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NiziE

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Posts posted by NiziE

  1. Its automatic.

    The moment you donated via pasaload your balance will be deducted and you will already receive your PP.

    Not pretty sure about larger amounts as i havent tried donating large amount via smartload (due to i will get more PP if i donate 20 everytime, 20 = 9pp while 200 = 88pp only).

  2. Yup gemini and castor are both from LB but castor are rarer than gemini.

    Based on some other guides gemini at 0.59% while castor is at .10% only.

    And for the stats, hmmm as far as i know gemini and castor has the same stats.

    So how will other people prefer stat from gemini if they are just the same?  :mellow:

    For set effect, gemini castor combo has a very useful set effect (eva +19 and a MA +5%), i guess this is the situation where people are also after the set effect and not just the philo.

  3. (first of all im not really sure if im posting this on the right section)

    (second, some might think of this as a rant but please give me a chance  :) )

    (third, im not really sure if theres already a post about this. upon searching the forums i only saw a post about BAD Bugs and not Bugs that they would like to maintain / remain. If there was an early post I'm really sorry about this and kindly lock it afterwards)

     

    Hi Guys, with the upcoming update rumors lurking around the corner (which would probably include skill bug fixes) I would just like to know /ask if there are some bugs that we players would not like to be changed?

     

    This would be our chance to address to our GM our opinions on some skills that are bugged but are really helping us in a lot of situations and would not like to be fixed or change.

     

    I have a few things that comes into mind and if u have some more then feel free to include / post them below:

    OK so here goes:

     

    1. Risk Taker bug - PA increase even if ur HP is not below 30%

    Well this would probably be one of the most useful bugs we have right now (that benefits alot of fighters all over CL).

    With this bug ur PA will increase without being in a near death situation (which is to risky if u ask me).

    If GM will plan to fix this then alot of fighters will surely feel the effect of having a low PA than before.

     

    2. Dual wield shield bug - being able to use shield skills even without shield equipped.

    Ok im not pretty sure if this is considered a bug but still being able to use shield skills without wearing a shield is kinda ummm.

    This is a pretty helpful bug (if it is) for our dual wielding friends.

    Without this our SM/Magnus could not use Blunt shield while no more shield boomerang for our BT/TM (which would drastically reduce their repertoire of attacks, as if its not less enough).

    Some people would say that the game acknowledges ur off-hand weapon as a shield (which is great and if possible could be left this way).

     

    3. Same accessory effect

    This refers to having a set effect while wearing same accessory (hator hator or gemini gemini are the most common combinations).

    Again not pretty sure if this is a bug, but a very useful bug nonetheless.

    This is because players are not forced to wear a sekhmet which would reduce ur vit by 20 just to have the set effect or will not push themselves on finding a very rare castor from LB.

     

    4. Troopership Bug - Increase defense when party leader.

    Well u dont need to be the party leader (or even in a party) to have the defense increase effect.

    A good Bug since it basically becomes and always active skill that does not need any req at all.

    Not to mention it increases ur def by 10% at max lvl.

    This being fixed would reduce the tankiness of paladins (or any tanks in this regard).

     

    5. Rune impact skill - physical skill that never miss.

    First of all tooltip never says it is a never miss skill.

    People says that its really a magical skill (since it never miss) but takes physical attack for damage calculation.

    If this is a bug or not im again not pretty sure.

    But im quite sure that this is very useful for those people who could not afford to buy 2 separate sets just to be competitive.

     

     

    I am very aware that this bugs could cause disadvantages on other jobs but generally this helps a lot of players.

    I am not pretty sure how fixing this would affect the overall gameplay but that's for our GM to decide.

    Again this is only to speak out opinions that i find making this game enjoyable.

     

    Thank you for reading and if there are some things u want to add then feel free to post.

     

    To our GM/Admin thanks for hearing our opinions.

    But still if u decide to change this or not is still up to you.

    We will respect whatever decision u made.  :D

  4. Worth having: probably if ur in to collecting items from LB.

    Selling: hmmm I really dont see alot of people using it, though it has a 20vit 20str option most people use a crafted lv 115 mace with 30vit craft in it.

