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Reply to this topic with any patch 1.8.6 feedback or bug reports you may have

List of Contents

Bug Fixes

  • Adjusted Candycane in Mouth model position for elf female.
  • Added missing NPC art to various NPCs.
  • Added missing miscellaneous crafting materials in Alice/Caroline's magic shop.
  • Fixed level 110+ common accessory vending price.
  • Fixed Blessing Guard not giving percentage buff.
  • Fixed Warrior Form not giving percentage buff.
  • Fixed Solid Weapon not giving percentage buff.
  • Fixed Battle Shout not giving percentage debuff.
  • Fixed Battle Cry not giving percentage debuff.
  • Fixed Rune Cry not giving percentage debuff.
  • Fixed Needle Shot/Piercing Shot not giving percentage debuff.
  • Fixed Boost Spell not giving percentage buff.
  • Fixed Devil's Armor not giving percentage buff.
  • Fixed Mace Training tooltip.
  • Fixed wrong image for Santa Helper's Earmuffs.

Maps

  • Ancient Temple Ruins is now accessible!
    • Journey into the forgotten part of Parasus and face new enemies split in 4 areas, defeat 3 new bosses, hunt new equipment and discover ancient treasures with a new gold lucky box.
      • A quest for a sample of the new gold lucky box awaits seasoned adventurers level 110 and above. Help Farouk retrieve important knowledge in exchange for access to all the ancient treasures the moles have dug up!
        • Ancient Tech Crate costs 350,000,000 gold and can be bought from Boss in Sahel. It contains various useful consumables, gemstones, uncommon and unique equipment, unique costume pieces and accessories and regional pets! You will always get 1 useful item and 1 random equip-able item. You can salvage account bound items for shards that can be exchanged for more boxes by talking to Clunk in Sahel.
    • A new NPC, Wohali, located in the middle of the map sells everything an adventurer might need. Visit him to unburden your bags after a long day of farming and to replenish your stock of potions!
  • Sahel & Oasis of Parasus were reworked:
    • Monster stats were rebalanced to help skew rogue supremacy in mob hunting. Many monsters had their evasion, physic attack, magic attack, physic defense and magic defense lowered while keeping their accuracy the same.
    • EXP was more evenly distributed between different monster groups to make farming on other spots more favorable:
      • Ants: average 42k EXP -> 50k EXP (+8k)
      • Hyenas: 47k EXP -> 56k EXP (+9k)
      • TakTak: average 76k EXP -> 74k EXP  (-2k)
      • Dinos: average 80k EXP -> 78k EXP (-2k)
      • Lizards: average 65k EXP -> 74k EXP  (+9k)
      • Cactuar: 69k EXP -> 76k EXP  (+7k)
      • Mousey: average 95k EXP -> 95k EXP (+0)
      • Serpents: average 148k EXP -> 130k EXP  (-18k)
    • Other adjustments:
      • Monster locations and respawn timers were reworked to have better hunting spots. 
      • Worker Ants are no longer passive and have regular agro.
      • Thirsty Cactuar agro radius was fixed.
      • Blue Serpents now do a basic physic attack and a secondary magic attack in closer range instead of 2 magic attacks in a longer range.
      • Some stronger monsters had uncommon equipment added to their drops.
      • Soldier Ants can now drop Dune Rider's Blade
      • Tak Tak Shamans can now drop Shamanic Thunder Staff
      • Foreman Saul can now drop Ancient Tech Scope, used to upgrade Howling Wyrm to Ancient Tech Scoped Musket
      • Drop rates for unique loot from Wind Stalker were adjusted.
      • Drop rates for uncommon equipment for all bosses were buffed.
    • Leiona now sells more general goods in Oasis of Parasus.
    • Petro now sells potions and scrolls in Oasis of Parasus.
  • Check the updated guides for Parasus maps here:
  • Forgotten Knights Graveyard had respawn timers changed from 18s to 10s.
  • Great Garden is no longer stat-limited. Respawn and monsters were changed back to their original state.
  • Zakandia is now stat-limited until April 30.

