This is a topic where we everyone can discuss and suggest how to proceed with stat balancing, but before replying read the following:
Each patch we will balance something different, not all at once, so some balances are still coming.
We have plans to balance how damage is dealt through blocked hits, we may apply a minimum damage a character can take if they block the damage, so blocked damage can no longer be 0.
We may apply a minimum damage a character can take from monsters,