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Client Crash


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Okay so i have one LunaClient.exe running at 800x600
Then when i open any application that runs in Full Screen(1366x768) my Luna client crashes right away giving me an error.


[closed]

So far i've tried doing Diagnostic Runs such as Disabling Windows 7 Aero, Update GFX Card Driver, Update DirectX, Running Program as Admin., Disabling display scaling high DPI settings and more.

My GFX Card Specifications:


GPU Engine Specs
Graphics Clock (MHz): 700 MHz
Processor Clock (MHz): 1400 MHz
Texture Fill Rate (billion/sec): 11.2
CUDA Cores Per GPU: 96
Memory Specs
Memory Clock: 800 - 900 MHz (1600 - 1800 data rate)
Standard Memory Config: 1 GB DDR3
Memory Interface: GDDR3
Memory Interface Width: 128-bit
Memory Bandwidth (GB/sec): 25.6 - 28.8
Feature Support
OpenGL: 4.2
Bus Support: PCI-E 2.0 x 16
Supported Technologies: DirectX 11, CUDA, 3D Vision, PhysX
Display Support

Maximum Digital Resolution: 2560x1600
Maximum VGA Resolution: 2048x1536
Standard Display Connectors;

HDMI
VGA (optional)
Mini HDMI
Dual Link DVI
HDMI1: Yes
Standard Graphics Card Dimensions
Length: 5.7 inches
Height: 2.713 inches
Width: Dual-slot
Thermal and Power Specs
Maximum GPU Temperature (in C): 98 C
Maximum Graphics Card Power (W): 49 W
Minimum System Power Requirement (W): 300 W
Legacy Specs
Audio Input for HDMI: Internal

 

LunaClient.exe can run at Full Screen while at 1366x768 and not give me an error.

 

Is there a fix for this ? or can it ever be? XD

 

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you dont open any other application in full screen while running luna. for example you try playing tera while playing luna IT WILL dc you / give you a bunch of errors. Only way for you to play another game while playing cl is open the other game first THAN open cl so it doesnt crash. 

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