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Question: About Items and Skills


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Hello guys, i'm quiet new in this forum and i would like to know which class skills are not working, bug in this game. And about the items i saw that some of them can be use additional skill just like Kynee has level 1 Hide. which items has skills like Kynee when and which character can it be use per item with specific skill.

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-Bugged Skills?

All Fighter jobs... XD

some of Rogues

All Mages are no longer has Bug Skills :)

 

-Hator Ring don't have effect to Stealth/ Hide... Kynee Helm does though :)

All Active Skills from Equipments will not give any effect, this kind of Bug was for blocking Hack Items and Hack Skills Level

waiting for Next Grand Update to see these can works again :wub:

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Kynee just work on rogue that the stealth isnt in MAX level (of that job? or lv 10? dunno exactly) because stealth is natural skill from rogue class. In other job, kynee stealth cant work.

So, the skill effect from item is blocked, except that skill is in your natural job AND not in Max level.

In example, a fighter take berserker skill lv1.

If they use berserker helm and use berserker, it will be lv2 instead of 1.

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true... you can use kynee stealth skill only for rogue class not mage/fighter

 

sword master have alot of bug...

 

rage brust (fighter) only for for sword weapon

earthquake (fighter) bug at lv 20

TD (mage skill) need to have purified aqua to cast

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true... you can use kynee stealth skill only for rogue class not mage/fighter

 

sword master have alot of bug...

 

rage brust (fighter) only for for sword weapon

earthquake (fighter) bug at lv 20

TD (mage skill) need to have purified aqua to cast

That's not a bug..

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ahum... OOT: Orange is Female Person... so she is not a "sir"

 

and anyway, is suppose to be Turn Undead (TU, not a TD... I was confused because of this) XD

Turn Undead Level 5 is supposedly more than enough for Huntings,

I think people more often using Holy Justice than Turn Undead.

 

and as I say was, there is no more bug skills on Mage Jobs... :)

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how about necromancer self-buff p.def  forget the named. its just visual bug, but its add your p.def even your p.def isnt changing in Char.window.

And the corpse explosion if im not wrong.

Bug for another effect. it allows the user can take all the monster (normally, its just 8 without attract circle or 4-5 in Valley of fairy or "forget" haunted swamp)

And corpse explosion is better than attract circle xD

and its a buff for 20 mins which is annoying if u give it to player.

CMIIW

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the First is Devil's Armor, yes that's skill is not totally Fixed, but at least is increasing their Physical Defend XD

the second is Corpse Taker, not Corpse Explosion...

and yes that skill has Attract's Effect somehow (already explainated by Bisul long time ago, thanks for him) :)

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How about mage skill called  mana burn (bugged, does not remove mp but still does damage)

All mana stealing or damaging skills aren't working as the core of those and other skill types wasn't finished in this version, but we will be taking a look at them.

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that one would be weird... I'm already test it to Fifin long time ago, she said her Total MP is Decreased...

(Soul Spear and Mana Burn Effect is Decreasing Total MP, if I remember it correctly)

I don't know if Fifin was "lie" on that time, or not? 'w'a

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that one would be weird... I'm already test it to Fifin long time ago, she said her Total MP is Decreased...

(Soul Spear and Mana Burn Effect is Decreasing Total MP, if I remember it correctly)

I don't know if Fifin was "lie" on that time, or not? 'w'a

 

its true, Mana Burn and Soul Spear reduces Max MP temporarily for the duration of the debuffs, when the duration runs out your max MP will return to normal, but not the current MP

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