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darkira691

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Posts posted by darkira691

  1. why cleric not wizard?

    cleric has faSt heal and it has holy barrier at the earlier level so u can heal faster and no problem to use more low level potion 

    wizard has heal only so slow heal and not that high hp to give 

    so in conclusion the good path for the starter is CLERIC job

    so if you plan to make mage .... take level 20 CLERIC ... its worth it

  2. On 12/14/2016 at 11:28 PM, tony119 said:

    Kakabalik ko lang way back from 2010. Daming nangyari nun, hanggang sa nag reset ung server. tapos I played again hanggang sa nawalan na ko ng gana.

    Kakagawa ko lang ng new character last week tapos biglang inayos nila ung website, nagkaron ng forgot password, aun, lahat ng item ko before na recover ko ngayon. :)

    Hanap lang guild, IGN: Painal. Note me please :)

    paanu ma recover forgoten password

  3. 1 minute ago, Allwayspossible said:

    I never said I think it should be based on Magical attack. And even if it is one day based on Magical Attack, Orange will not make it so overpowered that it can dish out 30k x 5, that's just ridiculous. I think what they mean is, the max Holy Taker can ever do is 2,1k like now, but the only way you can push it that high is if you have really good magical attack.

    so it means u cant achieve at the max damage if ure magic attack is poor and even ure edit ure stil have 2.1k Holy taker dmager.... so if i have 10k of magic attack i can only get abot 1k 300 500 2k something like that

    but now mi magic attack is so poor so if i cast HT maybe my dmage ws 10 30 50 100 400 

     

  4. 2 minutes ago, Allwayspossible said:

    I think in Zakandia, they should remove that 30 second invincibility time. In guild war, we need to be able to die as soon as we respawn. Because if you can live for 30 seconds after you respawn, thats how enemy always use 500 buffers and healers. If they remove the safe time, you have a chance at stopping them.

     

    But in PVP Arena, I think they should have it there, because enemy easily catch you off guard in PVP.

    in pvp all player is in PK mode so no one can buff from other suport mage or fighter or so on and so fort... because all of u can kill each other at pvp map.... not like in zakandia.. only the guild at war can hit each other but the enemy so many outside buffer.... 

     

  5. 2 minutes ago, Allwayspossible said:

      @johnpuarossi - I agree as well, Crit Damage should be lowered but not removed at all. In the old days, if a 2h magnus hit 10-13k crit damage, they are considered OP. Now 10-13k crit damage is seen as "noob damage" because everyone doing 50-90k damage. But now it is even worse, because 2h magnus cannot even hit 10k because sword is the only weapon a fighter can use if he want to have good chance, and damage nerfed so badly. :/ 

    2. DoT is easily chosen by the average mage, because it's cheaper, and they can easily kill people without effort.

    3. Solid Shield should DEFINITELY be a self buff. 

    @darkira691 - I sincerely think the PVP Arena needs a lot of attention from the GMs. That map is so annoying e.e

    my appologies agian sir ^_^ but visualize this if DOT vit mage is no more and it base on magic attack ... the edit mage is so overwelming happy now because imagine if he uses Holy taker and it base on magic attack like turn undead magic effect .... the dmage is outrageous like in 1 tick oh holy taker can damage about 30k x5 tick =150k of damage imagine that

     

  6. 3 minutes ago, Retaliate said:

    I wouldnt call being 1shot the sec you enter a pvp zone ''fun'' 

    its ok if u log in in pvp then be 1 shot because u know the fact that they can kill u but u can kill them too..... and take revenge not like when youre respawn and unbuff then rip dmage wheres the fun with that.... in previous patch if we respawn we can still kill some of the enemy even unbuff .. but now ... so lame sb around 3k onli ... they will laugh at you

  7. my apologies to GM but instead of skill fixing stuff ... what about fixing lag issue we all have fun in CL community even we know that where EDIT player .. its ok for us like normal player.... because we are proud to our self if we can kill them in war its ok to be kill in war but at least we have fun and no one is bored.... pls orange dont make things worst or all player might quit....

  8. 2 minutes ago, Allwayspossible said:

    I speak on behalf of all classes, because I play all of them. There's nothing I dislike more than a one-sided game. My main character IS a mage, and I know for a fact when I used a Belt of Wisdom (as well as my mage friends and mage enemies,) they crit almost every single time. Fighters and tankers are the ones suffering the most at the moment, mages don't have any disadvantages currently. Heck, you don't even have to try hard to be a good mage. Just get to level 133, max out your DoT skills, and bam. You can dish out damage to anyone.

