big criticals and big Physical attack like 4.5k at lvl 90. Critical 700+ and Strike 185+ physical defense+2.5k.

Just use reset skill when you reach Lv.111 and if you will go for dual wield

If you will follow my guide? you need this.. Take Note of this :

When you reached 82+ accomplish this task.

SET: +12Berserker Armor

philo: STR+10 or higher - attributes from armor : STR+25

rein: STR+35 or higher Vit-10 [ just low ]

+12Berserker Gaunlets

philo: STR+10 or higher - attributes from gaunlets : STR+7

rein: STR+15 or higher DEX+6

+12Berserker Boots

philo: STR+10 or higher - attributes from boots: STR+8

rein: DEX+25 or higher DEX+4

BERSERKER [3] SET EFFECT:

Physical Attacking Power+7%

VIT - 15 [ dont worry about this, we will get 5k HP because of costume

and accessories+ necklace rein. :D ]

HELM: Magic Helm Of Pluto

philo: STR+10/Strike+10 or higher

rein: DEX+30 or higher

attributes given by the helm:

STR+2

DEX+2

VIT+2

INT+2

WIS+2

NECKLACE: +12 Hercules Band

philo: STR+10/Strike+10 or higher

rein: HP+700 or higher

attributes given by the necklace:

[1] set effect: Physical Attacking Power+5%

STR+5

HP recovery -666 [ dont worry about this its nothing ]

BELT: Dragon Slayer - Weapon Master

attributes given the belt:

STR+18

DEX+12

VIT+12

INT+12

WIS+12

attributes given by the belt:

[1] set effect: Physical Attacking Power+5%

WEAPON: if your are Lv. 82+ use: +12Kimballs Axe

philo: STR+10 or higher

rein: Crit Rate+100 or higher

[1]Set Effect: STR+19

Accuracy Rate-9

Crit Rate+133

if you are Lv. 101+ use: +12Golden Axe

philo: STR+18 or higher

rein: crit rate+100 or higher

[1]Set Effect: Critical Rate+42

Critical Damage+3%

Moving Speed+73

Accessories: NOTE: "These Accessories Need To Be STRIKE philo"

"TWO" pieces Orion's Ring

needed philo by each ring is strike+4 or higher

because of 2 pieces strike+4+4 = STRIKE+8 or higher

attributes given by "TWO" orions: DEX+14

HP+188

MP+40

"TWO" pieces Breathe Of The Dead Earring

needed philo by each earring is strike+4 or higher

because of 2 pieces strike+4+4 = STRIKE+8 or higher

attributes given by "TWO" BOD's: DEX+8

VIT+6

MP+36

ACCESSORIES:

HEAD ACCESSORY: Crit Slime Wearing Star Glasses [100GP]:

attributes given: Accuracy Rate+5 [ increases your strike so that you wont miss ]

Critical Rate+193

Moving Speed+87

EYE ACCESSORY: NOTE: "MUST BE FROM GLASSES OF PASSION"

Any Glass from Glasses Of Passion: STR+5

VIT+5

CLOAK: Phixus:

[1]Set Effect: Physical Attacking Power+1%

Moving Speed+150

COSTUMES:

HEAD COSTUME: Refine Hat "PERMANENT":

[1]Set Effect: Physical Attacking Power+3%

HP recovery+5

Moving Speed+35

TOP COSTUME: NOTE: MUST BE : HP+15% and MP+15%

and Moving Speed+15%

GLOVE COSTUME: Chibi Gloves: STR+5

SHOE COSTUME: Shinigami Sandals: STR+5

SKILLS TO TAKE:

Active Attack:

Max RI

Max Sonic Boom

Active Buffs:

Max Auras

Max Bless Guard

Max Warrior Form

Max Fighter Heart

Passives:

Max Risk Taker

Max Troopership

Max Enhanced HP

Max Axe Training

Max Axe Mortality

Max Two Hand Training

Max Heavy Armor Expert

Max Heavy Weapon Accuracy

Optional:

Max Rune Cry : Decreases your opponents physical and magical defense

Max Spirit Sword : Sleeps the target in 20 seconds [ advantage ]

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