Jump to content

Game Event? :d


Khu Schenvile
 Share

Recommended Posts

Tower Defends

 

Rule : 
1. Must be equal on both team and must more than 3 on 3.. like 4 on 4 ++
2. 1 player will role as a tower ( Paladin or Cardinal ) or Defender job preferer..
3. Other player role as invader :3
4. No Shield skills

5. Invader player p.attack is limited

6. Tower player p.def is decided by authorized personal :)

Tower-roled player rule : 

1. Must not move!

2. No self-healing
3. No Buffs

4. no weapon
5. no attacking

6. no using Potion, (can use MP pot tho)

7. can buffs other player

8. Cant be buffed

9. Cant be healed (Depends on authorized to decide the rule to make it fun tho)

 

Invader-roled player rule :

1. No using shield skills on other Invader especially Tower-roled player

2. No healing tower-roled player (Depends on authorized to decide)

3. must ressurect at same spot when died

4. no bleeding skills (for Necromancer and Cardinal only, Rouge and fighter is allowed)

 

How to play : 

 

The game is ready when there's two player will role as a tower.. and they must stand still when the invader player is fighting.
The winner decided when the invader player can kill the opponent tower-roled player..

Since the game is about Tower Defends there must be one player near the tower as a protector..
in my opinion it will be arrange like this 

1. Tower

2. Rear-guard (Near tower)

3. Mid ( For holding the invader a moment )

4. Invader ( to Hit the tower )

 

 

For games Event :)

Maybe if there's improvitation for the rule and how to play you can suggest it aswell :3

thanks..

Link to comment
Share on other sites

The game is sooooo simple..
if GM can manage it,

Give the participant 5 slot of Dull crystal of protection each participant..
and the Authorized will decide what kind of item they should get in decided times
Example

Get Ruby! for 5 minutes

 

The winner is decide to the participant who collect the suggested items more than anyone else..
Example

Get Sapphire

 

Participant 1 > 2 slot 30 sapphire < 1 St

Participant 2 > 1 slot 43 sapphire < 2 nd

Participant 3 > 1 slot 20 sapphire < 3 rd

Particpant 4 > 89 sapphire < 4 th

 

Simple :D

 

Any other suggestion to make it more fun ?

Link to comment
Share on other sites

This suggestion is "IF ONLY CAN" Suggestion

 

GM's make 1 special monster spawn in 1 area..
Players must find it and its only 1, 
 

There's no certian rule in this game, but!

If only Can, Make the monster Changing map every 1 minutes
which is make the game is more interesting and more difficult :3

 

the monster is easy to be killed so all player can join

 

 

Any other suggestion to make it more merrier ?

Link to comment
Share on other sites

  • Administrator

Merged for easy reply.

 

Whenever I/we/others think of events I always see the bad side of events because after years of GMing I've learned that half or more players will try to cheat the event for their advantage. Having that in mind I also know the limitations of what we can actually do and what we can do without it being a mess, after all that time I just stick to my basic event types that have proven to be more or less "cheat-proof".

 

Now about your suggestions:

  1. We cannot spawn any monsters at this time
  2. We do not have any special buffs other than the buffs any player can get from jobs
  3. I will not handle any items FOR the event, the only item handling will be to event winners, I don't trust players.
  4. There are no event or otherwise inaccessible maps that we can use for events at this time, all maps are accessible by any player at any time

You can base your next suggestions off of that if you wish.

 

So the already known events are: hide n' seek, guess the map, trivia(or guess whatever), pvp events, dance sync events, collect X items events.

Kill the GM event doesn't yield any reward because you can't find out who did the most damage and rewarding every player present during the fight is too much.

 

These are all good suggestions just can't be done or are easy to cheat at (the crystals one is an example of that)

Link to comment
Share on other sites

T.d sounds simple enough but will the people playing listen to the directions before playing? Plus how would this work as an event? Do only 8 players in the whole server get to play? If you have bigger teams how do you split an event prize between them? Even if its a large team and it works how would you limit the strenth of the teams? How would this work as an in game event? I can only see this working as a guild event or a just for fun event.

Link to comment
Share on other sites

  • Administrator

to make it fair people have to remove all equips, potions, buffs, etc, since potions don't go away when you die those who have speed potions will win. also nobody can be checking people every single second to make sure they don't cheat and equip stuff

Link to comment
Share on other sites

Oh that's right. . those rein hackers. . sad. . how about an event every 15th and 30th of the month, like an alternate between PvP and hide n seek/trivial, or even a party of 2 or 3 PvP event. . so server wud seem more busy, n more fun, players wud not just anticipate and get excited once but twice every month. . what do u think?

Link to comment
Share on other sites

I think its more better to held an event that Everybody can participate.. 
Pvp or Hide and seek is like for High level only, Since newbies dunno what to do sometimes..

Its not like your idea is bad in order to revive the servers
but Lets think about another games that fit to all of the players
and keep your suggestion as plan B 

 

How about this!

