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Human SM Path Comparison


Kick Butt
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I wanna make Human SM so i did some analyse for the path

Look at this:

For deff: Skills that boost P.Deff:

  • infant-gladi-SM = Lv 10 H.E (+11.55%), Lv 2 Troopership (+7%), Lv 4 Bless.G (+4%) = +22.55%
  • marcen-knight-SM = Lv 15 H.E (+17,41%), Lv 5 Bless.G (+5%) = +22,41%
  • marcen-Phalanx-SM = Lv 20 H.E (+23.28%), Lv 4 Troopership (+9%), Lv 6 (+6%) = +33.28%

For p.attack: Skills that boost p.attack:

  • infant-gladi-SM = Lv 6 Risk.Tk (+38%), Lv 20 Swrd.Train (+15%) = +55%
  • marcen-knight-SM = Lv 4 Risk.Tk (+32%), Lv 15 Swrd.Train (+11%), Lv 2 Solid.W (+15%) = +58%
  • marcen-Phalanx-SM = Lv 4 Risk.Tk (+32%), Lv 15 Swrd.Train (+11%) = + 47%

another skill lv is same: Burn.Rage, Dual Wield Training, Warior Form, Fighter's Heart.

which is better?

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knight>sm and gladi>sm it's very nice... I can't choose because i very like knight and gladiator. Gladiator have more attack skills but i have kimball +12 and i use this to 101 and at 101 i use Golden Axe or buy sword at 105 +12 but it's very expensive. Please help me to choose =d Thanks for this guide...

I wait for all reply ^_^

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use your g.axe (+12, isn't it?) for solo leveling in NH/Garden or DD till lvl 115.

And in grave (tombstone) i suggest you to use Shield+DM/Cutlass..

I think your deff is not enough for solo leveling in grave if you use 2h (I have 2h magnus with 5k deff and still not enough).

or u can use shield+1h from lv 105..

take dual in lv 125+

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-enters thread like a boss-

let's take this as a lvl 120 dual wielder sm

merc > knight > sm ~ math time ~

2 solid weapon 15% patk

15 sword training 11.5% patk

20 1h training 20.23% patk

6 warrior form 15% patk

2 rage burst 18% patk

6 dual wield experts -23.65% patk

5 dual wield training 4.2% patk

15 heavy armor experts 17.4% def

5 blessing guard 5% def

all in all = 60.28% patk / 22.4% def

infantry > gladiator > sm

4 blessing guard 4% def

4 rage burst 21% patk

6 warrior form 15% patk

20 sword training 15.25% patk

20 1 handed training 20.23% patk

10 heavy armor experts 11.55% def

6 dual wield experts -23.65% patk

5 dual wield training 4.2 patk

2 troopership 7% def

all in all = 60.28% patk / 22.55% def

meaaans both paths has the same patk and if anyone buffs glad > sm with solid weapon they will have 75.28% patk...sooooo if it's a duel between knight>sm and glad>sm and ''only'' there own buffs....glad>sm will win...why ? they can use lvl 2 shield barrier lol....200% extra def for 15 seconds that's enough time to pwn anyone, so yeah glad>sm is better even if you wake dead from a war you won't have time to buff up solid weapon to your self right ? glad>sm won't need that since have more passives

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I've made lot's of failed character

but finally find the one better for me

Gladiator > SM is the best of all

why?

Most buffs are passive, it's SP whore but that's the benefit

you don't have to rebuff all the time for lvling (like elf SM / and or Knight SM, there's just too much buff for every 5mnts)

for guildwars, you don't have luxury to rebuff, buff = autokill

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