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secret

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  1. All credit's to babypinky2nd

    I don't own this guide but I want to share it.

    Note :

    - Human race only .

    - Path : Mage ~> Wizard ~> Monk ~> Bishop ~> Necromancer

    - Lv 1 ~ 105 add your stat with INT .

    - Change Job Map :

    1. Mage ~> at build char :D

    2. Wizard ~> Farouk at Alker Harbor

    3. Monk ~> Farouk at Alker Harbor

    4. Bishop ~> Priestess Luna at Alker Harbor

    5. Necromancer ~> Cindamook at Naila Village

    Mage

    - Offensive Skills :

    Holy Strike – MAX

    - Buffs :

    Intelligence - MAX

    Wisdom - MAX

    Wizard

    - Offensive Skills :

    Envenom - 1 / 5 (optional)

    - Healing Skills :

    Bloodstream - 1 / 5 (optional)

    - Buffs :

    Intelligence - MAX

    Wizardry – MAX

    - Passive Skills :

    Spell Craft - MAX

    Monk

    - Offensive Skills :

    Holy Spike - MAX

    Holy Uppercut – MAX

    - Buffs :

    Intelligence - MAX

    Wisdom - MAX

    Bless Mind - MAX

    Bless Vital – MAX

    Twinkle Magic - MAX

    Armor Link – MAX

    Fortunate Magic – MAX

    - Passive Skills :

    Light Armor Expertise - 5 / 10 (optional)

    Enhanced HP - MAX

    Bishop

    - Offensive Skills :

    Holy Strike - MAX

    Divine Sword - MAX

    - Healing Skills :

    Great Heal - MAX

    Mana Blast – MAX

    - Buffs :

    Orpheus's Poem - MAX

    Wisdom - MAX

    Shield - MAX

    Mind Barrier - MAX

    Shrewd Spell - MAX

    Bless Wind - MAX

    Bless Mind - MAX

    Holy Barrier - MAX

    Intensive Mana - MAX

    Necromancer

    Note : ~reskill~ and ~restat~ to vit stat !

    - Offensive Skills :

    Meteor - 10 / 15 (optional)

    Blizzard - MAX

    Venom Cloud - MAX

    Vital Explosion - MAX

    Corpse Explosion – MAX

    - Debuffs :

    Corpse Take – MAX

    - Healing Skills :

    Great Heal - MAX

    Mana Blast - MAX

    Bloodstream - 1 / 5 (optional)

    - Buffs :

    Intelligence - MAX

    Orpheus's Poem - MAX

    Wisdom - MAX

    Shield - MAX

    Mind Barrier - MAX

    Fortunate Magic - MAX

    Shrewd Spell - MAX

    Bless Wind - MAX

    Bless Mind - MAX

    Holy Barrier - MAX

    Intensive Mana - MAX

    Bless Vital – MAX

    - Passive Skills :

    Light Armor Expertise - 5 / 10 (optional)

    Wizardry - MAX

    Spell Craft - MAX

    Twinkle Magic - MAX

    Beholder – MAX

    Equipments :

    - Gardener Armors : 20+ / 25+ INT [p] +VIT [r]

    - Gardener Gloves : 20+ / 25+ INT [p] +INT [r]

    - Light Shoes 115 : 25+ VIT [c] 20+ / 25+ INT [p] +VIT [r]

    - Kynee : 25+ INT [p] +INT [r]

    - Athena Mithril Hammer : 15+ INT [p] +M.atk [r] / Antares (2-h) 20+ INT [p] +M.atk [r]

    - Aias's Shield

    - Eternal Flame Ring / Dragon Slayer – Spell Master

    - Necklace of the Living Body : 20+ / 25+ INT [p] +HP [r]

    - x2 Hathor’s Ring : 20+ / 25+ INT [p] +MP [r]

    - x2 Earrings 105 : 20+ / 25+ INT [p] +MP [r]

    - Hellenopolis Cloack / Bat Wings :D

    Again all credits to babypinky2nd

    • Upvote 1
  2. All credit's to Bartholomewkuma

    I don't own this guide but i want to share it.