GM will use the system Chats to said Bosses name but in jumbled form
example

Seolkata , GM will said this aktaoels
and the players must whisper the GM what is the right boss name

The fastest the winner

After the GM receive the first Whisper , GM must let player knows whos the fastest one so there will be no spam whisper :)

how about that?

Link to comment
Share on other sites

I think its more better to held an event that Everybody can participate.. 

Pvp or Hide and seek is like for High level only, Since newbies dunno what to do sometimes..

Its not like your idea is bad in order to revive the servers

but Lets think about another games that fit to all of the players

and keep your suggestion as plan B 

 

How about this!

GM will use the system Chats to said Bosses name but in jumbled form

example

Seolkata , GM will said this aktaoels

and the players must whisper the GM what is the right boss name

The fastest the winner

After the GM receive the first Whisper , GM must let player knows whos the fastest one so there will be no spam whisper :)

how about that?

  

For quiz events, yours would be a twist of a questions event, we use our IRC shout channel which logs shouts so we can see who shouted first

Great, looking forward to it

Link to comment
Share on other sites

The Game is Called

 

 

#WHO HAS THE THING?!#

 

The game is perfeclty simple!

 

First authorized will line up

3 or 4 players and ONE of them will keep things!

 

players job 

Guess who has it!

 

Its perfectly luck testing XD

Any other suggestion!? feel free to add!

Link to comment
Share on other sites

PvP Event
But there's a bit difference its called

 

#The Last Man Standing#

 

The particpator will line up the team~!

Example 5 players againts 5 players, But the rule is different

 

First of all the players will fight each other 1 on 1

First team : A , B , C , D , E 

Versus

Second team : 1 , 2 ,3 ,4 ,5

 

A will up againts 1

When the game set, and A is the winner when facing 1
A will stand still and 2 will go to face A

if A lose Againts 2 , B will go to face 2

 

and so after the last players from one team standing will be decide as the winner

Easy?

any other suggestion. feel free to add~

 

Link to comment
Share on other sites

This will be kinda hard and Maybe not acceptable

 

Everyone must be know about tourney tree 

how it works and how it set

 

the participator will fight each other like tourney tree match

Example

The winner from some match will go up againts the winner from another match

 

And like that until it become number one well like usual , But!

The different is When they is the winner of all like

the 1st

the 2nd

and the 3rd

 

they will be a mark on them, Maybe you can add a crowns symbol above their head or somethin

so when the next event is held.

It will be different, The winner of all , will face this 3 Winner from before to see if they were enable to take the crowns!

Of course they will pick up Three winner to go againts the 3 winner from before

 

If one of the winner can win againts the third winner from before, He will up againts the second, and if he win again, he will up againts the first~ and if he win again , he will get the first number and ready to be challanged like the before's winners

 

Any other Suggestion~?

Link to comment
Share on other sites

Can say this is another game that test the luck.. The game is called The Nest

The game will be like this..

All maps except alker farm there will be the authorized who will give the price.. but they will only stand at specific maps not all maps..

And the other maps will be filled with PK players

The particpator must choose which map is the map where the Authorized is.

If the player choose it wrong there will be a bunch of players waiting for him and then Pk him means he choose it wrong..

But when he choose the right map where the authorized is.. he will get the price.. from all of those maps there's only 2 correct map and the others will be a map where PK players are waiting ..

I think its too hard for the PK players since its doubted so.. can be changed to just find thr authorized.. PK players that wait just for adding the fun.. haha..

Any other opinion for this?

Link to comment
Share on other sites

Run and Deliver ~~

Rule

1. Don't use maps that's all.

The game is like this..

Each time consist of 6 - 8 or less or more..

Each player will be placed at some maps at the portal

the road will be

alker gate(start) -Alker harbor - Ruins - zakan outpost - tarintus - montblind forest - mondblind swamp - way of howling - howling rivine - valley of fairy - Nera castle(finish)

Each player placed at each map

so the player need to run bringing the items Authorized told and give to players that waiting at another map ..

The first player will stand at the place where we usually spawn at when using map at gates.

Second player will stand at the portal where it teleport us to gate.. and the third st ruin near the portal that teleport us to alker. And so until the last player.

To make the game safe and no cheating Authorized or pointed players need to wait at certain place.

Example

The player who guard Gate of alker will stand at the portal to Alker harbor so he can see who pass this place and who's not..

Same for all maps they guard at the end of the map where there's portal that leads to next map.. so if there's player finish without passing just one of em they will be disqualified.

If there's something that not clear

Feel free to ask or to add something

Link to comment
Share on other sites

And there's something I forgot..

If the player in some team not enough for the maps..

1 players must travel through 2 map so it will be enough

Movement speed and computer process is the key.. also the way you look for the shortest road to the portal will determind the winner

Link to comment
Share on other sites

 Share

×
×
  • Create New...