Jump to content

raikayu

Member
  • Posts

    9
  • Joined

  • Last visited

Posts posted by raikayu

  1. about the stacking issue, I totally disagree with you, I farm alot and 100% rubbish will stack into my 1st page inventory (automatically). 1st page = 19 slot

     

    so I trow them away repeatedly while I farming. So now, what the point of making a slot each for rune carving armor/cloth/leather pieces respectively?

    That's the purpose of bringing a slot of each of them respectively, not a fully stacked slot, just 1 unit. Instead of filling up inventory slots, they'd be stacking up on the same slot.

    Once it gets to 100 units, (since most of the monsters drop them in stacks of 3), this is what happens, these garbage dont have any slot to stack up on, thus filling up the vacant slots in your inventory.

    If this is the case, throw away the fully stacked slot and kill a monster, and you'll be left with 3 units of garbage which acts as another "buffer" for more garbage to, again, stack up on.

    Do this and you'll be clearing your inventory only once every ~33 monsters killed, instead of throwing 19 slots of trash after every mob.

    Unless you could provide a video showing that they indeed would not stack up even in the case when you brought the stuffs i mentioned, we'll have to agree to disagree. Else, i stand corrected.

     

     

    and about the pet, please do not underestimate the power of pet, back in 2011 where I start playing this game without any GOLD & HELP from others, just alone with my pet in Nera Harbor. That's how I makes my Blade taker reach level 105 and slowly get all the necessary gear. . Until now I never experienced crash using pet. maybe you need to upgrade / change your PC

    I'm not. Like i said though, it crashes your client. PC specs have nothing to do with it. Blame it on the corrupted data.

     

  2. thanks for the long feedback  :lol: I do this guide without any proper calculations so it not very accurate. Just using my own experiance for the past 6 month farming in NH.

     

    Why do we need HP/MP pots if we have mage healer buffer? Ever heard of dual client? For newbie/starter yeah maybe they need them even if they have pet heal (1k heal)

     

    And the rubbish (rune carving ore/ fairy powder/ mana water) REALLY DO NOT STACK **SOME OF THEM** Why do you want to waste your time to max them to 100pcs per slot?

     

    A slot each for rune carving armor/cloth/leather pieces respectively? really? you already wasting your time doing that just by setting them up LOL=

     

    Rune carving inggot 

    Welp, you didn't mention about bringing a mage healer/buffer in the first place. And im guessing this guide is for newbies? Sure most old players could do what you do, but as far as i can see, newbies cant, unless of course you're dedicating this "guide" to old players (whom i doubt would need any help on this topic). The way you put your words in your previous post sounds a bit like you're making this guide for yourself, who has a mage healer'buffer, could dual client and doesnt need any potions.

    Bringing a pet goes both ways, the heal is good but then again it crashes your client, so a no-no if you want to save time, pots'll do the trick.

    Like i said in my previous post, if they do not stack, it's either one of the two cases mentioned. Again, allowing them to stack up in a slot saves you a lot more time than letting them go into separate slots in and then throwing them one by one (or in most cases, 3 by 3) from your inventory.

  3. Loots / weapon drops = 2.5m ++ each

    The weapon loots average at 2.1m instead of 2.5m, a difference is a difference after all.

     

     

    Bag capacity = 80

     

     

    I already suggest to make them stack, hopefully staff will consider it   :D http://forum.celestialuna.com/index.php?/topic/28630-annoying-loots-from-nh/

    They stack, geez. Assuming that you store all of your buff potions in your storage, you'd still need to spare a few slots in your inventory for the following:~

    ~HP/MP pots. 2 slots minimum. Dont even try to say that you dont need them, rogues (especially the human ones) lose HP like mad (Burning Rage, super low HP pool and regen, DoTs from monsters)

    ~a slot each for rune carving armor/cloth/leather pieces respectively, bring a unit of each of these respectively before farming in NH, the purpose of this is to prevent them from clogging your inventory. 3 slots minimum

    ~same as above for mana's water, high mana's water, fairy's powder, high fairy's powder. 4 slots minimum

    ~another important fact, you're not walking to NH, so another slot for your map move scroll (unless you like to waste time walking back and forth to nera castle)

    So without any nasty math equations involved, you're left with 70 free inventory slots.

    The reason that they do not stack in your case is either one of these two:

    -not even a unit of those "garbage" (rune carving pieces/mana's water etc.) were in your inventory in the first place OR

    -you have them, but they're in a maximum stack (100 units)

    Monsters in NH drop these "garbage" in stacks of 3, so assuming that you dont have at least 1 unit of em in your inventory when you kill a mob, expect them to clog up in different slots, thus giving you the impression that they do not stack.

    Note: Hope this wont mislead any newbies though, rune carving pieces are very valuable (especially the ingots and leathers), keep them!

    EDIT: Ah but now that i think about it, there IS a bug where you cant stack up separated materials (of the same type) that you've just acquired. You'll have to relog/change maps to remove the bug. But it's easier to throw them away.

  4. 4. 6k P.atk should enough to 1 Hit KO the tombstone  :53:

     

     

    U need to have at least 360+ evasion in order to dodge the attacks from most of the mobs in Grave (but not all).

     

    didn't answer much but that'll do, thanks

     

     

     

    He means Austere Grand Master, who spawns at the cathedral in Nera's Knight's Graveyard at the bottom of the map.

    Here's a nice guide about him: http://forum.celestialuna.com/index.php?/topic/25964-hunting-guide-austere-grand-master/

     

    Back to your questions:

    1. That skill's damage is static(or fixed) damage, this means it will always be the same and will not scale with your stats, just like DoTs
    2. Maybe because this is a high rate server you did not experience it when leveling up, however your spells have a chance to be resisted, when a spell is resisted it's damage output is only around 10% of what it could have been. So spell barrier increases your magical strike(or hit chance).
    3. This is why many players look for a tank or a healer in mantis or maggots(maggots are a boss type and give more exp, but are harder to kill as well)

     

    ahh.. guess i checked for austere at the wrong time.. that explains a lot, thanks

  5. 1. <Rogues> is "Deadly Strike" bugged? The skill description indicates a very high damage output, but the actual damage dealt is lower than other skills, ones that is described to have a much, much lower damage output.

     

    2. <Mages> how does the passive "Spell Barrier" works? I never actually see my magic damage being cut in half, except for the situation when comparing critical and non-critical magics, where non-crits deal 50% the damage of crits, does this mean that "Spell Barrier" actually increases our magical critical rate?

    3. <Rogues> during levels 110~114 , during which, grinding at the tombstone+ghost knight/esquire's spot doesnt give out much exp, where can i actually level up quickly? Mantises kill me, and exp in NH is [removed] low, any alternatives?

    4. <Rogues> if i do reach lvl 115 with a rogue, is there any guarantee that i could do good enough damage for tombstones in graves, while having full evasion gears equipped? How does one ensure his rogue has enough evasion + still being able to hit the mobs in graves hard enough?

    5. lastly, where does austere GM actually spawn? cant find him anywhere o-o

  6. Hey there, it's been years since i last played CeLuna (literally), feels good to be back, but i remember having 2 accounts in the past, a main and an alternate. I got no issues with the main, but the alternate one..i seem to forget it's login ID, is there any way i could recover this? I'm certain the ID's the incorrect part, as i have the tendency to use the same password on all of my accounts.
    Thanks.

×
×
  • Create New...