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fadelfa21

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Posts posted by fadelfa21

  1. Hello everyone. I just wanna share my opinion here, maybe all of you know we just have duel and guild war for PvP in our beloved CL. But i think it make me bored now, guild war not have time limitation or score who decide who win and who lose. I think it will be better if CL have another pvp feature example: Guild Tournament, Castle siege, party war, or for something new, family war can be a good solution, because i dont see any function if we have active family member here exclude family chat, and it will be good if GvG feature have spesial prize for guild who win it. I know everyone will say it will same like other luna, but think about it, CL have good feature now, but for pvp we just have duel and guild war, maybe old player bored with it. Just do guild war for 6 years. Thank you for ur attention. I hope my suggestion just not be a suggestion. Thx no offence love CL forever

    • Upvote 2
  2. Maybe its not because he use wrong type enchat scroll, for +0 to +1 we must do normal enchant without protection, press S - action- enchant. For +2 - +7 we can use enchant protection for enchant any gear. :)

    • Upvote 1
  3. Welcome to my guide, maybe this guide can help you guys to make a Temper Master

    Hmm... TM is a flexible class, TM can use dual dagger, 1h dagge + shield, or use Bow

    but in this topic, i just want share TM with dual dagger and 1H dagger

    coz i never try bow hehehehe :D

    Race : TM is elf only

    Path job: Ruffian- scout/archer(but i choose scout)- Treaseure Hunter - Temper Master ( same path for dual or 1h)

    Stat : maybe for stat for lvl 1-117 you must be fill your dex, because dual wield expertise decrase your crit, and if you reach lvl 117 with lvl 5 dual wield expertise u can change it to STR

    - why ruffian instead voyager?

    First, because e use dagger here xD, and got detect hole buff, it ill help you for lvling

    -For lvl 40 you can choose archer/scout, is same coz you will have fatal touch buff when you be TM, and got whispering max at TM

    but im choose Scout here, because easy for lvling, helpfull whispering wind and side step buff

    and if in the future CL have passive job bonus, TM will have extra p.a and strike if choose Scout :D hehehe (i hope it will have )

    -Why TH instead rune walker or ranger?

    when you reach lvl 75, treasure hunter is best path i think, Why? you will get massive AOE (Hunter Blast and Hunter smoke(antimiss skill)) and got ur future main active skill (dagger blow (range 15m)). if you choose Rune walker you waste ur time, coz TM have all Rune walker skill include passive and buff, if you choose ranger, hmm i dont know(never try it xD) but its hard for Grind without massive AOE like Hunter Blast and wind breaking :D

    - Why choose TM?

    LOL ahahah

    next : skill

    - Rogue (lvl 1-19)

    active skill :

    1. dusk slashing (max)

    passive skill: 

    1. dagger training(max)

    2. light evasion(max)

    3. blindside(max)

    4. death sign (max)

    buffs :

    1. zephyr (max)

    2. nature shield (optional)

    - Ruffian (20-39)

    active skill :

    1. dusk slashing (max)

    2. wind Breaking AOE (max)

    buffs skill :

    1. zephyr (max)

    2. detect hole (max)

    3. nature shield (optional)

    passive skill :

    1. dagger training (max)

    2. Light evasion (max)

    3. Blinside (max)

    4. diabolic instinc (max)

    5. Shadow instinc (max)

    6. Light armor expertise (optional)

    -Scout (40-74)

    active skill :

    1.  Rapid slashing (max) from dusk slashing

    2.  Wind Breaking (max) 

    3.  Rage step (optional) paralyze skill

    buffs :

    1. zephyr (max)

    2. detect hole (max)

    3. whispering wind (max)

    4. side step (max)

    5. Nature shield (optional)

    6. Nature Mind (optional)

    passive skill :

    1. Dagger training (max)

    2. Light evasion (max)

    3. Blinside (max)

    4. Diabolict Instinc (max)

    5. Shadow instinc (max)

    6. death sign (max)

    7. Light armor expertise (optional)

    -Treasure Hunter (75-104)

    Active skill : 

    1. rapid slashing (max it if you have much SP)

    2. wind beraking (max)

    3. Hunter Blast (max)

    4. Hunter smoke (max) antimiss skill

    5. Dagger Blow (max it) range skill

    7. Shield Boomerang ( lvl 1 or max it) stun skill

    8. Rage step (Optional) paralyze skill

    buffs :

    1. zephyr (max)

    2. detect hole (max) *CMIIW i forgot TH have it or not

    3. exortion (Optional)

    4. stealth (Optional)

    passive :

    1. Dagger training (max)

    2. Light evasion (max)

    3. Blindside (max) *Cmiiw

    4. Death sign (max)

    5. Light armor expertise (Optional)

    6. Eagle eye (Optional)

     - Temper Master (105 - until you die xD)

    congrats you are TM now (Best Job ever "for me") :D

    you need Reset skill

    Active skill : 