Items

  • Level 100 PD weapons were in need of an update for too long, so we buffed them:
    •  
      Captain's Article Sword ->
       
      Captain's Article Sword
    •  
      Blade of the Sun ->
       
      Ceremonial Dragonslayer
    •  
      Emerald Breath ->
       
      Emerald Breath
    •  
      Malefic Power ->
       
      Malefic Power
    •  
      Hurricane Eye ->
       
      Dragon Slasher
    •  
      Spiral of Destruction ->
       
      Spiral of Destruction
    •  
      Jade Dragon Claw ->
       
      Jade Adorned Blade
    •  
      Dimensional Edge ->
       
      Dragon Hunter's Bow. Fixed enchant level bonuses (too high).
    •  
      Guardian of the Sanctuary ->
       
      Guardian of the Sanctuary. Fixed enchant level bonuses (too low).
    •  
      Sacred Moon ->
       
      Sacred Moon
    • [New] 
       
      Dragonscale Piercer
    • [New] 
       
      Wall Defender's Shield

 

  • Various other rare items were adjusted:
    •  
      Holy Crusader's Staff ->
       
    •  
      Holy Crusader's Bow ->
       
    •  
      Holy Crusader's Musket ->
       
    •  
      Holy Crusader's Shield ->
       
    •  
      Reinforced Alloy Shield ->
       
    •  
      Dark Shaman's Mask ->
       
    •  
      Mousey Cap ->
       
    •  
      Petrified Blackhorn Eye ->
       
    •  
      Kisper's Fang ->
       
    •  
      Akuma's Orb of Power ->
       
    •  
      Ancient Relic Axe ->
       
    •  
      Corrupted Branch ->
       
    •  
      Venom Needle ->
       
    •  
      Emerald Glider ->
       
    •  
      Euryale's Bow ->
       
    •  
      Lenciana's Rapier ->
       
    •  
      Long Sword of Steno ->
       
    •  
      Cutlass ->
       
    •  
      Crystal Sword ->
       
    •  
      Song of the Warrior ->
       
    •  
      Skeleton Knight's Bone Blade ->
       
    •  
      Winter's Morning ->
       
    •  
      Devil's Trident ->
       
    •  
      Huge Cleaver ->
       
    •  
      Yule Moon ->
       
    •  
      Blooming Rose Wand ->
       
    •  
      Monkey's Snack ->
       
    •  
      Blooming Sunflower Staff ->
       
    •  
      Red Guardsman's Axe ->
       
    •  
      Molten Dragon Wing ->
       
    •  
      Red Guardsman's Sword ->
       
    •  
      Sapphire Wand ->
       
    •  
      Plasma Revolver ->
       
    •  
      Captain's Ice Cream Delight ->
       
    •  
      Embellished Aquamarine Blade ->
       
    •  
      Giant Crystallized Snowflake ->
       

 

  • Guild Wizard's Scroll was adjusted. Chance to get double level on success changed from 3% to 5%, chance to lose 1 level on failure changed from 50% to 30%. Also changed to epic quality.

 

