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MrMonsterMan
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  • 3 weeks later...

I wanna try this path... >.> im deleting my arch ranger... :D

its not fun... i cant tank T_T

It seems you lost your confidence in your AR. They were never a tank to begin with. They will never be good in receiving damage. I wonder how good you can absorb damage in pvp with a melee rouge vs a range lol

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It seems you lost your confidence in your AR. They were never a tank to begin with. They will never be good in receiving damage. I wonder how good you can absorb damage in pvp with a melee rouge vs a range lol

<_< i never knew that they werent meant to be tanks... im used to my mages whose def are somehow enough to tank pirates... so... yeah... :P

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With a decent weapon, wind breaking will be enough since you'll only be doing lots of aoe in DDs but if you think you're lacking then lvl 1 shadow spin would be enough. Actually you can make this path without using reskill and still have decent skills @ 105, you just have to prioritize what to use first.

then about rapid attack affecting cast time hmm.. we just have to ask the others :) As far as I know the only skill that affects rogue's cast time is their dagger mastery and fast reload for bows.

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With a decent weapon, wind breaking will be enough since you'll only be doing lots of aoe in DDs but if you think you're lacking then lvl 1 shadow spin would be enough. Actually you can make this path without using reskill and still have decent skills @ 105, you just have to prioritize what to use first.

then about rapid attack affecting cast time hmm.. we just have to ask the others :) As far as I know the only skill that affects rogue's cast time is their dagger mastery and fast reload for bows.

i took lvl 1 shdow spin.... :D

as for rapid attack... hmmm.... >.>

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  • 2 weeks later...
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So far with this path my ruffian can kill fast and easy.. the crit rate is really helping with pure dex from the start till i hit the 1.6k mark. I hardly get any damage due to eva and the dmg i make/do to mobs is on the average. Human path is easier than elves due to the already high Str+equip bonus. oh and btw, are the guides posted here just for certain countries? because that Antoni77 guy is really wierd. no offense meant to the person nor am I bullying.

The point with Mr.MonsterMan is that FOLLOWING the damage and the bonus damage done by criticals, 2 AoE skills are enough to clean out the mobs. Its really practical to just waste the SP's on the passives since the character you/me/they are making is either for farming or PVP and NOT PVE.

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  • 1 month later...

why some people act they know all thing's here in CL i don't like this guy Letter A

who? me?

 

on this Old Topic Post, I'm still Bad guy...

believe me or not, I myself feel so embrassed if I reading all of my own Old Posts... >w<

 

Why We take WInd Breaking instead of Shadow Spins ?

They don't know yet about Shadow Spin is Area or not,

and Wind Breaker has effect to Bleedings

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if you have better equip which can provide you more p.atk and crit rate, i prefer shadow spin than wind breaking.

shadow spins give much more damage than wind breaking, why should you waiting for DOT when you can kill with just 1 hit.

@105 my entrapper only use hunter blast + shadow spins to kill mob in nera.

 

but if you didn't have enough p.atk and crit rate, you should max level wind breaking for more DOT.

wind breaking + hunter blast + hunter smoke its a nice combination DOT..

276 + 251 + 264

it will be hurt

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if you have better equip which can provide you more p.atk and crit rate, i prefer shadow spin than wind breaking.

shadow spins give much more damage than wind breaking, why should you waiting for DOT when you can kill with just 1 hit.

@105 my entrapper only use hunter blast + shadow spins to kill mob in nera.

 

but if you didn't have enough p.atk and crit rate, you should max level wind breaking for more DOT.

wind breaking + hunter blast + hunter smoke its a nice combination DOT..

276 + 251 + 264

it will be hurt

this what I means about... thanks LightM :)

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