    2w2lwch.jpg

    Race:Elf

    1st Choice: Wiz>Priest>Warlock>Soul Arbiter<=== (Recommended)

    2nd Choice: Wiz>Sorc>Bishop>Soul Arbiter

    Difference:

    1st Choice:

    Lots of AOE

    Lots of Single Target Skills

    Slow in Casting

    Lvl 10 Staff training(passive)

    Lvl 2 Boost Spell

    Lvl 5 Angelic Breath

    Low lvl buffs

    (Wisdom/Shield/Mind Barrier/Bless Wind/Bless Heart/Holy Barrier/Beholder)

    2nd Choice:

    Less in AOE

    Less in Single Target Skills

    Fast in Casting

    Lvl 2 Orpheus Poem

    Lvl 3 Intensive Mana

    Lvl 10 Angelic Breath

    Hihger lvl buffs

    (Wisdom/Shield/Mind Barrier/Bless Wind/Bless Heart/Holy Barrier/Beholder)

    Stat: Go full int since you will get lvl 8 bless vital once you become SA.

    Mage skills.(1-19)

    Wind Strike-remain lvl 1.

    Holy Strike-lvl 5

    Intelligence-lvl 1

    Wisdom-lvl 1

    Blessed Heart-lvl 1

    Wizard skills.(20-39)

    Wind Strike-remain lvl 1.

    Holy Strike-lvl 5

    Fire ball-lvl 10

    Intelligence-lvl 2

    Wisdom-lvl 1

    Blessed heart-lvl 1

    Wizardry-lvl 2

    Spell Craft-lvl 5

    Priest skills(40-74)

    Divine Sword-lvl 5(after lvl 10 Holy Strike)

    Fire ball-lvl 10

    Wisdom-lvl 4

    Shield-lvl 3

    Shrewd spell-lvl 1

    Blessed wind-lvl 2

    Blessed mind-lvl 3

    Blessed heart-lvl 4

    Fast heal-lvl 1

    Mana control-lvl 5

    Enhance mp-lvl 5

    Nature's shield-lvl 2

    Warlock skills(75-104)

    Intelligence-lvl 6

    Wizardry-lvl 6

    Spell Craft-lvl 15

    Staff Training-lvl 10

    Robe expertise-lvl 15

    Enhance Hp-lvl 5

    Enhance Mp-lvl 10

    Robe expertise-lvl 10

    Spell barrier-max

    Offensive skills.

    Meteor-max

    Fire blast-lvl 5

    Blizzard-lvl 13(max if it can freeze lock.)

    Venom cloud-max

    Lightning stun-15

    Thunder break-lvl 10

    Fire bursting-lvl 10

    Soul Arbiter(105-140)

    Note:you need to reskill.

    Intelligence-max

    Wizardry-max

    Armorlink-max

    Bless vital-max

    Nature's mind-max

    Nature's shield-max

    Twinkle magic-max

    Vital control-lvl 10

    Spell craft-max

    Staff training-max

    Witch craft-max

    Robe expertise-lvl max

    Enhance hp-lvl 5

    Enhance mp-lvl 10

    Mana control-lvl 5

    Fortune magic-lvl 3

    Blessed wind-lvl 2

    Blessed mind-lvl 3

    Shrewd spell-lvl 1

    Shield-lvl 3

    Mind barrier-lvl 3

    Wisdom-lvl 4

    Fast heal-lvl 1

    Offensive skills:

    AOE:

    Blizzard-lvl 14

    Holy earthquake-max

    Meteor-lvl 5

    Fire blast-lvl 5

    Cripple-lvl 10(optional, get this if blizzard can't freeze lock.)

    PVP skills.

    Lighting stun-max

    Fire bursting-max

    Thunder break-max

    Holy justice-max

    Soul spear-max

    Mana burn-max

    Note: soul spear,mana burn, and holy earthquake will only work in staffs, and wands.

    You can max all those if you reach lvl 140.

    Sets:

    Faust with farouk

    Farouk- 15-25int philo(600-700hp Rein)

    Faust robe- 20-30 int philo(30-35vit Rein)

    Faust gloves- 20-30 int philo(30-35int Rein)

    Faust boots(20-24int craft/25-30vit craft)- 20-30int philo(25vit Rein)

    Kynee- 20-30int philo(30-35int Rein)

    Tarintus with lvl 115 gloves and boots.

