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Patch Notes [Mar. 12th 2017]

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Items:

  • Changed crafting bonus stats for higher levels.
    • Lv 111 - 130 = 16 ~ 30 stats
    • Lv 131 - 150 = 20 ~ 50 stats
  • Increased the magical attack of all 2-handed staves by 20%.
  • Increased the physical attack of all guns by 10%.
  • Changed name and model of all guns to allocate new lower level guns. (Enabled next patch)
  • Renamed [Compound Strengthened Leather] to [Reinforced Leather].
  • Renamed [Dragon Leather Piece] to [Wyrm Hide].
  • Renamed [Rune Carving Cloth] to [Seabraced Cloth], [Rune Carving Cloth Piece] to [Timeworn Cloth].
  • Renamed [Rune Carving Leather] to [Stonehide Leather], [Rune Carving Leather Piece] to [Stonehide Scrap].
  • Renamed [Rune Carving Ingot] to [Cobalt Ingot], [Rune Carving Ore] to [Cobalt Ore]
  • New [Shimmering Cloth] and [Shimmery Rag] cloth materials.
  • New [Suncoated Leather] and [Scorched Leather] leather materials.
  • New [Blazing Alloy Ingot] and [Petrified Ore] metal materials.
  • There will be no dust materials for common higher level jewelry. Higher level jewellery cannot be salvaged.
  • Removed previous tier equipment requirement to craft common equipment. (Eg: Lv 95 bow required a lv 75 bow to be crafted)
  • Increased full cost common equipment recipes success chance.
  • Increased gun craft success chance, craft cost by 10%, materials by 30%.
  • Increased the chance for light armor to be crafted with intelligence (15%).

Monsters:

  • Increased agro range of Lv101-120 date dungeon monsters.
  • Added new monsters for Sahel Zone (Please report any bugs with monster stats, drops, and etc!)

Maps:

  • Enabled spring Alker Harbor and Nera castle with brand new BGMs.
  • Added new map: Sahel Zone. The next zones (Oasis of Parasus) are not currently added nor enabled!
  • Added portal from Nera Harbor to Sahel Zone.

NPCs:

  • Fixed Nera Harbor's General Store jewellery to be of appropriate level.
  • Added General Store NPC to Sahel Zone.
  • Added Food Store NPC to Sahel Zone.

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March 18 hotfix patch

Interface:

  • Fixed tooltip of old rune-carving materials and new materials

Items:

  • Fixed the stats of new PD items.
  • Fixed the enchant effect on new weapons.

Monsters:

  • Lowered the accuracy of Soldier Ants, Tak Tak Warriors and Hyenas.
  • Fixed the magical attack of Blackhorn Broodmother.
  • Increased the agro range tak tak villagers and blackhorn skeletons.
  • Adjusted new materials drop amount to balance the increased crafting chance of equipment.
  • Adjusted Tak Tak Shield Frame drop.

Maps:

  • Fixed the portal from Nera Harbor to Sahel and back.
  • Fixed the walking constraints of monsters in Candy Garden and Sahel.

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