  • All uncommon(green) named equipment pieces had a rework to keep up with updated craft stats:
    • Weapons, Armor, Gloves, Boots:
      • Bull's Item now has STR +4/8/15/20/28/35/44/60 based on the max craft for that level bracket. Requires base item level +1.
      • Crocodile's Item now has STR +3/6/10/14/16/20/25/34 & DEX +1/2/5/6/12/15/20/26 based on the max craft for that level bracket.  Requires base item level +2.
      • Lion's Item now has STR +3/6/10/14/16/20/25/34 & VIT +1/2/5/6/12/15/20/26 based on the max craft for that level bracket.  Requires base item level +2.
      • Titan's Item now has STR +3/6/10/14/16/20/24/34 & WIS  +1/2/5/6/12/15/20/26 based on the max craft for that level bracket.  Requires base item level +2.
      • Kruz's Item now has STR +5/10/16/22/30/37/46/65 based on the max craft for that level bracket.  Requires base item level +3.
      • Rabbit's Item now has DEX +4/8/15/20/28/35/44/60 based on the max craft for that level bracket.  Requires base item level +1.
      • Fox's Item now has DEX +3/6/10/14/16/20/25/34 & WIS +1/2/5/6/12/15/20/26 based on the max craft for that level bracket.  Requires base item level +2.
      • Harpy's Item now has DEX +3/6/10/14/16/20/25/34 & VIT +1/2/5/6/12/15/20/26 based on the max craft for that level bracket.  Requires base item level +2.
      • Tiger's Item now has DEX +3/6/10/14/16/20/25/34 & STR +1/2/5/6/12/15/20/26 based on the max craft for that level bracket.  Requires base item level +2.
      • Zephyr's Item now has DEX +5/10/16/22/30/37/46/65 based on the max craft for that level bracket.  Requires base item level +3.
      • Bear's Item now has VIT +4/8/15/20/28/35/44/60 based on the max craft for that level bracket. Requires base item level +1.
      • Elephant's Item now has VIT +3/6/10/14/16/20/25/34 & STR +1/2/5/6/12/15/20/26 based on the max craft for that level bracket. Requires base item level +2.
      • Whale's Item now has VIT +3/6/10/14/16/20/25/34 & WIS +1/2/5/6/12/15/20/26 based on the max craft for that level bracket. Requires base item level +2.
      • Giant's Item now has VIT +3/6/10/14/16/20/25/34 & INT +1/2/5/6/12/15/20/26 based on the max craft for that level bracket. Requires base item level +2.
      • Panace's Item now has VIT +5/10/16/22/30/37/46/65 based on the max craft for that level bracket. Requires base item level +3.
      • Parrot's Item now has INT +4/8/15/20/28/35/44/60 based on the max craft for that level bracket. Requires base item level +1.
      • Coyote's Item now has INT +3/6/10/14/16/20/25/34 & VIT +1/2/5/6/12/15/20/26 based on the max craft for that level bracket. Requires base item level +2.
      • Monkey's Item now has INT +3/6/10/14/16/20/25/34 & DEX +1/2/5/6/12/15/20/26 based on the max craft for that level bracket. Requires base item level +2.
      • Elven Item now has INT +3/6/10/14/16/20/25/34 & WIS  +1/2/5/6/8/15/20/26 based on the max craft for that level bracket. Requires base item level +2.
      • Cronus' Item now has INT +5/10/16/22/30/37/46/65 based on the max craft for that level bracket. Requires base item level +3.
      • Cat's Item now has WIS +4/8/15/20/28/35/44/60 based on the max craft for that level bracket. Requires base item level +1.
      • Deer's Item now has WIS +3/6/10/14/16/20/25/34 & DEX +1/2/5/6/12/15/20/26 based on the max craft for that level bracket. Requires base item level +2.
      • Crow's Item now has WIS +3/6/10/14/16/20/25/34 & INT +1/2/5/6/12/15/20/26 based on the max craft for that level bracket. Requires base item level +2.
      • Owl's Item now has WIS +3/6/10/14/16/20/25/34 & VIT +1/2/5/6/12/15/20/26 based on the max craft for that level bracket. Requires base item level +2.
      • Feira's Item now has WIS +5/10/16/22/30/37/46/65 based on the max craft for that level bracket. Requires base item level +3.
    • Helmets and Shields were adjusted to the same stats but different amounts:
      • Low stat shields now have main stat +3/5/8/10/12/16/22/32. Requires base item level +1.
      • Max stat shields now have main stat +4/6/10/12/15/18/25/35. Requires base item level +3.
      • Mixed stat shields now have main stat +1/2/3/4/6/8/12/16 secondary stat +1/2/2/3/4/6/8/12. Requires base item level +2.
      • Low stat helmets now have main stat +2/4/6/8/10/12/15/20. Requires base item level +1.
      • Max stat helmets now have main stat +4/6/10/15/18/25/35. Requires base item level +3.
      • Mixed stat helmets now have main stat +1/2/3/4/5/6/7/10 secondary stat +1/1/2/3/3/4/6/8, Requires base item level +2.

