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Ericahatesherlife

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About Ericahatesherlife

  • Birthday 12/29/1993

Profile Information

  • Gender
    Female
  • Location
    Knoxville, TN
  • Interests
    Playing guitar, singing, and nerding out on celestia luna XD

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  1. Uhmm..? my information isn't based off of a site a bunch of newbies made that never got anywhere far in gpotato. I had a necromancer in gpotato and all skills were fully working any information I have on the game is from years of experience I go way further back than when this server started, i'm an old school dedicated luna player and I understand fully how corpse explosion and corpse take worked there and its not how it works here ahaha... And as for human destro of course I know about the nerf with magic attack my necro in celestia luna hits like 5mil damage in gate of alker -_- when my bt does something normal just based on level gap I noticed stuff like that a very long time ago XD..
  2. Going to be completely open about it--- in gpotato necromancers weren't so pathetically weak -_- corpse take and corpse explosion used to be way more destructive and its not worth using here, go back in time and see what it used to do and tell me its not bugged x.x...
  3. Yeah thats another good one I didn't point out, cardinals will eventually be twice as fun to pk on hehe. My favorite path is crusader pure int because thundering death is so amazingly brutal with the easiest 4.5k p def you could ever have but its not even AoE let alone works, other than devils armor thats probably where I lay my highest hopes.
  4. Perhaps the people who your hearing all of this stuff about necros from haven't played on a necromancer that doesn't have bugged skills because corpse take and corpse explosion are supposed to do AoE damage based on the monsters level upon death and it doesn't do near the damage its supposed to. Its also supposed to give you a large amount of hp back which it gives you tiny bits that hardly look like they make up for a common DoT. It may "work" but sometimes the monsters don't even explode and do damage, over-all the skill isn't what its supposed to be ahaha.... I have faith in the staff otherwise I wouldn't be here, although fully fixing all bugs would be quite a task even for a large group of practical geniuses. But my point is on corpse take and corpse explosion- the skills are nerfed and aren't even worth SP considering usually people make necros to PK or GW, also great farmers but can 1hit with decent magic attack gear with just vital explosion and fire blast maxed.
  5. Corpse take and corpse explosion are indeed bugged I have several necros and have tested it fully it doesnt do what its supposed to do its similar to the crusader bugs and panzer bugs with musket.
  6. Skill bugs: Devils armor, corpse explosion, corpse take, earthquake after level 20, hunter blast damage doesn't increase like it should after level 15, all crusaders magic attack skills are bugged in some sort of harsh way, dual weild cannot use dagger only skills at ALL, dual weild can use shield attacks, dont know if its considered a bug but people STILL use cheat engine to hack and theres a rumor people found out how to DUPE without buy booth, Theres alot of bugs that i've been told that will be fixed and still have not been tampered with at all nearly three years later, I more than likely know of several other bugs, I could offer simple solutions rather than blowing it off to the side its hurt mine, and other dedicated CL players game-play for a long time now. I know usually this forum is ignored but somebody needs to properly explain this server is getting older and not progressing I enjoy it every day hoping that it will succeed one day and become 100% legit comments from the community is apreciated ^_^
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