secret
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All credit's to babypinky2nd
I don't own this guide but I want to share it.
Note :
- Human race only .
- Path : Mage ~> Wizard ~> Monk ~> Bishop ~> Necromancer
- Lv 1 ~ 105 add your stat with INT .
- Change Job Map :
1. Mage ~> at build char :D
2. Wizard ~> Farouk at Alker Harbor
3. Monk ~> Farouk at Alker Harbor
4. Bishop ~> Priestess Luna at Alker Harbor
5. Necromancer ~> Cindamook at Naila Village
Mage
- Offensive Skills :
Holy Strike – MAX
- Buffs :
Intelligence - MAX
Wisdom - MAX
Wizard
- Offensive Skills :
Envenom - 1 / 5 (optional)
- Healing Skills :
Bloodstream - 1 / 5 (optional)
- Buffs :
Intelligence - MAX
Wizardry – MAX
- Passive Skills :
Spell Craft - MAX
Monk
- Offensive Skills :
Holy Spike - MAX
Holy Uppercut – MAX
- Buffs :
Intelligence - MAX
Wisdom - MAX
Bless Mind - MAX
Bless Vital – MAX
Twinkle Magic - MAX
Armor Link – MAX
Fortunate Magic – MAX
- Passive Skills :
Light Armor Expertise - 5 / 10 (optional)
Enhanced HP - MAX
Bishop
- Offensive Skills :
Holy Strike - MAX
Divine Sword - MAX
- Healing Skills :
Great Heal - MAX
Mana Blast – MAX
- Buffs :
Orpheus's Poem - MAX
Wisdom - MAX
Shield - MAX
Mind Barrier - MAX
Shrewd Spell - MAX
Bless Wind - MAX
Bless Mind - MAX
Holy Barrier - MAX
Intensive Mana - MAX
Necromancer
Note : ~reskill~ and ~restat~ to vit stat !
- Offensive Skills :
Meteor - 10 / 15 (optional)
Blizzard - MAX
Venom Cloud - MAX
Vital Explosion - MAX
Corpse Explosion – MAX
- Debuffs :
Corpse Take – MAX
- Healing Skills :
Great Heal - MAX
Mana Blast - MAX
Bloodstream - 1 / 5 (optional)
- Buffs :
Intelligence - MAX
Orpheus's Poem - MAX
Wisdom - MAX
Shield - MAX
Mind Barrier - MAX
Fortunate Magic - MAX
Shrewd Spell - MAX
Bless Wind - MAX
Bless Mind - MAX
Holy Barrier - MAX
Intensive Mana - MAX
Bless Vital – MAX
- Passive Skills :
Light Armor Expertise - 5 / 10 (optional)
Wizardry - MAX
Spell Craft - MAX
Twinkle Magic - MAX
Beholder – MAX
Equipments :
- Gardener Armors : 20+ / 25+ INT [p] +VIT [r]
- Gardener Gloves : 20+ / 25+ INT [p] +INT [r]
- Light Shoes 115 : 25+ VIT [c] 20+ / 25+ INT [p] +VIT [r]
- Kynee : 25+ INT [p] +INT [r]
- Athena Mithril Hammer : 15+ INT [p] +M.atk [r] / Antares (2-h) 20+ INT [p] +M.atk [r]
- Aias's Shield
- Eternal Flame Ring / Dragon Slayer – Spell Master
- Necklace of the Living Body : 20+ / 25+ INT [p] +HP [r]
- x2 Hathor’s Ring : 20+ / 25+ INT [p] +MP [r]
- x2 Earrings 105 : 20+ / 25+ INT [p] +MP [r]
- Hellenopolis Cloack / Bat Wings :D
Again all credits to babypinky2nd
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All credit's to Bartholomewkuma
I don't own this guide but i want to share it.
