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Antoni77

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Posts posted by Antoni77

  1. On 9/28/2023 at 7:12 PM, randi said:

    abg abg saya masih pemula mau nanya untuk pembuatan senjata  lvl 80+ gimana bikin nya abg abg maaf bnyak tanya ya :31:sama sekalian cari gem wiesel di mana ya abg abg

     

     

    Sekarang Equip Normal semua lengkap ada di NPC, di Mont Blanc ada NPC Equip baru dan Equipnya sampai Level 85, di Nera Castletown NPC Equpnya juga sudah diganti semua dengan yang level 90 sampai 115, yang terakhir ada NPC Equip di Sahel Zone sebelah utara ini Equipnya Level 120 sampai Level 135 :D

    untuk dapatin Wiesel dan Harmel dari monster-monster Level 91 - 94 yang ada di Lair of Kierra biasanya lumayan banyak dapatnya.

  2. On 4/8/2023 at 7:09 AM, Kemur Duh Lemur said:

    Not sure if it's a bug, or if I'm doing something wrong. In the DD info there's a "target" and "date record" tab, and neither seem to work. date record is always empty, and when I target someone, their info never shows up on the DD panel.

     


    the Target works normal for me, it's seems the "target" means "your Dating partner"
    (maybe is just a tooltip bug, need to change this so people not miss-understood) :')

    Luna_01_230409_220617_001.jpg

  3. On 4/2/2023 at 4:14 PM, Nyarlathothep said:

    Hi I just want to suggest some minor quality of life suggestions I thought of while playing the game:

     

    1. Merge the NPC nostrum/potion (from Alice) into categories to lessen inventory space usage. I know this can be asking for too much because these potions are added to the game already with the intention to help everyone get started with leveling and make game easier. But I think it would be better if say for example, we can fuse the matk and patk potion into just one potion, pdef and mdef and others with similar effect into 1 potion also so we just have around 3-4 types potions (damage, defense, speed, sustainability) that does the same thing as the existing 8 because, who doesn't use all of them at the same time anyway. There are very very few niche applications where you need pdef but not mdef, or where you need only mp regen and not HP regen in both PVP and PVE situations.

     

    2. Splitting stacked items (shift + drag into empty inventory slot). Make the item count you're splitting into new inventory slot default to 1 instead of 0, trust me it makes life so much easier for people that want to reserve inventory slots for looting specific items just by having 1 less key to press when doing this. And if you want to split the count to more than 1, just type any number to overwrite the default 1.

    3. Buying 1pc from stacked item from vendors in NH. almost same as suggestion number 2, it already defaults to 1 but it would be better if typing any number overwrites the default 1 so if you want to buy 2pcs, you don't make the mistake of buying 12 because you thought the default is 0 like it is in crafting and splitting stacked items. I've made this mistake a few times too many now when I'm thinking about some other things and not focused when playing, sometimes there's just things going on in life that distracts you.

     

    4. Make clickbox bigger for tiny monsters like salamader, hornet, mosquito, blackhorn hatchling, they're really difficult to click when my character is moving, not sure if I'm the only one with this issue.

     

    5. Add Fairy's Shining Dew in Alice Shop, not sure why this isn't available too. Maybe because the abrasive is also needed for weapons not just heavy armor so it might be punishing for players to craft it from scratch while the thread one is for crafting lv 50 wings to help newbies. But light armor is probably the most used crafted armor in the game (Gardener having bad stats now compared to crafted) with both mages and rogues using it, so I think it's the right time to adopt this change also.

     

    6. Make crafting Seabraced Cloth only cost 3pcs of Timeworn Cloth. I know it's been discussed in Discord already that Robes are set up so that cloth materials drops more frequently all throughout the game and having it cost more materials to craft is to even things out but here's my observations. Farming in NH when I'm not level gap gives me the same amount of Timeworn Cloth as Stonehide Scrap and Cobalt Ore so I don't know how the "cloths drop more" mechanic applies here. Now when I'm gap, the cloths do drop more but seriously, who farms when they're level gap and it's not like it drops 66% more than the others to justify costing 5pcs to craft. Another observation is in NH, all monsters drop all three materials while in Garden and Graveyard there are only one specific monster that drops each kind material so again, where is the "cloths drop more" mechanic. It just seems to me that crafting robes is unnecessarily punishing for something that people rarely use, In my opinion it should be the opposite. I recommend at least equalizing it to make it more fair, make it 3pcs requirement or keep 5pcs crafting but make success rate at 100% or increase Timeworn cloth drop count per monster.

     

     

    So that's all for now and I apologize for my tone on some of my arguments, I don't mean to offend anyone and I appreciate the game masters for always giving all eyes and ears to our suggestions ^^

    for point number 2... you mean divide item's numbers?
    I remember that actually we can press ALT+ CLick Drag the item (that has total numbers on it) to the empty slot.
    example: Ruby 100, we can press ALT+Click it and Drag it to the empty slot and input the numbers that we want to divide like 99 
    and the Ruby will be divided into 1 Ruby and 99 Ruby...
    (I didn't recognize your suggestion because you said it as "Split amount with Shift+Click Drag", sorry and I hope this info help you guys,
    I am actually already create "Guide For Newbe" long time ago along with the feature Divide Item's Numbers, but it's seems the Guide is gone?) T_T

  4. I will just co-pas some of Suggestions I wrote already from Discord to this topic as reminder... :D

     

    1.) Can I request / suggest for Mana Storm to become free weapon requirement skill?
    because I don't know the reason why we need using Sword only just for Increase Max MP? 
    I mean...
    Fast Reload is must Bow, because is increase Physical Attack Speed of Arrow's Attacks

    Elastic Bow is must Bow, because is increase Arrow's Range Attack
    Panzer Reloading is must Musket because Reloading Increase Physical Attack Speed and Musket Skill's fast Cooldown
    and Sniper Scoop is must Musket because it can increase Musket Range Attack...
    but what is Mana Storm connection with Sword??? I don't understand hehehehe... 

