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Max Normal Amount Of Monster


alvian
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I found that when i mob monster from Valley of Fairy (with normal walk and a bit attack = no attract circle or something like that)

I just can pull out 4 monster. 

If i attack more than 4, a monster from that 4 will stop chasing me.

(so far, i test it on that treant family,  fierce plantis, kentauros, pegasus)

 

This condition is very different if we mob monster from NH / graveyard that can be like 10+ mobs chasing us.

Is it a bug?

 

 

 

*1 think again, is it a bug for lvl 81-100 DD room mobs that just 4 mobs can chase us if we solo? or is it setting from admin to make it harder? because another lvl of DD room, all mobs chase us

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well i dont say it should be no maximum. xD just curious why its just 4 compared with grave/ NH mobs.

 

Orange, is there planning to change the algorithm so that "some" map's mobs can be carried more than 4? like 10 maybe.

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this is my experience, some of monsters have their own size and limits to be mobbed

4 monsters can be mobs are usually:

-Dryad lvl83

-Pegasus, Dark Steed lvl91, Nightmare on Nera Knight Graveyard are not considered

-Kentauros, Evil Servant

-Pixie

-Treent lvl83, Trent lvl85, Treent on Nera Knight Graveyard are not considered

 

5 monsters can be mobs:

-Ghoul lvl93

-Abyss Knight lvl94

 

including the same exactly monsters of them on DD too :)

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  • 2 months later...
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