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Multi-Hit Skills Modification


Nyarlathothep
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I noticed this before but haven't really thought about it this much but why does multi-hit/combo skills only has one chance of crit or getting blocked? Say for example, Double Shot. The skill fires two arrows but if the first arrow is crit, the second one is guaranteed crit also. If one is blocked, the other counts as blocked also. I think it would be much better multi-hit skills have different crit chance & block calculation. Of course this must apply to magic damage resist/reduction (dunno the correct term lol) and also must be reviewed if there would be balancing issues later on.

 

Have fun playing and thanks for reading :D

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There is no multiple hit, what you see is the damage of the skill split into however many hits the effect wants to show. All skills have a single damage indicator and landing hit computation, so it's not possible to have real multiple hit skills in this system similar to FPS where everything is a separate hit.

Most mmorpgs use this system of fake multiple damage, where the skills are still a single chance and damage computation per use/cast.

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