     

    2.) Talk about Two-Handed Axe, may I suggest something? 
    I remember there is 2 Two-Handed Axe both have same name "Ancient Axe"
    first is Blue rarity Level 32, and the second is Red rarity Level 62 (both of them are from Lucky Box 77)
    my suggestion is:
    it is okay to change the name 1 of them?

    example "Antique Axe" Level 32... or something like that? 

     

    3.) Talk about Criticals, it is Destroyer's Buff Fatal Force is already fixed?
    because I don't see the difference of my Critical Rates nor even my Critical Damages (on same monster)
    my suggestion is:
    it is okay? to make Fatal Force as Buff Critical Rates instead, but it's changed to become Self-Buff 

    because Destroyer already have Critical Damages from Passive Rage Burst,
    so I think is good idea to make Fatal Force effect to become increase Critical Rates
     

     

    4.) Change / switch each other the names of the Class Mages
    -change Grand Master (Level 105) to become "Elemental Master", because they are the real Master of Elemental Magics
    -change Elemental Master (Elf only Level 75) to become "Rune Master", because is the name Elemental Master is mislead the newbe players
    due the fact this Job Elf only Level 75 is actually support job and not have any Elemental Magic Skills either. (sad)

    Also, is usually Job Elf only Level 75 have Rune on their name, example: Rune Knight (Fighter), and Rune Walker (Rogue)
    -change the Rune Master (Elf only Level 105) to  become "Grand Sage".
    Well the reason is easy, Grand Master's acronym is GM and that's breaking rule if we saying "I am GM" (hahaha)
    so why we not change the name to "Grand Sage" instead?
    Sage is Job Mage that is good on Supports too, right? :D

     

    That's all of my Suggestion for now, thanks for the Admins making the Celestia Luna to become great Luna Online game... 'w' b

  5. On 3/17/2023 at 4:10 PM, KiraHolmes said:

    currently im level 122 and i want to take skill from BT that good for pve/farm especially, i alr saw some guide but they took different skill and sometime they didnt maximize it so im kinda confused which skill to take, look at my screenshot skill that i put in my quick slot, for skill from BT which one has highest damage output? ghost break,death blow, shadow spin, back break or deadly strike? so far only 3 skill from BT that i took but i dont the rest skill is good or not

    image.png.a3fcde202c1f0fd69ac416ee12a6bc00.png
     image.png.8ae44e718ce50c6d6e88b8c79537d250.png

    wind breaking level 15, I usually only use Shadow Spin Level 5, Back Break Level 5, Hunter Blast Bomb Max, Hunter Smoke Bomb Max,
    if you have still SP, you can use Luna Online Skill Calculator to calculates your SP consumed for each skills
    I also suggesting Rapid Slash Level 15, Stealth Level 5 is enough for me, Sudden Raid Level 5 :D

  6. 8 hours ago, Aze Pendragon said:

    is it possible that she wander around by her self and got stuck to the places that I red circled?

    that is not possible, I agree with Orange said that maybe some of players are trying to fighting Fairy Queen but they are running away and lure Fairy Queen to other spot,
    they do this so they can farming on that zone more safety... because if we killed her, she might be Respawn again for another hours later... xD

    • Upvote 1
  7. my Human SwordsMaster path is from Knight, you will get good defense too from Heavy Armor Expertise and Blessing Guard
    have Speeds from Armor Synchro and Weapon Synchro, also more Attack Power from Solid Weapon :D

  8. 17 minutes ago, Alexquinto said:

    people say for crit damage it's thief assassin sniper

    as long as I know, the skill that Increase Critical Damages from Assassin is Buff Predator
    and as long as I remember Buff Predator, it's only works for Dagger Weapon... xD
    (or I am just too old to remember and I might be mistaken)... >w<

    did your friend already testing Sniper from Assassin and already testing the Critical Damages from Predator? :')

  9. 1 minute ago, Alexquinto said:

    so you are saying that knight Magnus 2 handed would be good for pvp war, it would give a lot of damage, correct?

    I don't saying anything about damages, what I means is their play style skills and they have protection aura for the party :D
    if you want damages... buy high damages equipment and items... xD

  10. On 2/27/2023 at 3:58 AM, criestxii said:

    science field boss immune debuff or interrupt, it is aggro skill got immune tho?

     


    I think Special Bosses like Evil Golem, Black Gargoyle, Harpy Queen, Salam, and Fairy Queen has some of Buggs
    and maybe this is make them not affected well with Attract Skills... well sorry I can't explain it with English... xD

     

  11. 17 hours ago, Alexquinto said:

    I would like to know what is the best path for elf 2h sword and if it is good for pvp war, if it does consistent damage!

    I think Knight> Magnus is still good choice with Two-Handed Sword :)
    But you can also consider Rune-Knight> Panzer too, because Panzer still can be played with Two-Hander Sword too... xD

  12. On 2/28/2023 at 9:57 AM, Puni said:

    Sad we  can't use Sonic Boom with Axe Q.Q

    yeah, long time ago Sonic Boom is none Weapon Requirement Skills, so we can use Sonic Boom too with Axe
    it was considered as bugg and Sonic Boom later has been fixed to Swords only :)

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