    Tarintus necklase- 12-20int philo(600-700hp Rein)

    Tarintus helm- 12-20int philo(30-34int rein)

    Tarintus robe(30-35int/35-40vit craft)12-20int philo(30-35vit Rein)

    Lvl 115 gloves(29-30int craft)- 25-30int philo(25int rein)

    Lvl 115 boots (29-30int craft)- 25-30int philo(25vit rein)

    Rings:

    Hathors- 20-30int philo(500-700mp Rein)

    DMR- 12-20int philo(500-700mp Rein)

    Heart stone of evil- 15-25int philo

    Earrings:

    Flick- 15-20int philo(500-700mp Rein)

    Spica- 12-20int philo(500-700mp Rein)

    Gemini- 15-25int philo(500-700mp Rein)

    Weapons:

    Prophet's wand- 15-20int philo(38-40m.attack Rein)

    Shout of revenge- 15-20int philo(38-40m.attack Rein)

    Alberig's staff- 15-20int philo(38-40m.attack Rein)

    Kierra's staff- 15-20int philo(38-40m.attack Rein)

    Power of lotus- 15-20int philo(38-40m.attack Rein)

    Medusa- 20-30int philo(38-40m.attack Rein)

    Or if you can't get those..you can craft your staffs from lvl 80-115

    Shield:

    Aias shield:

    Belt:

    Ronkay

    BOD

    Eternal Flame Ring

    Red skin Belt

    DS spell master

    Cloak/Wings:

    Hellen

    Legend Cape

    Golden wings/Bat wings/Butterfly wings/Gundam wings

    Or Lvl 50 wings

    You can get those philo if your persistent...

    Grinding combo.

    Lure>blizzard>holy earthquake>meteor>fireblast

    or

    Lure>cripple>meteor>blizzard>holy earthquake>fireblast

    Pvp.

    lighting stun>holy justice>holy earthquake>mana burn>lightning stun>soul spear

    But if you have high m.attack you can 1-3 hits your opponent just by using lightning stun,holyjustice,and holy earth quake.

    Note that it is hard to lvl from 1-105 so please be patient.

    But it is cool when you become Soul arbiter

    Again all credit's to Bartholomewkuma

    • Upvote 1
  3. All credit's to Noctic.

    I don't own this guide but i want to share it.

    Hey everyone, just sharing with the community a Cardinal Build build that I have tested and used in the past. Hope you all enjoy it.

    Please do not repost this guide without my permission. Thank You.

    Pro's about Cardinals:

    -Strongest Single target Nuke Spell in the Game

    -Can Solo almost any map/boss

    -Excellent Support Spells

    -Excellent In PvP

    -AOE Stun

    -High DoT

    -Bind Spells

    -Fastest Casting Speed

    Con's about Cardinals:

    -Can Be Somewhat Expensive to make

    -Hard to level up with from Level 80 - 105

    -Nuke Spell Requires a catalyst to cast at higher levels (High Quality Aquamarines)

    Cardinal Build Path

    Posted Image

    Mage ---> Wizard ---> Sorcerer ---> Inquirer ---> Cardinal

    Cardinals are a very solid choice for a mage in Luna. They have excellent survivability, a decent mix of powerful AOE and single target spells, and a host of very useful buffs at their disposal.

    Stats:

    For your stats, go full INT. It will help power up your healing spells and overall spell damage in the long run.

    Class Leveling Locations:

    Wizard - Farouk in Alker Harbor

    Sorcerer - Farouk in Alker Harbor

    Inquirer - Dubchata in Red Orc Outpost

    Cardinal - Cindamook in Nera Harbor

    Skills:

    Level 1 - 19 (Mage)

    Fireball - Max

    Intelligence - Max

    Wisdom - Max

    Spell Barrier - Max

    As with most of my builds, start out with your fireball spell and max that out since it will be your main source of damage. Intelligence will buff up its damage while Wisdom will increase your Total Mana and Magic Defense. Spell barrier is there so that the chances of a failed cast will go down, so that way you're hitting for your full damage potential. When Leveling, alternate between your Fireball and your Level 1 Wind Spike that you have by defaut; it will proove to be more than enough until you hit level 40.

    Level 20 - 39 (Wizard)

    Fireball - Max

    Intelligence - Max

    Spell Barrier - Max

    Wizardry - Max

    Spell Craft - Max

    Continue on this path, maxing out fireball and intelligence so that your damage scales well with the increasing enemy levels. Spell craft is a good passive that increases your spell damage and wizardry is a self buff that increases your intelligence so you hit harder.

    Level 40 - 74 (Sorcerer)

    Blizzard - Max

    Fire Blast - Max

    Intelligence - Max

    Wizardry - Max

    Spell Craft - Max

    Once you hit level 40, leveling becomes alot easier, you now have access to 2 great AOE spells; Blizzard and Fire Blast. Do note, that Blizzard requires you to target an enemy while Fire Blast. Higher levels of Intelligence and Wizardry help you to hit harder than before with them.

