Administrator Orange Posted November 25, 2016 Administrator Share Posted November 25, 2016 Full reinstall is required to access the game after this patch! Game Client: Client optimization to fix some crashes and all around performance. General resource optimization. Added support for all resolutions. Added new character selection screen. Graphic rendering optimization. Font rendering optimization. Added Anti-Aliasing support. Small rework of character creation preview. Interface: Changed/fixed most font colors for chat, names, titles, interface modules. Added base stat preview on character creation. Removed old descriptions. Added full keyboard support to entire login process. Repositioned menu and added basic buttons. Resized weather icon. Moved Item Mall Warehouse button. Added quest tracker background and changed position. Moved stats in char status window to allow for future display additions to hidden stats. Enabled and fixed job tree mini window to char status window. Fixed position of tutorial dialogue. Changed position of tutorial icon, added Skill/Stat buttons visible on level up. Fixed character "avatar" to show actual face/hair combination. Added pet avatar to pet hp/mp window. Added item rarity border to item icons (seen everywhere except: Quest log, some minor item manipulation windows). Increased NPC title length. Enabled block damage sprite. Replaced old damage sprites/numbers for better ones. Fixed many interface and system messages. Added better tutorial text and script. Fixed and enabled right click menu on characters. Party member windows now show only de-buffs. Removed ESC close of date challenge info window. Character: Fixed costume hiding feature. Fixed trinket display on character. Improved character attachments and display. Improved character stealth display. Added reload display of character when revived. Lowered NPC talking distance from 7m to 4m. Added color variations for all hairstyles. Enabled basic (black, blond, brown, orange + original) recolor of the basic 9 available originally in character creation. Added all new hairs to style change tickets. Pets: Added pet scale per grade for each pet. Fixed attack and CC character sticking bugs. Fixed pet AI behavior. Third option is now follow, instead of stay. Fixed pet behavior in date dungeons. Fixed pet loading on map load. Added monster drop pets at tiny rate: Rune/Iron/Lava/Cursed Golem, Baby Harpy. (Each from its "parent" monster only) Added farm drop pets at tiny rate: Woolly Sheep, Mossy Turtle, Pixie Dragon. (Each from its "parent" animal only) Skills: Added secondary item type check on active skills (Sword only, Axe only, etc). Fixed shield skills to require an actual shield to be equipped. Fixed dagger and 1-handed skills to check for main hand weapon, allowing dual wielders to use such skills. Fixed Musket Training. Items: Greatly improved item tooltip information and descriptive tooltip line length. Added 4 item rarities: Legendary, Costume, Pet item, Trash. Fixed musket crafting bonuses. Changed existing item icons: some upgrade scrolls, Highly Concentrated gems, Musket mold, Elixirs. Changed all legend items to Legendary rarity. Changed all pet related items to Pet item rarity. Changed all pet skills to new scroll like icons. Changed other various item icons. Fixed metal armor (#22) model head bone for all races/genders. (was previously on foot location) Added costume set boxes. Added usables bulk containers (item mall buy in bulk feature coming soon). Maps: Added level to map teleport names. Added newcomer friendly map loading images that display level, dungeons and rare bosses. Removed Howling Cave 1F/2F from teleport scroll (Haunted Mine 1F/2F was already removed). Reordered and added missing Dark Portal map in teleport scroll. Changed the level of The Dark Portal from 60-70 to 70-75, there was no map to fill this for solo hunting, but there were already 3+ maps of level 60. Changed the level of Ghost Tree Swamp and Lair of Kierra. Ghost Tree Swamp comes before Lair of Kierra, level 75-83, previously 60-90. Lair of Kierra level 90-95, previously 83-90. Changed the level(+EXP/Stats) of Ghost Tree Swamp/Lair of Kierra monsters to new levels and adjusted the level of their drops accordingly. Created new monsters for The Dark Portal of its new level. [Chimera, Noxious Crystal Golem, Carasite, Blood Infest]. Moved Salam (Lv66 rare boss) from The Dark Portal to Dried Gazelle Fall. Added moderate difficulty level 90-93 monsters to Distorted Crevice as an alternate leveling spot and drop for one of the new pets. [Cursed Golem, Rune Corruptor, Shadow Familiar, Lurking Carasite] Changed the level of Great Garden monsters accordingly. Changed the level of The Great Garden, new level is 105-114. Updated Nera Castle map model and NPC locations (Cindamook, Parfait). 8 Link to comment Share on other sites More sharing options...
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