Race:Elf
1st Choice: Wiz>Priest>Warlock>Soul Arbiter<=== (Recommended)
2nd Choice: Wiz>Sorc>Bishop>Soul Arbiter
Difference:
1st Choice:
Lots of AOE
Lots of Single Target Skills
Slow in Casting
Lvl 10 Staff training(passive)
Lvl 2 Boost Spell
Lvl 5 Angelic Breath
Low lvl buffs
(Wisdom/Shield/Mind Barrier/Bless Wind/Bless Heart/Holy Barrier/Beholder)
2nd Choice:
Less in AOE
Less in Single Target Skills
Fast in Casting
Lvl 2 Orpheus Poem
Lvl 3 Intensive Mana
Lvl 10 Angelic Breath
Hihger lvl buffs
(Wisdom/Shield/Mind Barrier/Bless Wind/Bless Heart/Holy Barrier/Beholder)
Stat: Go full int since you will get lvl 8 bless vital once you become SA.
Mage skills.(1-19)
Wind Strike-remain lvl 1.
Holy Strike-lvl 5
Intelligence-lvl 1
Wisdom-lvl 1
Blessed Heart-lvl 1
Wizard skills.(20-39)
Wind Strike-remain lvl 1.
Holy Strike-lvl 5
Fire ball-lvl 10
Intelligence-lvl 2
Wisdom-lvl 1
Blessed heart-lvl 1
Wizardry-lvl 2
Spell Craft-lvl 5
Priest skills(40-74)
Divine Sword-lvl 5(after lvl 10 Holy Strike)
Fire ball-lvl 10
Wisdom-lvl 4
Shield-lvl 3
Shrewd spell-lvl 1
Blessed wind-lvl 2
Blessed mind-lvl 3
Blessed heart-lvl 4
Fast heal-lvl 1
Mana control-lvl 5
Enhance mp-lvl 5
Nature's shield-lvl 2
Warlock skills(75-104)
Intelligence-lvl 6
Wizardry-lvl 6
Spell Craft-lvl 15
Staff Training-lvl 10
Robe expertise-lvl 15
Enhance Hp-lvl 5
Enhance Mp-lvl 10
Robe expertise-lvl 10
Spell barrier-max
Offensive skills.
Meteor-max
Fire blast-lvl 5
Blizzard-lvl 13(max if it can freeze lock.)
Venom cloud-max
Lightning stun-15
Thunder break-lvl 10
Fire bursting-lvl 10
Soul Arbiter(105-140)
Note:you need to reskill.
Intelligence-max
Wizardry-max
Armorlink-max
Bless vital-max
Nature's mind-max
Nature's shield-max
Twinkle magic-max
Vital control-lvl 10
Spell craft-max
Staff training-max
Witch craft-max
Robe expertise-lvl max
Enhance hp-lvl 5
Enhance mp-lvl 10
Mana control-lvl 5
Fortune magic-lvl 3
Blessed wind-lvl 2
Blessed mind-lvl 3
Shrewd spell-lvl 1
Shield-lvl 3
Mind barrier-lvl 3
Wisdom-lvl 4
Fast heal-lvl 1
Offensive skills:
AOE:
Blizzard-lvl 14
Holy earthquake-max
Meteor-lvl 5
Fire blast-lvl 5
Cripple-lvl 10(optional, get this if blizzard can't freeze lock.)
PVP skills.
Lighting stun-max
Fire bursting-max
Thunder break-max
Holy justice-max
Soul spear-max
Mana burn-max
Note: soul spear,mana burn, and holy earthquake will only work in staffs, and wands.
You can max all those if you reach lvl 140.
Sets:
Faust with farouk
Farouk- 15-25int philo(600-700hp Rein)
Faust robe- 20-30 int philo(30-35vit Rein)
Faust gloves- 20-30 int philo(30-35int Rein)
Faust boots(20-24int craft/25-30vit craft)- 20-30int philo(25vit Rein)
Kynee- 20-30int philo(30-35int Rein)
Tarintus with lvl 115 gloves and boots.