    Level 75 - 104 (Inquirer)

    Holy Uppercut - Max (2handed)

    Holy Justice - Max

    Cripple - Max

    Binding Soul - Max

    Intelligence - Max

    Wisdom - Max

    Fortunate Magic - Max

    Bless Vital - Max

    Witchcraft - Max

    Concentration - Max

    Light Armor Expertise - Max

    Enhanced HP - Max

    Twinkle Magic - Max

    Vital Control - Max

    Armor Link - Max

    The Inquirer class spells will give you a very welcomed boost in your survivability and will start pushing you towards being able to solo maps and monsters. Cripple and Bind are your immobilizer, both AOE and Single Target. Holy Uppercut is there only if you're using a 2handed staff, if not, then just max out Holy Justice. Twinkle Magic and Fortunate magic will help your critical rate so that your spells do Double Damage. You also get defensive buffs as Armor Link and Bless Vital.

    Level 105+ (Cardinal)

    (Use a Reset Skill Scroll Here)

    Turn Undead - Max

    Shield of Justice - Max

    Holy Taker - Max

    Cripple - Max

    Binding Soul - Max

    Intelligence - Max

    Orpheus's Poem - Max

    Wisdom - Max

    Shrewd Spell - Max

    Might - Max

    Shield - Max

    Mind Barrier - Max

    Fortunate Magic - Max

    Bless Wind - Max

    Bless Vital - Max

    Great Heal - Level 10

    Fast Heal - Level 1 (Optional for PvP)

    Light Armor Expertise - Max

    Enhanced HP - Max

    Spell Barrier - Max

    Wizardry - Max

    Spell Craft - Max

    Witchcraft - Max

    Twinkle Magic - Max

    Vital Control - Max

    Armor Link - Max

    Shield of Justice will be your AOE stun which will keep mobs in place as you Use Cripple on them to immobilize them. From there, you use Holy Taker to begin your damage over time. By the time your bind is over, Shield of justice will be ready to cast again. Rinse and Repeat. Use Turn Undead for any particularly hefty targets and watch them go down. Remember, you'll need 1 purified aquamarine every time you use turn undead so be sure to stock up on those. All the other Buffs and passives are pretty much self explanatory. You can max out your heal, but its not necessary, since you'll have alot if INT and your heal spell will do its job at lower levels.

    Leveling Spots:

    1-10 - Gate of Alker

    11-20 - Ruins of Draconia and Zakandia Outpost

    21-30 - Zakandia and Tarintus

    30-40 - Moon Blind Forest and Moon Blind Swamp

    40-50 - Zakandia Mines, Way to Howling Ravine, Howling Ravine, Mont Blanc Port, Dryed Gazelle Fall

    50-60 - Howling Ravine and Howling Cave 1F

    60-70 - Howling Cave 1F and Howling Cave 2F

    70-80 - Howling Cave 2F and Ghost Tree Swamp

    80-90 - Ghost Tree Swamp, Lair of Kierra, Valley of the Fairy

    90-100 - Valley of the Fairy and Nera Harbor

    100-110 - Nera Harbor and Great Garden

    115+ - Nera Graveyard

    Equipment:

    Wands are going to be your best bet with Cardinals, since being able to carry a shield will help with your defenses greatly. Medusa's Staff is the best wand a Cardinal can get, but getting it is a tremendous pain since they're a drop from 2 of the hardest Bosses in the game; Wild Mantis in Great Garden, and Fighter in the Wind in Nera Graveyard. An Alternative is an Athena's Mythrill Hammer, which is a one handed mace that gives excellent INT and a nice VIT boost, sometimes even surpassing the Medusa's staff if built up right. If the Mythrill Hammer is not avaliable to you, just stick it out with your Wizardly Wand from Dry Gazelle Fall until you can get a Medusa's Staff.

    Frequently Asked Questions:

    Hey! Why isn't there an elf guide for cardinals?

    Elf Cardinals are on par with human cardinals, but they lack survivability since they don't have any Light Armor Expertise or any of the Inquirer Defensive Buffs and Passives (IE. Enhanced HP & Armor Link). Elf cardinals are geared more towards players who know what they're doing. Human Cardinals are a great starter mage for people trying the mage class for the first time, as it can be alot of fun.

    Again all credit's to Noctic.

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