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Can't Nobody?!

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Everything posted by Can't Nobody?!

  1. naahhh.. just kidding.... she already said it so, I figured that I could give an example. Not like, her siggy isn't one, but still!
  2. Necromancer. Cos of corpse take. After killing a million mobs, you still have full hp cos of this little devil of a skill. Cos of that, you don't get delayed. I also heard Corpse Taker can allow you to mob a million monsters over the mobbing limit... which is, I have no idea. :D Cardinals have to stop and heal.
  3. Can't Nobody?!

    Cardinal vs SM?

    Wow, as if the answers given above weren't enough for you already. <_< Trust me, it all depends on fast button pressing, maneuvering, and *ahem* shrewd. For me, cardinal will rock the duel cube. It has beholder (for stealth). And it can cast angelic breath (damn those who think sleeping is for cowards. It's a skill, I don't see anything wrong with using it.) Holy taker can eat almost 1/4 or 1/2 of an enemy's hp bar. And a lot of other skills that make cardinal entirely biased. But SM, can win too, of course. I just can't explain why because I'm a mage user since forever. Again, it all depends on speediness. Hope I helped.
  4. Wel, my friend, going inquirer>necro is not a bad choice. :D So personally, either of the two will do, honestly. TO be REALLY honest, I got through 75-105 using just a WW+7 with mediocre +to MA. My point here is, you can still get to 105 with almost any unique wand/staff (if you like prophet's wand). Maybe a bit slower, but you'll save tons of money so you can save up for a +12-15 Athena or Medusa. As for Corpse explosion, there was a guide here saying Corpse explosion, take, and that skill that had something to do with mana, are all bugged. Quick correction: THEY'RE NOT. Corpse Explosion: cast it on a target and all mobs within its range are affected too (you'll see that cloud thingy). The moment it dies, it explodes, which doesn't show damage on screen, and the DoT sucks entirely. PLUS, if the DoT kills the monster, you don't take the credit for killing it, (i.e., you don't gain items, and such). Corpse Take: the way you cast it is the same with Explosion. This one, on the other hand, is a million times more useful! When a monster inflicted with corpse take is killed, you get healed for it! Imagine like 25 mobs hit with corpse take, use vital explosion, POOF hp! :D Mana thingy (I forgot the name): single target. Cast on a monster. When it dies (not from the damage of the mana thingy), you gain mp. Nothing good old bloodstream can do.... <_< But mana thingy has its uses, at least a few times better than explosion. So that's about it! I know that you only asked about explosion, but I'm in the mood to type in a lot of stuff today... B)
  5. Good point... but what I think I'm trying to mean is just the MA... I'm planning to go pure vit so the -hp from Medusa would probably be minimized when that happens... I kinda forgot the effects Medusa can have if you're a mediocre player... Sorry for the quick conclusion.
  6. Can't Nobody?!

    mage meteor

    You can cast 3 Spears during the time that your casting 2 Justices.... To be honest, I just enjoyed Spear cos I look like a pirate when I'm casting it... :D
  7. Can't Nobody?!

    Now Playing???

    Rule the world - Take that!
  8. Classes are gonna start!!! O_O

  9. Can't Nobody?!

    mage meteor

    I'm a Necro and I never recalled my meteor's cooldown to be really long... I remember casting blizzard, casting corpse take (no explosion... I find it REAAAAALLLLY useless) and waiting for my meteor to cool down... then I cast it and quickly throw in a Vital Explosion.... Poof!!!! Easy money! :D (of course this only applies to NH... since I didn't want to go to other maps....)
  10. For now, I use Athena's.. .because my HP still isn't good enough. I think Medusa's powers will be maximized if your either pure vit/pure int... so I'd say that Medusa's is better.
  11. There's nothing really wrong with this path... it's just that you won't be having enough def cos you don't have LAE, and HP cos of lack of Enhanced HP or the Bless Vital buff. For cardinal: Turn Undead, Shield of Justice, and Holy Taker For necromancer: Vital explosion, Venom Cloud, and Curse Weakness (maxed) it doesn't really do damage, but the effect is just WAY too painful to be overlooked! For grandmaster: Tornado Uppercut, and Greater Thunder Well these are all my opinion... :D
  12. That's quite ironic though... knowing that RM is not a PvE build. But be my guest. Go for gold.
  13. Enough for YOU. But how about your teammates?
  14. Uh.... how're they supposed to follow you when you're in stealth? :blink: And Corpse Take never does damage. It never did. And so does Corpse Explosion. I'll try this one for myself sooner or later I guess. ;)
  15. I NEVER NOTICED THAT!!?!? IS THIS REALLY TRUE?!
  16. THATS EXACTLY WHAT I WAS TRYING TO SAY!!! +1 for you.,...
  17. wait wait wait wait wait.... with all this "dex increases crit damage" loco, PLEASE tell me that this also works for a rogue? I have a pure feeling that it does. If it does then..... BOOM BABY!
  18. Can't Nobody?!

    make gold

    I actually found this one good. But I never needed to make this much ever since I can farm in NH. :P
  19. I noticed that too. The mantises are no longer in the spot where there were like 500000000000000000 of them! But the mantises are found somewhere in the labyrinth of a garden. You know? Somewhere in the middle of the map with some sort of broken fountain.
  20. You can also try the path that the person above me is suggesting... They're practically the same IMO... XD
  21. would you mind telling me what level curse weaknes is worth maxing? its a GUHREAT debuff... O_O
  22. Can't Nobody?!

    Potions

    i want these .... :D my fighter chars need a lot of these!! :D
  23. 1226 x 9 sec = 11034 2142 x 4 sec = 8568 I think the .5 secs don't show any damage.... even if it does, Venom Cloud still rocks :D
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