Tarintus necklase- 12-20int philo(600-700hp Rein)
Tarintus helm- 12-20int philo(30-34int rein)
Tarintus robe(30-35int/35-40vit craft)12-20int philo(30-35vit Rein)
Lvl 115 gloves(29-30int craft)- 25-30int philo(25int rein)
Lvl 115 boots (29-30int craft)- 25-30int philo(25vit rein)
Rings:
Hathors- 20-30int philo(500-700mp Rein)
DMR- 12-20int philo(500-700mp Rein)
Heart stone of evil- 15-25int philo
Earrings:
Flick- 15-20int philo(500-700mp Rein)
Spica- 12-20int philo(500-700mp Rein)
Gemini- 15-25int philo(500-700mp Rein)
Weapons:
Prophet's wand- 15-20int philo(38-40m.attack Rein)
Shout of revenge- 15-20int philo(38-40m.attack Rein)
Alberig's staff- 15-20int philo(38-40m.attack Rein)
Kierra's staff- 15-20int philo(38-40m.attack Rein)
Power of lotus- 15-20int philo(38-40m.attack Rein)
Medusa- 20-30int philo(38-40m.attack Rein)
Or if you can't get those..you can craft your staffs from lvl 80-115
Shield:
Aias shield:
Belt:
Ronkay
BOD
Eternal Flame Ring
Red skin Belt
DS spell master
Cloak/Wings:
Hellen
Legend Cape
Golden wings/Bat wings/Butterfly wings/Gundam wings
Or Lvl 50 wings
You can get those philo if your persistent...
Grinding combo.
Lure>blizzard>holy earthquake>meteor>fireblast
or
Lure>cripple>meteor>blizzard>holy earthquake>fireblast
Pvp.
lighting stun>holy justice>holy earthquake>mana burn>lightning stun>soul spear
But if you have high m.attack you can 1-3 hits your opponent just by using lightning stun,holyjustice,and holy earth quake.
Note that it is hard to lvl from 1-105 so please be patient.
But it is cool when you become Soul arbiter
Again all credit's to Bartholomewkuma
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All credit's to Noctic.
I don't own this guide but i want to share it.
Hey everyone, just sharing with the community a Cardinal Build build that I have tested and used in the past. Hope you all enjoy it.
Please do not repost this guide without my permission. Thank You.
Pro's about Cardinals:
-Strongest Single target Nuke Spell in the Game
-Can Solo almost any map/boss
-Excellent Support Spells
-Excellent In PvP
-AOE Stun
-High DoT
-Bind Spells
-Fastest Casting Speed
Con's about Cardinals:
-Can Be Somewhat Expensive to make
-Hard to level up with from Level 80 - 105
-Nuke Spell Requires a catalyst to cast at higher levels (High Quality Aquamarines)
Cardinal Build Path
Posted Image
Mage ---> Wizard ---> Sorcerer ---> Inquirer ---> Cardinal
Cardinals are a very solid choice for a mage in Luna. They have excellent survivability, a decent mix of powerful AOE and single target spells, and a host of very useful buffs at their disposal.
Stats:
For your stats, go full INT. It will help power up your healing spells and overall spell damage in the long run.
Class Leveling Locations:
Wizard - Farouk in Alker Harbor
Sorcerer - Farouk in Alker Harbor
Inquirer - Dubchata in Red Orc Outpost
Cardinal - Cindamook in Nera Harbor
Skills:
Level 1 - 19 (Mage)
Fireball - Max
Intelligence - Max
Wisdom - Max
Spell Barrier - Max
As with most of my builds, start out with your fireball spell and max that out since it will be your main source of damage. Intelligence will buff up its damage while Wisdom will increase your Total Mana and Magic Defense. Spell barrier is there so that the chances of a failed cast will go down, so that way you're hitting for your full damage potential. When Leveling, alternate between your Fireball and your Level 1 Wind Spike that you have by defaut; it will proove to be more than enough until you hit level 40.
Level 20 - 39 (Wizard)
Fireball - Max
Intelligence - Max
Spell Barrier - Max
Wizardry - Max
Spell Craft - Max
Continue on this path, maxing out fireball and intelligence so that your damage scales well with the increasing enemy levels. Spell craft is a good passive that increases your spell damage and wizardry is a self buff that increases your intelligence so you hit harder.
Level 40 - 74 (Sorcerer)
Blizzard - Max
Fire Blast - Max
Intelligence - Max
Wizardry - Max
Spell Craft - Max
Once you hit level 40, leveling becomes alot easier, you now have access to 2 great AOE spells; Blizzard and Fire Blast. Do note, that Blizzard requires you to target an enemy while Fire Blast. Higher levels of Intelligence and Wizardry help you to hit harder than before with them.
