ethausia Posted May 11, 2018 Share Posted May 11, 2018 is this correct? because i use calculator on this using text document. ARC RANGER CRITICAL BASED ON BUILD. only critical- 10 dex = 15 critical . 1,2,1,2,1,2 (based on forum info) at level 105 full dex without base critical rate. 15*10 =150+9 =159 no dagger crit. cause this is for bow user. R>Scout>Treasure>arc ranger. blindside lvl 6 120 death sign lvl 8 18% detect hole lvl 6 130 whispering wind lvl 4 102 fatal touch lvl 8 21% zephyr 80 dex = 15*8 = 120 159+120+130+102+120 = 631 critical rate 39% crit damage. advantage = more loot similarity = both elves R>Archer>Rune>arc ranger. blindside lvl 5 105 death sign lvl 8 18% detect hole lvl 4 100 whispering wind lvl 6 145 fatal touch lvl 8 21% whispering fire lvl 6 13% (bonus for being rune walker) zephyr 80 =120 crit 159+105+100+145+120 = 629 critical rate 52% crit damage. advantage = more firepower. Link to comment Share on other sites More sharing options...
0 Jonah Posted May 13, 2018 Share Posted May 13, 2018 On 5/11/2018 at 3:45 AM, ethausia said: is this correct? because i use calculator on this using text document. ARC RANGER CRITICAL BASED ON BUILD. only critical- 10 dex = 15 critical . 1,2,1,2,1,2 (based on forum info) at level 105 full dex without base critical rate. 15*10 =150+9 =159 no dagger crit. cause this is for bow user. R>Scout>Treasure>arc ranger. blindside lvl 6 120 death sign lvl 8 18% detect hole lvl 6 130 whispering wind lvl 4 102 fatal touch lvl 8 21% zephyr 80 dex = 15*8 = 120 159+120+130+102+120 = 631 critical rate 39% crit damage. advantage = more loot similarity = both elves R>Archer>Rune>arc ranger. blindside lvl 5 105 death sign lvl 8 18% detect hole lvl 4 100 whispering wind lvl 6 145 fatal touch lvl 8 21% whispering fire lvl 6 13% (bonus for being rune walker) zephyr 80 =120 crit 159+105+100+145+120 = 629 critical rate 52% crit damage. advantage = more firepower. You pretty much got the advantages spot on, the only reason people usually go treasure hunter is to farm or to get bomb AoE's, but as an archer you don't really need the bombs so it's all about Extortion for Wonderers. The rune walker path has more critical damage, movement speed and has foil, making it a better PvP build than the Treasure hunter build. Link to comment Share on other sites More sharing options...
0 ethausia Posted May 16, 2018 Author Share Posted May 16, 2018 ohh thank you very much ,but then i realize that blade taker did a better job at farming then i decided to make one. i know entrapper is better but i need those dual wielding feeling later when 117+ i'm not yet for pvp too weak. Link to comment Share on other sites More sharing options...
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ethausia
is this correct? because i use calculator on this using text document.
ARC RANGER CRITICAL BASED ON BUILD.
only critical-
10 dex = 15 critical . 1,2,1,2,1,2 (based on forum info)
at level 105 full dex without base critical rate.
15*10 =150+9 =159
no dagger crit. cause this is for bow user.
R>Scout>Treasure>arc ranger.
blindside lvl 6 120
death sign lvl 8 18%
detect hole lvl 6 130
whispering wind lvl 4 102
fatal touch lvl 8 21%
zephyr 80 dex = 15*8 = 120
159+120+130+102+120 = 631 critical rate 39% crit damage.
advantage = more loot
similarity = both elves
R>Archer>Rune>arc ranger.
blindside lvl 5 105
death sign lvl 8 18%
detect hole lvl 4 100
whispering wind lvl 6 145
fatal touch lvl 8 21%
whispering fire lvl 6 13% (bonus for being rune walker)
zephyr 80 =120 crit
159+105+100+145+120 = 629 critical rate 52% crit damage.
advantage = more firepower.
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