    Enchanting to +12: if ur planning to use it then yes, but if not or only planning to sell it then i would suggest not to waste 5pukes on this. ( I saw a player at NC selling a +12 Sceptor for only 1b, not even a good return of investment with that regards )

  5. if your a Destro I think u are better with PA access.

    This is due to destro have a lot/higher level of PA% increase skills (higher levels of Weapon training, Risk taker and Warrior form).

    Unlike magnus or pally (which is better off with STR philo) that does not benefit to much from PA compared to destros.

    Though a 22str access is a lot cheaper than PA access.

    But if you can spare some gold for a better damage then I would still suggest going PA.

  6. Not really a dead end.

    But for my personal opinion I really see magnus on a 2H type or 1H and shield rather than dual wield.

    This is due to the obvious fact of a lower level of Dual wield mastery.

    If u think u got the patience and time to grow an SM till lv 132 then it would really be better atleast on the PA side.

    I dunno about the pdef side though since as far as I know magnus has an all-around better PDEF than SM.

     

    Good Luck  :D

  7. Could be good if crusader magical skill are not bugged.

    But as of now, no one would probably buy that so keep it.

    Unless Int type magnus are still around (which i doubt).

    Like the post above say, keep it for now.

    There are rumors that there will be alot of bug fixes after the update (which does not have any date as of now).

     

    Nice Philo though. Congrats  :D

  8. Yes it all comes down to personal preference.

    But lets also keep in mind that our topic owner is a "2H magnus".

    He wont really need so much dex since his not dual wielding.

    And He would not really benefit so much either on crit damage since magnus does not have very good CRIT damage skill boosters.

    Though if its a debate about crit rate then a small amount of dex might do but not to much that ur going to sacrifice vit/str.

  9. Your question "which is better" will be hard to answer since u did not give specific criteria for us to base.

    So I will just give my general idea about those 3 jobs u mentioned (its up to you to decide which is better based on your play style):

    1. 1H paladin

    Of the 3 jobs u mentioned this would probably be the tankiest of all.

    Having a very high Pdef and block rate your char will be very hard to kill (especially for those low crit characters)

    But of all the 3 jobs u mentioned this will have the lowest PA output.

    Not to mention a lower max level of dual strike = lower poison damage/sec.

    But to cope all of this, this job has the highest lvl of blunt shield that could stun lock ur opponent till death.

    Spamming blunt shield as your only stun source (and i mean blunt shield only) will not cause a stun bug.

    ***Stun bug = stunned opponents that can move/attack (happens when u use 2 skill with stun chance and Proc simultaneously. example: use blunt shield (stun got in) then u use RI (stun got in also) u will see your opponent with stars on his head but can attack you at the same time).

    While if u use Blunt shield ONLY, the stun duration would just reset leading to a stun lock.

    Personal Opinion: Great defensive char but more of a 1on1 type when it comes to battle(PvP).

    2. 2H Magnus

    Probably the highest damage output of all 3, but also the most squishy.

    Having no shield = no block rate / lower defense.

    But this could be overlooked due to the higher PA u got.

    Best if you are an offensive type player (either kill or be killed).

    With BC and RI u could probably kill other decent (but not imba) chars.

    Personal Opinion: If u like to kill fast then this is for you. With good setup your char could reach 20k+ HP / 9K PA / 5k Pdef which is a pretty good balanced numbers (and this is without PD items yet).

    3. 1H Magnus

    This Job could go with 2 different setups:

    Knight - Magnus (offense oriented)

    Phalanx - Magnus (def oriented)

    You would probably have a more balanced PA/Pdef distribution with the first setup.

    But u will lose higher level of shield block and a better defense passives.

    But u will also gain Solid weap from knight that will increase ur damage on a pretty decent amount.

    While its the opposite for the 2nd path, prioritizing Pdef/Survivability rather than damage. (If u like damage more then i would suggest go 2h and not 1h).

    I would also like to mention that magnus have a higher level for dual strike = more poison damage but a lower level of blunt shield = less stun time.

    With magnus ur blunt shield will only stun @ 4sec compared to 7sec of paladin (less probability of stun lock, but still great if timed correctly. becoz for pally u dont need to time it at all).

    Personal Opinion: Most balance of all 3 jobs, have a better GW efficiency (with barrier and other team buffs compared to Paladin) and a pretty decent damage (decent enough for you to rely on ur other skills rather than just dual strike).