Level 75 - 104 (Inquirer)
Holy Uppercut - Max (2handed)
Holy Justice - Max
Cripple - Max
Binding Soul - Max
Intelligence - Max
Wisdom - Max
Fortunate Magic - Max
Bless Vital - Max
Witchcraft - Max
Concentration - Max
Light Armor Expertise - Max
Enhanced HP - Max
Twinkle Magic - Max
Vital Control - Max
Armor Link - Max
The Inquirer class spells will give you a very welcomed boost in your survivability and will start pushing you towards being able to solo maps and monsters. Cripple and Bind are your immobilizer, both AOE and Single Target. Holy Uppercut is there only if you're using a 2handed staff, if not, then just max out Holy Justice. Twinkle Magic and Fortunate magic will help your critical rate so that your spells do Double Damage. You also get defensive buffs as Armor Link and Bless Vital.
Level 105+ (Cardinal)
(Use a Reset Skill Scroll Here)
Turn Undead - Max
Shield of Justice - Max
Holy Taker - Max
Cripple - Max
Binding Soul - Max
Intelligence - Max
Orpheus's Poem - Max
Wisdom - Max
Shrewd Spell - Max
Might - Max
Shield - Max
Mind Barrier - Max
Fortunate Magic - Max
Bless Wind - Max
Bless Vital - Max
Great Heal - Level 10
Fast Heal - Level 1 (Optional for PvP)
Light Armor Expertise - Max
Enhanced HP - Max
Spell Barrier - Max
Wizardry - Max
Spell Craft - Max
Witchcraft - Max
Twinkle Magic - Max
Vital Control - Max
Armor Link - Max
Shield of Justice will be your AOE stun which will keep mobs in place as you Use Cripple on them to immobilize them. From there, you use Holy Taker to begin your damage over time. By the time your bind is over, Shield of justice will be ready to cast again. Rinse and Repeat. Use Turn Undead for any particularly hefty targets and watch them go down. Remember, you'll need 1 purified aquamarine every time you use turn undead so be sure to stock up on those. All the other Buffs and passives are pretty much self explanatory. You can max out your heal, but its not necessary, since you'll have alot if INT and your heal spell will do its job at lower levels.
Leveling Spots:
1-10 - Gate of Alker
11-20 - Ruins of Draconia and Zakandia Outpost
21-30 - Zakandia and Tarintus
30-40 - Moon Blind Forest and Moon Blind Swamp
40-50 - Zakandia Mines, Way to Howling Ravine, Howling Ravine, Mont Blanc Port, Dryed Gazelle Fall
50-60 - Howling Ravine and Howling Cave 1F
60-70 - Howling Cave 1F and Howling Cave 2F
70-80 - Howling Cave 2F and Ghost Tree Swamp
80-90 - Ghost Tree Swamp, Lair of Kierra, Valley of the Fairy
90-100 - Valley of the Fairy and Nera Harbor
100-110 - Nera Harbor and Great Garden
115+ - Nera Graveyard
Equipment:
Wands are going to be your best bet with Cardinals, since being able to carry a shield will help with your defenses greatly. Medusa's Staff is the best wand a Cardinal can get, but getting it is a tremendous pain since they're a drop from 2 of the hardest Bosses in the game; Wild Mantis in Great Garden, and Fighter in the Wind in Nera Graveyard. An Alternative is an Athena's Mythrill Hammer, which is a one handed mace that gives excellent INT and a nice VIT boost, sometimes even surpassing the Medusa's staff if built up right. If the Mythrill Hammer is not avaliable to you, just stick it out with your Wizardly Wand from Dry Gazelle Fall until you can get a Medusa's Staff.
Frequently Asked Questions:
Hey! Why isn't there an elf guide for cardinals?
Elf Cardinals are on par with human cardinals, but they lack survivability since they don't have any Light Armor Expertise or any of the Inquirer Defensive Buffs and Passives (IE. Enhanced HP & Armor Link). Elf cardinals are geared more towards players who know what they're doing. Human Cardinals are a great starter mage for people trying the mage class for the first time, as it can be alot of fun.
Again all credit's to Noctic.
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Soul Arbiter
in Answered
Posted
Devil armor is for necromancer only -.-
This is for Guide is good for grinding/tanking, and its good in Guild War.