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Ban

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Posts posted by Ban

  1. On 11/28/2022 at 6:59 PM, Democritus said:

     

     

     

    3. Multiple sell option.

    7KMaLro.thumb.png.cd4c0686d66783afa7c9103cf0eb7fc1.png

     

     

     

     

    This could make farming easier because of the frustrating task of selling the loots! (right click > and sell).

    • Upvote 3
  2. On 8/4/2020 at 2:58 PM, Jonah said:

    As the title suggests, I would like you to list out your best ideas for fixing the economy.

    If you see an idea you agree with, give it an upvote!

    This thread is not for ranting. Such comments will be deleted. Thoughtful ideas only.

     

    Thank you, 

    Jonah

     

    There is none, orange said in discord "It is player driven" unless you enforce a strict market price (my suggestion) then the value will go down, but you can't control greed among old players its a fact. before this update there should be a poll whether it will approved by the community or not (mostly people nowadays are not active in forum sadly).

    • Upvote 1
    • Downvote 1
  3. 5 hours ago, Raist said:

    First of all, it's a lenghty post which im not even sure if it's gonna be seen. For everyone reading, thanks. 

    I think the classes as they are now are fairly unbalanced. BT imo is the biggest offender here. Every class and every job excels at one thing, BT can do anything a physical class does and much better than anyone else

    If we take a look at the class, it's basically a better TM, SM, and Destroyer. ( I have characters from all these classes) 

    With proper equipment it hits harder than all of them, has way more eva so is considerably more tanky than them as well. Has lvl 25 armor expertise on top of that. 

    If we are talking about pvp, there is this fundamental problem that a fighter needs to use a suboptimal damage move to hit a rogue, otherwise they miss (Fearful Blow and Rune Impact). These moves have much lower damage than their respective classes main spells, and even their main spells don't hit as hard as a Dagger Blow from a BT. Not to mention Dagger Blow has a HUGE range, even comparable to AR skills, which is kinda weird for a class that is supposed to be low range. Now one could argue that fighters can solve their problem with strike equip, but then they don't have the p.a to compliment it. All in all, a BT with good equipment can survive a low dmg undodgeable spell from a fighter, but not the other way around. 

    As for the TM case, what's even the point of playing TM instead of BT? I can't think of a logical reason other than elves looking better and even that is up to preference. Sure you might love to buff your allies with your party buffs as well, but every single important stat out there, BT has much more of it and it's not even close.

    To conclude this, as a BT main myself, i demand a bit of a nerf for BT. It's not fun when half of the players in the server plays the same class as me.

    Nerf for what?, you will not just affect bt in pvp but also who farm's using bt.

  4. +12ak 14eva

    gardener set 14 eva each

    2x hathor 12-14 eva each

    2x earing of patience 19.5pa

    Cape that gives +5eva (no lvl restriction) crit 90+

    kynee = 20str[p] 35dex[r]

    aias shield / aenaea (+15str +10dex)

    crit slime

    +5str glasses

    FDS 19.6 PA

    Chivalry or Hercules 19.6 PA

    nostrum PA/MS (consumables)

     

     

    • Like 1
  5.  

    1 hour ago, Sath said:

    For now the best way we can think of is through giving them 1 time warning, after receiving min 3 report from player that say his damage or deffense is too high. With the assumption if only 1 player report it , it considered as bias, but if more than 2 considered as facts.

    -If the suspected player cant cooperate and didnt reply our representative message we will kick them directly from the guild event.

    -If they admit they using edit but want to cooperate we will give them a warning and if they continue wearing edit we will kick them from the guild event

    The inspection will occurs while the war is still continue, the suspected player is asked to move to the corner of the map and other player is not allowed to hit them.

    I know its still hard to make sure everyone will behave according what we want, but this first event is a trial, we will evaluate everything that we miss and we open for suggestion, If player still want this event, we plan to have open war where the the edit and non edit distributed equally.

     

    Yeah sure, to know the damage? that's completely bias. example rouge using 105 vistage set with 200-str/dex edits then using 200 dex on helios on helmet or phantasmal. the best way if there is open view of equipments sadly LUNA has no feature of this or i am wrong? please correct me.

  6. Remembering Khuzo making events such fun times.

    5 hours ago, Orange said:

    Celestia Luna Staff disclaimer: this is a player made event, the only rules we will enforce are our Terms of Service! And remember, don't share your ID & password with anyone you don't know or trust.

     

    Good luck and have fun! C:

    Implement siege then?

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