    All of this are just my opinion based on actual experience.

    Ill leave the rest now to you to decide which of the 3 u like the best.

    Good Luck and Have Fun...

    • Upvote 1
  10. Vit for survivability since 2h path ka eh above ka na when it comes to damage and hindi mo ganu need mag dex since di ka naman dual wield.

     

    When it comes to belts, DS weap ako for more PA.

    Pag dating naman sa necklace and armor, im a fan of chival + holy set combo. 

    Mas priority ko kasi ang mag survive and at the same time may malakas na damage.

     

    Depended pa din talaga sa play style mo.

    Check ka sa forums ng build na babagay sayo. Madami dami kang makikita dyan  :D

     

    Try mo itong guide na ito from our kapwa pinoy: http://forum.celestialuna.com/index.php?/topic/561-fighter-magnus-guide-1hand-2hand-dual-wield-int-type/

     

    Good Luck

    • Upvote 1
  11. Elf entrapper na pure dex ang mapapayo ko.

    High eva para mag survive sa NH (minimal eva item lang mabubuhay ka na kasi mataas ang base eva stat mo due to dex and madami kang eva skills from rune walker (di ko sure kung tama basta ung 3rd change job) to back it up)

    Ang magiging problema mo lang dito is wala syang future as a char, ang ibig ko sabihin is

    hangang farmer lang talaga sya.

    If ilalabas mo sya ng NH, either pang GW,PvP or baka kahit sa Graves eh mahihirapan ang buhay mo.

    If gusto mo is ung pwede mo ideretso hangang late game eh mag destro ka na lang.

    Destro na pure vit sa stats and str sa items (or better PA).

    Malakas sa farm at meron late game na laro.

    Mura din ang STR access ngayon (or better if PA kso mdyo mas mahal ng konti).

    Mura na din pati H.set parts na atleast 20str [p] lang.

    Good Luck sayo.

  12. Thanks for the response guys.

    After surveying the market for a while, i would like to share what i got:

     

    HC Ori / Moon = 1.2b - 1.3b (35PP)
    Wiz Robe = 8b (320PP)
    BWL = 2.5b (130PP)
    DS = 5b (150PP)
    Artifacts clean = ????? (160PP)
    GWS = 200m (5PP)
    30% EXP = 350m (10PP)
    Bache PA = 5.5b (200PP)
    Jol/Frank/Skell = 700m (30PP)
     
    With this i can say that GWS will give me the highest output (40m/1pp) with HC on second place.
    Though i dont know the regular price of clean artifacts but i dont think it could give me the same output as the above.
    The only thing to consider now is how fast could it be sold  :mellow:
     
    Guess ill just need to try my luck.
     
    Thanks again.
  13. If sa kasagsagan ng DUPE un , malamang hindi na.

    Kasi ang alam ko Perma ban lahat nun eh.

    Malalaman mo nmn if perma ban ka since ma DC agad ung client once na nilog-in mo.

     

    Malay naten pwd, pero kung ako sayo di na lang na ako aasa.

    Kasi if na un-banned ka eh madami mag cocomplain.

  14. Would like to ask what u think is the most efficient way of converting PP points to in-game gold?

    I min what would u buy on item mall then sell in-game to get gold.

     

    Ryt now im looking at HC Ori/Moon since per pc = 1.2-1.3b (i think)

     

    Do you have any better idea?

    Im really interested to find the best possible way of converting PP to highest possible gold attainable.

     

    Thanks in advance.

  15. I would go with Orange's suggestion.

    Download FDM and use it for downloading CL client.

    Most probable cause for the error ur encountering is a corrupted installer download (probably due to connection speed/lost, data availability or any other reasons)

     

    Wish u luck on downloading the client and hope u could play the game as soon as possible.  :D

  16. Sir 840PP is the already with the doubled PP event.

    Originally that's 400PP per $20.00 donate.

    U could also see this on the right side prior donating "400 + 440 Bonus Bonus 5%"

    • Upvote 1
  17. Go for full vit on stat and mix str vit (on every H.set parts if possible) on armors.

    Having a 5.5k def / 20k life and above 9k pa (without PD items) is a good thing to have for ur magnus.

    U would be hard to kill and have a decent damage to back it up.

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