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Posts posted by Sky_Light12
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MFW redbeard boss teleporting and reappearing behind me
Spoiler -
MFW trying to escape redbeard captain only to be stunned by one of his peons
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when someone is creeping on me
M'kay i'll put some coffee then
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when my client crashed because someone in party using beholder
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MFW someone WM me selling an item im looking for with seller claims "remarkable offer"
only for later told me "Skip"
Well played , entrepreneurs...well played
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1 minute ago, Yerii said:
do we definitely get it if we do PD ?
depends what you want in PD
from exclusive costumes to secret item (i.e SP book & hunter pot) . current minimum PD should be $150
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the holy crusader equips are the newer PD weapon that included recent patch , outdating the PD weapon like BOS for example
and no, the private donation is still exists
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Hello everyone, this is a thread where you post one of your pet peeves with Celestia Luna Online itself or its fandom and supplying it with a reaction image, it can range from:-
A) a certain behavior players do in the gameB) encounter an annoying bugs
C) getting rare item from mobs
D) getting PKed during farming
E) Transaction gone horribly wrong
F) hostile encounter during chat or even war
G) etc
i'll start as an example:
MFW (my face when) watching someone deliberately misled newbie's question in megaphone
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it can be these reason:
- connection issues
- bringing a pet in DD ( except a map like damp cavern ) triggers a bug that delay/prevent mobs spawning and will not register the DD complete even after killing all mobs
- you left one or few monster survived
you can simply just use map from DD
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is there a list of buff that increase speed of PA skills aside rampage aura and item with such status ?
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1 hour ago, Orange said:
Then the guild that drained your GP would be at a disadvantage, your guild has nothing to lose because you have no GP left while the other guild does. What we could also do is when you set the war bet you set the GP and once one of the guilds uses up that limit they lose.
what about setting the time limit ?
when one side choose to declare a war , the next option aside target guild should be "Time Limit" starting from 5 minutes to 1 hour . once they decide the target and time limit , the other side should be received confirmation along shown time limit
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give a try to paladin ?
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20 hours ago, wedge1 said:
Note: using strategies/tactic does not mean you are dirty in war, you are just using your BRAIN...
good point
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- mine revolves placing few stealthed players in same map but far away from warzone . when they gains upperhand & killed the "frontline" team , i've signaled the stealth team for ambush from behind and while they're busy dealing suprise attack, the frontline gets up and quickly kill the confused enemy . this one definitely requires handful of rogues with stealth skill at minimum
- second one is minor but during the war, guild members must not close to each other in order to avoid getting hit by AOE too often . so i'd say splitting up and keep distance from each other should be good option
- third one is like parthian shot tactic. it has element from first one (placing stealthed rogue from hidden place), but you pretend to run and at same time lures the chasing enemy into the trap . aside requiring rogue with stealth , you also need sufficient MS (but not too high as they will stop chasing you as you completely outrun them) and careful for beholder (i believe this can be rectified by having said stealthed rogue hiding behind something such as large rock or wall for example) . https://en.wikipedia.org/wiki/Parthian_shot
- fourth one is resemble phalanx formation . one carries shield charges (or huge defense) head-on and tanks while one carries 2 handed weapon stays back (or dual wielder/bow player) and proceed attacks after the enemy tipping off their first move to tanker (i.e using a skill with long cooldown)
note : using strategies/tactic means you are playing dirty in war (but not exploiting bugs or cheating program, those are too far and breaks the rule of game) . also to do all of above, the assigned guild member must co-operate in order to properly work (excluding each strategy/tactic's weakness) , otherwise they likely rush and your chance of winning are plummets down . numbers of player & their qualities (stats , class & equips) and map may affect your strategies/tactic
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WB
i believe you can use account recovery by here
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SA
- has lv 8 armor link accompanied with lv 8 bless vital
- along necro , SA are one of two jobs on 5th tier that offers lv 20 light armor passive
- boast with lv 7 int along lv 7 wizardry
- powerful manaburning skills in case the nuke failed killed your target
- 1 new powerful AOE : HE (basically mage version of fighter's Earthquake , only having accurate 7m range , never miss and doesn't need a weapon to cast it) favors damage over range and doesn't need a target to cast . at maxed level , outpace SOJ by % and stun time , leaving range only major difference
Cardinal
- maxing TU requires only less SP than HJ along having better range
- Lv 4 opheous poem (basically party INT buff , with Lv4 gives total 45 int to all party member)
- aside able to wear light armor from monk/inquirer , physical deff can be increased further from Lv8 shield along Lv8 wisdom and mind barrier
- best healing capabilities among mages
- 2 new AOE : the SOJ favors range and having early 80% stun advantage than HE & HT is 4 sec last DOT skill that is effective aganist players
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idk most about magnus aside of that they had RI (a never miss skill)
but both SA and cardinal has their own single-target nukes : Holy justice (SA) and Turn Undead (Cardinal)
- holy justice having advantage of fastest base casting time and no need of item requirement
- Turn Undead has longer range and less total SP to max ( 200 lv 10 TU vs 465 lv 30 HJ )
if cardinal is fastest casting mage , then SA has best magical crit
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here are most important buffs for grand master :
- maxed intelligence
- maxed wizardry
- lv 3 shrewd spell ( bishop )
- lv 6 shield ( bishop )
- armor link ( monk )
- bless vital ( monk )
shrewd spell covers up grand master's obvious weakness ( cast speed ) while shield , armor link & bless vital covers up grand master's insufficient defenses & HP
though not buff , but light armor expertise allows user to wear light armor , thus gaining even more P.deff
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when i was once member of the other forum , they has livechat
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4 hours ago, Vincard said:
The description says it increases your attack range while using bow.
some passives can be really confusing , like staff training's description said increases physical attack ( though it still increase M.A and not P.A while wielding staff/wand)
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On 3/31/2017 at 5:54 AM, Sky_Light12 said:
- Let's just live (casey lee williams)
- Kings (angela)
- masayume chasing (Boa)
- brave your truth (daisy x daisy)
- towa no kizuna (daisy x daisy)
- aka no kakera (yuki suzuki)
- never ever (tokyo girls)
- monochrome no kiss (sid)
- sociometry (kotoko)
- Agony (kotoko)
11.believe in myself (edge of life)
12.answer (no3b)
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- Let's just live (casey lee williams)
- Kings (angela)
- masayume chasing (Boa)
- brave your truth (daisy x daisy)
- towa no kizuna (daisy x daisy)
- aka no kakera (yuki suzuki)
- never ever (tokyo girls)
- monochrome no kiss (sid)
- sociometry (kotoko)
- Agony (kotoko)
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if WR is focus on M.A , BWL P.A and BWS P.deff , then make this one focus on M.deff
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try redownloading another installer ?
[Reactions] Your Face When...
in General
Posted
MFW right after receiving a punch to the head
i-im okay, just a little dizzy