     

    Which is sad because a level 105 Cardinal/Necro can kill a level 150 on pure DoT, meanwhile a fighter/rogue does 0 damage to a level 150. Let's be honest here..

    so you mean all DOT player is not balance that can kill even lvl 150 player... and if u turn it to int type it make balance thats ure vision there? all mage need to be have 20k magic attack to kill wew

     

  9. 5 minutes ago, Orange said:

    Cardinal is not a damager, the only reason cardinal is the most used class is because of that one skill, but cardinal has all the heals and all the buffs, you cannot have it all, cardinal is a healer and support job, not damage job. We will fix and make the other mage jobs more fun and useful so that there are true damage mage jobs like grandmaster and soul arbiter, which are the actual damage jobs.

    soul arbiter and grandmaster is the most imba mage now in cl fast casting faster runner and imba damage so if cardinal is making as support mage so whats the point to be an war type cardinal ..... some player uses grandmaster and soul arbiter like glorycious (grand master) and jonah (soul arbiter) glorycious is not edit mage but hes magic and skill is awsome... and jonah is edit mage .... he can dominate all player because of his magic attack... so if cardinal DOT is change ..... the game is never been before.... no fun at all... its just a comment/request ma'am orange pls.... for the sake of other cardinal player like me

     

  10. 2 minutes ago, Orange said:

    Cardinal is not a damager, the only reason cardinal is the most used class is because of that one skill, but cardinal has all the heals and all the buffs, you cannot have it all, cardinal is a healer and support job, not damage job. We will fix and make the other mage jobs more fun and useful so that there are true damage mage jobs like grandmaster and soul arbiter, which are the actual damage jobs.

    but please dont make magical  attack base of DOT its my skill ... im a normal player (not edit) some player can dominate me because of their stun and killing skills so what im saying is DOT mage can be war type too ... support/war type ... its been so lame if im turn into a support mage only becasue of my magic damage

  11. On 1/1/2017 at 3:29 AM, Orange said:

    Please use English in these forums.

    While I'm able to understand a little we also have plans to make Damage Over Time spells depend on your stats. Each type of DoT (bleed, poison, magical damage) would depend on different stats and not be the same damage for everybody.

    magical damage like holy taker please dont make it change as what ours magic attack stats.... im vit type cardinal and if u change it depend in magical attack poor VIT cardinal ..... cant survive in war/pvp/duel ... holy taker is the only skill that can kill tanker/fighter/rouge of DOT cardinal .... pls dont make it random damage because if it change ...RIP cardinal :(

     

  12. pareho lang path ng entraper farmer sa entraper pvp kc mataas nmn lvl ng mga skill ng entraper (shield boomerang lvl 25/ dagger throw /hunter blast hunter smoke yan combo sapat n i high lvl mo ung stealth mo lvl 5 para makatakbo k n mdyo mabilis learn mo lang lahat ng passive kung mi free sp k p learn mo n rin mga 1 hand dagger skill para sa combo .... malakas  skill lvl ng entraper kc 1 hand dagger lang xa pero mabilis nmn yan at 1 hand dagger ay sapat n dhl sa high crit rate at high crit damage.... ang dual dagger bt at tm OP damage dhl sa dual expertise nila tlagang pang pvp/war.... try mo rin bsta ung alam mo n tamang skill ppiliin mo .... at stats mo pure str pwede k din mag eva or pure damager for more damage bsta stealth k lang

     

  13. w8 as i remember PK mode has penalty like if someone kill u higher lvl than u .. u will loose exp.points right if they continue attack you will lose massive exp then ure lvl will drop down.... and thats not good idea ... 

     

  14.  Uhm, I can't find this merchant class.. Is it rogue class?  :33:

     

     

     

     

     

    Hi!

     Thank you  :41:

     I need friends in game to spam a lot about the game  :idea_con: :40:

    any class can be merchant i mean even lvl 1 class fighter/rouge/mage can be a merchant

     

    all u have to do is raise a gold until 100m

     

    then craft a hq gems or a magical flames

     

    search to goole "how to be a merchant in celestialuna"

     

    hope it would help

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