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Sky_Light12

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Everything posted by Sky_Light12

  1. i am totally speechless.....when this happen ( not by in-game ) and here's most further
  2. seeing as its almost valentine day , i was hoping there is an event that involves couples compete other couples : ~ Couple On Couple tournament , it can be a form of tag-team tournament , where several chosen couples will be assigned which opponents they will battle . the way the tournament work is simply a 2 separate player dueling ( which also designated by host , for example : a host announce A-B couple vs C-D couple and then assign A fight D , while B fights C ) . however if the duel ends up tie , the survivor then pitted with one to another ( E.g A wins but B didn't , C wins but D didn't . so A will be fight C for a tie-breaker match ) . the host only decides which couple they allowed to join and which are not ( because might as well expecting someone who was using edited items ) ~ Love hurts . its similar to above , but it combines hide-N seek with PK mode and survival . the 2-person party ( a couple ) has to " Broke Up " other couples by killing one of them . this one is hard because even one player on the party dies , that couple is considered lose and so both couple must survive until they're the one who was last standing . an already broken couple ( one player who still alive in the party ) are not allowed to attack and other surviving couple attack them ( since they're already lose ) . killing a host ( the one who oversees the minigame ) would result disqualification . likewise the above , only the host decides which couple they deem allowed to join the event oh in both variation of these events , they're allowed to heal and buff ( but only before/after the match ) oh also 50% gems for valentine day 2017
  3. Sky_Light12

    Staff Training

    it was answered longtime ago
  4. well in real life , martial art practicioners often disarm assailant's weapon or at least redirect the attack . though they rarely uses weapon though monk from mage would've been fitting as " bare fisted monk " , but the 3 close ranged skills require staff to use ( with right path , its possible to gain total of 5 close ranged magic spells )
  5. i would consider crossbows can be used for one-hand if it were available as for spears , this is advantages for real life : hit harder longer reach incredibly fast extremely effective on highly masses battle more effective at mounted combat and penetrating armor natural weakness aganist horse riders i'd say barefist capable hits very faster than even dagger and considering high level characters usually has super strength and with martial combats , they may temporarily stop foes attack using weapon ( forcing them go barehanded to attack or even use skills ) . the only mobs i know for capable martial arts is " Fighter of the wind "
  6. if you never DO the RMT , then mind explains all four of your account how did it get banned ?
  7. me too i do withness someone attained the cloak , thinking there is still a hope and a way to get it . the second time i return with 30 snowflakes , it still didn't gave me the cloak
  8. so by Hp and exp , what's the difference with new Ice mobs and graveyard tombstones & ghost knights ?
  9. is this had something to do with premium eyes ? i've used the premium hairstyle coupon long time ago
  10. roaming around nera castle economical transactions taught people about " magic " research on " magic " hanging out with friends sitting in middle of alker harbour and watching the surrounding while faking AFK
  11. Sky_Light12

    Channel wings

    is it me or the channel's stat is incorrectly ? like here shows 10+ STR on elementalist while i was wandering around in market , it says 6+ STR http://i.imgur.com/KDJuR8F.jpg
  12. if you said All one hand skill is applicable on dual wield mode , then the lack of " shield boomerang " can be compensated by " illusion attack " and " rage step " illusion attack has bit longer range than rage step whilist rage step's paralysis works like stun ( but can be stacked )
  13. wow , miss orange thanks to that , the possibility of cosplay would've been skyrocket due to advanced character customization edit : from my analysis , some color choice seems to be based from other original hair's color
  14. allows buyers easier purchase like uhh.... : 1.add items to cart and during checkout , the total PP cost will be shown ex : add reskill , BWL and artifact HB set to cart then going to checkout part , the total PP is 430 2.allows multiple quantity of item bought at once this is how it works : you want 20pcs of pukerian scrolls , so select pukerian scroll in itemshop and then enter the number " 20 " and once " buy " clicked , in itemshop storage adds a pukerian scroll with 20pcs instead of 1pcs separately 3.add search function that allows player go straight to the desired item instead of clicking " costume > insert the name of costume here "
  15. apparently volume 4 ( season 4 ) is out
  16. Sky_Light12

    potion

    oh there is one , called lucky hunter potion what i've forgot is the % . this potion is obtainable via event , private donation or players that legally sell PD items my advice is you only necessary use it in attempt to get an extremely hard items ( whetever because the boss is insanely powerful , very low drop rate or just difficult to search )
  17. what about something like candies in the game ?
  18. i didn't find anything new on itemshop nor there is double PP but is there new in the game during halloween ?
  19. as for Q1 , you cannot stacked the effect of draupnir ( apart the bane of desire ) , signified by your passive stats ( hit " S " > passive skill and search icons that is identical to " extortion " skills ) . though to be fair , wearing items with drop rate prevents you from using powerful items such as tarintus helm or compromises hathor's set effect . for Q2 , you can combine those draupnir+desire combo with entrapper's extortion and lucky hunter potion . but only effective if you're intent to aim for hardest ones ( such as austere's cape for example ) Q3 , yes , at least until when the update introduces us with another drop rate abilities
  20. Sky_Light12

    2 question

    1.does hegemonic rainbow had hidden stats what makes it expensive ? 2.does zeus's pearl necklace applies to primary stat or secondary ( VIT , INT , WIS , DEX & STR ) ?
  21. i'll let you know that light armor construction requires fairy shining dew . it can be dropped by lv 90s mobs at ghost tree swamp or made out of HQ leather oils
  22. if i'm not mistaken , dragon scale leather for light armor while fairy feather for robes . my friend randy was experts of making lv 80-95 armor and weapons " randy " may be found on NC3 selling ( IGN : BrandishU ) crafted lv 80-95 armor/weapons . according to her , crafted armors are cheaper than these rare armor ( depra , trans , berserker & seven ) but less powerful , still just as effective ( such as counted as normal item does not need HQ to reinforce , each piece can comes with random stat and amount ) . also the craftable armor had same models as aformentioned rare set armors She said 30m for a set of armor and 30m for a weapon ( though you cannot pick your desired stat )
  23. as for rune impact , it feels like this skill had magical trait : ~ Like magic , it never misses ~ can be used with any weapons ( though , there are few magic spells that requires weapon to use them ) , even barehanded ~ despite it doesn't dealt M.A damage , it can be affected by silence alongside RK's aura ( though to be fair , the skill name contains " rune " , the description said the user summons magic spear while the animation involves the user firing magic spear out of their weapon/outstretched finger ) . as for other " never-miss non-magic " skill , its unknown if this also applies however , it dealt P.A damage and possibly , only affected by attack speed than cast speed for non-mage who utilize magic , only 3 offense skill for fighter ( all had " Holy " prefix ) : holy avenger ( AOE ) , holy strike ( not same as mage's , this one involves close range attack ) and last but not least , Holy Earthquake ( and yes , the same one from SA's , no difference )
  24. yeah , making an items like musket is easier just wearing anything that is contains INT or even receiving Lv 8 int from necro/GM
  25. today i was wondering if intelligence affects craft/reinforce other than just M.A because it would imply my character are smart ( suppousely reducing chance of failure ) and i was hoping it would be implemented something like every 50 int gives 5% success rate ( the effect is visible via crafting . for example : Musket success rate : 35% + 10% ( your total int : 130 )
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