    1. Dagger Blow (max) main solo skill *15m range

    2. Hunter Blast (max) 

    3. Hunter Smoke (max) antimiss skill

    4. Rapid slashing (optional) if you have much SP max it, have huge damage and DOT

    5. Wind Breaking (lvl 10)

    6. Casting Foil (Maxxxxx) most IMBA Skill :D

    7. illusion attack ( lvl 10) max it if have much SP

    8. Rage step (optional) this skill usually, very usefull for Solo Bossing at NH or Grave

    9. Shield Boomerang (max for 1H + shield user)

    Buffs  :

    1. Zephyr (max)

    2. Detect Hole (max)

    3. Fatal Touch (max)

    4. Side step (max)

    5. Whispering wind (max)

    6. Whispering Stream (max)

    7. Whispering Fire (max)

    8. Whispering evasion (max)

    9. Quick Move (max)

    10. Stealth (max)

    Passive skill :

    1. dagger training (max) 

    2. blindside (max)

    3. Death Sign (max)

    4. Diabolic Instinc (max)

    5. Shadow instinc (max)

    6. LIght evasion (max)

    7. Eagle eye (Optional)

    8. Dual Wield expertise (max at lvl 117)

     

    Hmmm for dual User i suggest dont use dual until lvl 117, use dagger + shield for easy lvling, u need crit rate and evasion

    for equipment, you can be eva type or damage type, if you have much gold, you can buy 2 set equipment

    Evasion for lvling

    STR set for PVP and GW

    eva mode still good for PVP but cant hit tanker as well damage type

    hmm thats my TM guide, i hope it Help you guys, My TM still not OP ahaha coz im still newbie, but i can make this guide because im focus on TM ahahah

     

     

     

    • Upvote 1
  4. i think it doesnt mean, new map will removed after a week. this week if you DD 101-120 will always at candy garden. After 1 week, DD 101-120 just not at candy garden, can at haunted mansion, graveyard, cavern, or candy garden

  5. I think thats isnt big problem. But the main problem of musket is base damage. Musket base damage is too low. And it cant dual. Sniper and panzer must be a great hitter i think coz them use special weapon(musket). But now, SM and BT/TM better than them. Its will great if musket have massive base damage than other weapon. Coz it cant dual and have lower damage if we compare it with 2h weapon.

  6. good day, my beloved CL admin and player.

    today i want share about my opnion about sniper

    First, musket have bug, it cant philoed and musket base damage are to small i think musket must have more base damage and  sniper must have 1 skill with super damage, i think thats why player cant kill anyone if they are sniper . and sniper not have passive or buff for attack speed so they skill are too slow and low damage, 

    Acording to the name "sniper". i think sniper must have huge strike, and huge damage. why? coz at real life sniper can beat his enemy just with 1 precise shot,  i hope next time or next patch you guys can improve sniper so we can see more musket player at CL, musket just for style now, at next time i hope we can use it for Grind and war, Thanks before, peace, love CL forever

  7. i agree with this thread, if war phy player use BWL, and magic use WR. why not add new costume with other effect like 200 crit or 20% crit damage or 30 evasion and new app, many costume at CL but WR,BWL, and BWS pdeff is the best costume, and sorry for this one, at war phy player look like "man in black" film and magic player look like "manchester united team" heheheh. i dont offence anyone but sometimes that costume app make me bored, i think some player think so, and for effect, make us can choose our effect so we can make something different way, not use that 3 costume all time, thx before. Peace, no offence love CL forever :D  

  8. 22 hours ago, jajiboge said:

    some say mage was too overpower,but what is the overpower power about mage? its because they have supertank power and crazy DOT damage?every job has their own abilities and also rogue and fighter has their own abilities rogue has crit fighter has high PA that could blow away every job he facing.the one who said that mage is overpower is because is just hate mage so much or always keep fail win battling againts mage,lol im not racist but every job in has their own abilities that what my opinion and thats why im disagree with this idk for other player lol

    every job have their own is that true, my job is TM, and when i use "my abbilities=foil" everyone will be crazy XD "use foil lol" "wtf foil" "No foil No win". after decrase damage still like that, omg. 

  9. 7 minutes ago, Retaliate said:

    stun lock perm+ 400 dot is a for sure win is what I just seen. I think no skill should be stun locking someone perm. and right now rogues hit hard enough edit and not edit to 1shot after you died once atleast.

    Hmm. . "Hit hard enough". Tell it to mage vit. And use ur rogue to kill mage vit, you just can hit mage vit 3k, and mage vit will kill you like a piece of cake #kaboom

  10. I agree with dex stat dont give crit damage anymore but. Why max crit damage just 250%???

    Base crit damage is 150% and max 250%. And how about rogue? Thats why rogue have little damage, many rogue passive skil and buff is for incrase critical damage. At lvl 105 rogue dual have 34% total crit damage from advance knife and other buff and passive can be up 120% crit damage, especially TM and BT, but 150% to 250% just have different 100% crit damage right? We just can add 100% crit damage, imagine rogue buff and passive can add 120% crit damage, max just 100%, so where are 20% left? Is useless right? Many passive and buff be useless.

    And mage unbalance now, they not need int and just fill they vit, they can beat rogue and fighter use their dot(cardi and necro) #thuglife. But see rogue DOT XD, rogue DOT just 200-350/s. And mage? OMG. I hope My beloved GM and staff can balance that to so celes can more fun. Just share opinion no offence

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