 

  • All common(white/green) helmets had a name and image update.
Spoiler

Hood    ->    Hood
Leather Helmet    ->    Turtleshell Cap
Hard Leather Helmet    ->    Leather Helmet
Bronze Helmet    ->    Hard Leather Helmet
Iron Great Helm    ->    Bronze Helmet
Polished Iron Helm    ->    Iron Great Helm
Horned Steel Helm    ->    Polished Iron Helm
Padded Steel Helmet    ->    Horned Steel Helm
Helmet #9    ->    Chainmail Drape Cap
Helmet #10    ->    Lamia Scale Cowl
Helmet #11    ->    Skeleton Guard's Helmet
Black Mithril Helmet    ->    Black Mithril Helmet
Goldcoated Helmet    ->    Goldcoated Helmet
Minotaur Horn Helm    ->    Minotaur Horn Helm
Silver Coronet    ->    Silver Coronet
Golden Coronet    ->    Golden Coronet
Helmet #17    ->    Black Leather Hood
Helmet #18    ->    Thunderstrike Helmet
Helmet #19    ->    Condemned Lord's Crown
Helmet #20    ->    Horned Dwarf Helm
Helmet #21    ->    Bandit's Cap
Helmet #22    ->    Royal Guard's Helmet
Helmet #23    ->    Rusted Ancient Helm
Helmet #24    ->    Graveyard Knight's Helmet
Helmet #25    ->    Chainmail Cowl
Helmet #26    ->    Blessed Knight Helmet
Helmet #27    ->    Dark Thread Turban
Helmet #28    ->    Watcher's Flap Cap
Helmet #29    ->    Cannoneer's Helm
Helmet #30    ->    Queen Rose Coronet
Helmet #31    ->    Sky King's Crown

Other Changes

  • Pet summon/recall delay was changed from 30s to 10s.
  • Attack Speed & Casting Speed debuff from monsters (archers in Nera Harbor and others) was adjusted to lower amount and lower duration.
  • Crusader just got access to a few more beneficial skills thanks to your feedback:
    • Defense Prayer: Recovery & Defense Prayer: Replenishment are now separate from other defense prayer cooldowns and can be cast anytime.
    • Heal Lv5 ->Quick Recovery Lv5 (rename due to being a different skill)
    • Heal Lv20
    • Heavy Armor Expertise Lv15 -> Lv20
    • Mace Protection Lv15 -> Lv25
    • Mana Control Lv15 -> Lv20
    • Enhanced HP Lv15 -> Lv20
    • Enhanced MP Lv20 -> Lv25
    • Devoted Mind Lv5 -> Lv8
    • Transfer Mana Lv5 -> Lv10
    • Blessing Guard Lv8

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Events

  • Winter Tide is now over.
  • Lunar New Year is back with some updates!
    • Token exchange was split between Hua and Shen. Hua has traditional garments while Shen has festival outfits.
    • All permanent zodiac drops are now inside of Zodiac Lucky Bag that can be found inside Red Envelope. Temporary 7d zodiac items have retired.
    • [New] Red Snake pet can be found inside Zodiac Lucky Bag for year of the snake.
    • [New] Pink Lunar New Year Outfit can now be obtained with Mystic Coins.
    • Some Lunar New Year event monsters had their magic defense and evasion lowered.
  • Orange featured this topic
  • 2 weeks later...
  • Administrator
Posted

Fix Patch Notes

  • Fixed 3h Nostrum effect.
  • Fixed EXP Protection Scroll (15 Times)
  • Fixed Ancient Tech Scoped Musket container
  • Fixed rune requirement for daily reward rune recipe of Lunar New Year (Pink) costume pieces.
  • Fixed wrong models on various runed bandit costume pieces.
  • Fixed Sanguinista Circlet runification.
  • Fixed Corrupted Branch level 118 -> 128.
  • Fixed wrong skills on Crusader human and elf.
  • Adjusted Quick Recovery numbers. Crusader now gets lv10 Quick Recovery and lv25 Heal.
  • Fixed wrong drop levels on Venomous Serpent and adjusted drops on Winged Serpents for balance.
  • Fixed missing Lucky Dumpling (Rare Boss) spawn.
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